Player Matchup

Yu Huang
Yu Huang
Nathan CWS
Yu Huang
Level 84
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Bacchus
Bacchus
RicanVibez
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Thanatos
Thanatos
Roprio
Thanatos
Level 27
God Stats
0W - 2L
1,418 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,217 Elo+

VS

Team Averages
Level 93
1,349 SR
1,400 Elo+
Sol
Sol
Christina934793
Sol
Level 64
God Stats
60W - 74L
1,555 SR
Queue Stats
118W - 128L
1,388 Elo+
Solo
Jormungandr
Jormungandr
SeaInsomnia
Jormungandr
Level 116
God Stats
1W - 3L
1,171 SR
Queue Stats
75W - 83L
1,464 Elo+
Solo
Skadi
Skadi
Wesside4finga
Skadi
Level 98
God Stats
24W - 18L
1,321 SR
Queue Stats
1,016W - 1,112L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Nathan CWS
Yu Huang
15
5 / 3 / 4
12,006
750
14,080
12,145
6,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
RicanVibez
Bacchus
13
2 / 3 / 6
10,678
667
9,072
15,281
21,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Roprio
Thanatos
14
3 / 4 / 7
11,406
713
5,404
9,848
8,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
11,942
746
10,529
13,133
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
SeaInsomnia
Jormungandr
14
1 / 1 / 9
12,036
752
12,604
14,481
14,822
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 5 / 2
13,482
843
8,481
10,715
3,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
10
10
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Yu Huang
Nathan CWS
Yu Huang
5
3
4
2.33
L
Bacchus
RicanVibez
Bacchus
2
3
6
1.67
L
Thanatos
Roprio
Thanatos
3
4
7
1.63
W
Jormungandr
SeaInsomnia
Jormungandr
1
1
9
5.5
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
31,614
37,274
Taken
38,329
36,741
Mitigated
23,264
6,218
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,529
2,399
0
5,281
13,133
5,055
2,466
7,115
6,018
58,339
5,949
L
Yu Huang
Nathan CWS
Yu Huang
14,080
1,290
0
2,275
12,145
6,606
0
8,157
3,988
59,046
0
L
Bacchus
RicanVibez
Bacchus
9,072
1,079
0
250
15,281
21,515
116
8,457
6,824
20,759
0
L
Thanatos
Roprio
Thanatos
5,404
861
0
3,693
9,848
8,620
0
6,504
3,344
0
25,566
W
Jormungandr
SeaInsomnia
Jormungandr
12,604
2,123
0
2,546
14,481
14,822
0
9,415
5,066
41,823
0
W
8,481
3,160
236
1,187
10,715
3,387
430
7,060
3,655
0
26,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
37,460
135
Minions Killed
154
0
Camps Cleared
0
884,652
Distance Traveled
790,247
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,942
746
83
5
0
254,187
2
L
Yu Huang
12,006
750
88
6
0
270,557
0
L
Bacchus
10,678
667
11
1
0
312,614
6
L
Thanatos
11,406
713
36
2
0
301,481
0
W
Jormungandr
12,036
752
44
3
0
311,079
2
W
Skadi
13,482
843
27
2
0
224,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role