Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Detrix1
Ratatoskr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 323L
1,519 Elo+
Party 2
Thanatos
Thanatos
Egosy
Thanatos
Level 97
God Stats
2W - 4L
1,291 SR
Queue Stats
89W - 72L
1,551 Elo+
Party 2
Ares
Ares
Gazyl
Ares
Level 134
God Stats
11W - 6L
1,574 SR
Queue Stats
514W - 506L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Lowe552
Amaterasu
Level 124
God Stats
1W - 3L
1,257 SR
Queue Stats
120W - 112L
1,547 Elo+
Party 2
Team Averages
Level 121
1,424 SR
1,534 Elo+

VS

Team Averages
Level 121
1,588 SR
1,494 Elo+
Atlas
Atlas
AndyLevsha
Atlas
Level 137
God Stats
5W - 0L
1,922 SR
Queue Stats
196W - 202L
1,513 Elo+
Party 3
Da Ji
Da Ji
CrankyTea
Da Ji
Level 159
God Stats
2W - 0L
1,770 SR
Queue Stats
89W - 78L
1,538 Elo+
Party 1
Persephone
Persephone
Kondrat
Persephone
Level 141
God Stats
2W - 2L
1,478 SR
Queue Stats
269W - 265L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Lilshanny
Nu Wa
Level 45
God Stats
2W - 2L
1,347 SR
Queue Stats
95W - 96L
1,449 Elo+
Party 1
Chiron
Chiron
Ommphomfoo
Chiron
Level 122
God Stats
2W - 1L
1,421 SR
Queue Stats
173W - 180L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 5 / 7
8,475
770
8,548
15,707
17,732
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
Detrix1
Ratatoskr
14
4 / 7 / 3
8,484
771
5,285
14,305
10,381
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Egosy
Thanatos
15
5 / 7 / 6
9,003
818
7,242
12,333
5,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Gazyl
Ares
13
1 / 7 / 5
7,705
700
7,877
16,908
18,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Lowe552
Amaterasu
16
3 / 4 / 7
8,676
789
5,815
15,564
17,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 4 / 19
10,161
924
10,208
17,215
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
CrankyTea
Da Ji
15
11 / 4 / 17
10,275
934
10,941
15,228
19,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Kondrat
Persephone
17
6 / 2 / 21
10,753
978
19,673
6,832
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Lilshanny
Nu Wa
14
2 / 3 / 15
9,161
833
7,743
7,950
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Ommphomfoo
Chiron
17
8 / 2 / 19
10,253
932
17,738
8,900
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
14
Kills
30
30
Deaths
15
28
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
7
0.9
W
Atlas
3
4
19
3.13
W
Da Ji
CrankyTea
Da Ji
11
4
17
4.88
L
Ratatoskr
Detrix1
Ratatoskr
4
7
3
0.79
L
Thanatos
Egosy
Thanatos
5
7
6
1.14
L
Ares
Gazyl
Ares
1
7
5
0.5
W
Persephone
Kondrat
Persephone
6
2
21
8.25
W
Nu Wa
Lilshanny
Nu Wa
2
3
15
3.17
L
Amaterasu
Lowe552
Amaterasu
3
4
7
1.63
W
Chiron
Ommphomfoo
Chiron
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
66,303
74,817
Taken
56,125
70,335
Mitigated
49,833
13,765
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,548
975
194
1,178
15,707
17,732
0
8,293
7,170
27,515
1,496
W
Atlas
10,208
2,994
323
1,115
17,215
19,741
342
4,029
13,000
16,673
766
W
Da Ji
CrankyTea
Da Ji
10,941
1,958
1,010
2,490
15,228
19,104
634
3,625
11,291
0
14,189
L
Ratatoskr
Detrix1
Ratatoskr
5,285
1,003
315
1,592
14,305
10,381
0
7,042
7,083
0
12,293
L
Thanatos
Egosy
Thanatos
7,242
1,856
806
3,483
12,333
5,815
193
6,262
5,894
0
16,018
L
Ares
Gazyl
Ares
7,877
118
0
790
16,908
18,473
0
7,234
9,545
10,194
0
W
Persephone
Kondrat
Persephone
19,673
1,320
461
767
6,832
3,636
1,448
2,002
4,679
42,407
0
W
Nu Wa
Lilshanny
Nu Wa
7,743
2,641
170
1,252
7,950
3,065
2,104
2,594
5,266
18,477
0
L
Amaterasu
Lowe552
Amaterasu
5,815
1,270
1,219
4,188
15,564
17,934
0
8,027
7,239
0
14,890
W
Chiron
Ommphomfoo
Chiron
17,738
4,415
2,177
2,268
8,900
4,287
2,895
2,679
6,010
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
50,603
91
Minions Killed
104
0
Camps Cleared
0
1,025,525
Distance Traveled
1,001,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,475
770
25
2
0
192,675
0
W
Atlas
10,161
924
7
1
0
203,027
0
W
Da Ji
10,275
934
5
0
0
195,282
0
L
Ratatoskr
8,484
771
14
1
0
210,424
0
L
Thanatos
9,003
818
21
2
0
213,784
0
L
Ares
7,705
700
4
0
0
191,790
0
W
Persephone
10,753
978
41
4
0
214,302
0
W
Nu Wa
9,161
833
26
2
0
170,006
0
L
Amaterasu
8,676
789
27
2
0
216,852
0
W
Chiron
10,253
932
25
2
0
218,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role