Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HeMe3N3
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,298 Elo+
Solo
Freya
Freya
QvorBG357
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,385 Elo+
Solo
Ganesha
Ganesha
Scarred_C0sm1x
Ganesha
Level 117
God Stats
0W - 4L
1,089 SR
Queue Stats
174W - 169L
1,504 Elo+
Solo
Hou Yi
Hou Yi
xLeoriox
Hou Yi
Level 35
God Stats
2W - 2L
1,607 SR
Queue Stats
69W - 106L
1,350 Elo+
Solo
Team Averages
Level 75
1,439 SR
1,408 Elo+

VS

Team Averages
Level 119
1,424 SR
1,427 Elo+
Sylvanus
Sylvanus
Goyogotcha
Sylvanus
Level 69
God Stats
1W - 2L
1,207 SR
Queue Stats
202W - 196L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Jeopard
Danzaburou
Level 127
God Stats
3W - 1L
1,680 SR
Queue Stats
249W - 285L
1,523 Elo+
Solo
Ymir
Ymir
Quarxs
Ymir
Level 162
God Stats
7W - 8L
1,282 SR
Queue Stats
1,161W - 1,188L
1,391 Elo+
Solo
Pele
Pele
milopiew
Pele
Level 104
God Stats
1W - 1L
1,263 SR
Queue Stats
167W - 181L
1,422 Elo+
Solo
Tiamat
Tiamat
ninine
Tiamat
Level 134
God Stats
2W - 2L
1,687 SR
Queue Stats
269W - 274L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 2 / 4
9,298
664
9,967
16,244
16,218
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
HeMe3N3
Skadi
16
2 / 6 / 6
8,839
631
11,344
19,930
11,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
QvorBG357
Freya
15
3 / 8 / 5
8,900
636
9,199
16,688
9,009
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 8 / 8
8,657
618
12,882
25,239
38,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
xLeoriox
Hou Yi
13
0 / 8 / 7
7,984
570
11,579
17,040
8,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goyogotcha
Sylvanus
16
2 / 3 / 23
10,675
763
10,742
21,055
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
Jeopard
Danzaburou
20
22 / 1 / 9
13,682
977
41,564
14,657
8,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Quarxs
Ymir
17
0 / 1 / 23
10,795
771
8,684
18,354
20,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
4 / 4 / 15
10,204
729
13,089
13,540
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
ninine
Tiamat
18
4 / 2 / 17
10,620
759
13,227
13,066
11,148
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
11
Kills
32
32
Deaths
11
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
2
4
4
W
Sylvanus
Goyogotcha
Sylvanus
2
3
23
4.5
L
Skadi
HeMe3N3
Skadi
2
6
6
0.83
W
Danzaburou
Jeopard
Danzaburou
22
1
9
26.5
W
Ymir
Quarxs
Ymir
0
1
23
11.5
L
Freya
QvorBG357
Freya
3
8
5
0.69
L
0
8
8
0.5
W
Pele
4
4
15
2.88
W
Tiamat
ninine
Tiamat
4
2
17
6.25
L
Hou Yi
xLeoriox
Hou Yi
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
87,306
95,141
Taken
80,672
84,013
Mitigated
68,673
32,328
Healing
33,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,967
2,250
13,846
7,680
16,244
16,218
0
5,391
10,853
17,973
0
W
Sylvanus
Goyogotcha
Sylvanus
10,742
3,411
6,269
6,969
21,055
20,748
365
9,125
11,930
15,608
0
L
Skadi
HeMe3N3
Skadi
11,344
5,332
736
3,612
19,930
11,452
0
5,892
14,038
0
28,459
W
Danzaburou
Jeopard
Danzaburou
41,564
17,585
2,006
3,087
14,657
8,832
1,856
5,028
9,629
0
62,198
W
Ymir
Quarxs
Ymir
8,684
651
2,736
3,323
18,354
20,839
404
6,873
11,481
19,669
0
L
Freya
QvorBG357
Freya
9,199
2,774
764
2,003
16,688
9,009
0
6,081
10,607
15,052
0
L
12,882
731
909
1,663
25,239
38,921
0
9,837
15,402
20,428
0
W
Pele
13,089
2,095
1,130
924
13,540
7,106
790
5,491
8,049
0
25,458
W
Tiamat
ninine
Tiamat
13,227
2,632
4,268
2,745
13,066
11,148
507
5,531
7,535
27,820
0
L
Hou Yi
xLeoriox
Hou Yi
11,579
6,013
546
569
17,040
8,413
0
5,452
11,588
0
24,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
55,976
124
Minions Killed
151
0
Camps Cleared
0
1,134,170
Distance Traveled
1,252,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,298
664
19
1
0
253,276
0
W
Sylvanus
10,675
763
20
1
0
228,948
0
L
Skadi
8,839
631
50
4
0
231,367
0
W
Danzaburou
13,682
977
52
4
0
252,537
0
W
Ymir
10,795
771
30
2
0
257,011
0
L
Freya
8,900
636
16
1
0
204,863
0
L
Ganesha
8,657
618
3
0
0
237,524
0
W
Pele
10,204
729
25
2
0
271,115
0
W
Tiamat
10,620
759
24
2
0
242,703
0
L
Hou Yi
7,984
570
36
3
0
207,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role