Player Matchup

Baron Samedi
Baron Samedi
LeeSenra
Baron Samedi
Level 153
God Stats
0W - 5L
1,187 SR
Queue Stats
160W - 174L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Lickalettuce
Amaterasu
Level 124
God Stats
23W - 19L
1,665 SR
Queue Stats
702W - 696L
1,464 Elo+
Solo
He Bo
He Bo
Makosen
He Bo
Level 115
God Stats
7W - 10L
1,319 SR
Queue Stats
334W - 347L
1,493 Elo+
Party 2
Neith
Neith
Stymie
Neith
Level 101
God Stats
5W - 9L
1,416 SR
Queue Stats
181W - 172L
1,476 Elo+
Party 2
Skadi
Skadi
tomazillo
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,495 Elo+
Solo
Team Averages
Level 104
1,417 SR
1,486 Elo+

VS

Team Averages
Level 99
1,550 SR
1,466 Elo+
Yu Huang
Yu Huang
DeathBubba8258
Yu Huang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,458 Elo+
Party 1
Bastet
Bastet
QcMarkusQc
Bastet
Level 127
God Stats
33W - 36L
1,558 SR
Queue Stats
1,490W - 1,513L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Umbrella 9111
Sun Wukong
Level 155
God Stats
8W - 6L
1,372 SR
Queue Stats
627W - 646L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Yum Yum3008
Baron Samedi
Level 146
God Stats
5W - 0L
1,845 SR
Queue Stats
231W - 226L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
xDaRkxShAdOx
Gilgamesh
Level 50
God Stats
2W - 2L
1,477 SR
Queue Stats
52W - 69L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeeSenra
Baron Samedi
20
8 / 6 / 14
14,026
701
26,930
20,289
12,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Lickalettuce
Amaterasu
20
3 / 6 / 17
12,820
641
12,374
33,247
39,091
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Makosen
He Bo
19
4 / 6 / 10
12,104
605
20,884
18,376
8,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Stymie
Neith
19
3 / 6 / 14
12,020
601
13,130
18,781
9,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
tomazillo
Skadi
20
7 / 6 / 10
13,785
689
26,695
21,693
10,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
3 / 4 / 16
12,706
635
19,344
17,581
9,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
QcMarkusQc
Bastet
20
10 / 3 / 11
14,074
704
25,680
19,753
10,731
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Umbrella 9111
Sun Wukong
20
8 / 7 / 17
14,971
749
18,038
34,243
49,778
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Yum Yum3008
Baron Samedi
20
6 / 2 / 18
14,625
731
20,829
20,870
13,106
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xDaRkxShAdOx
Gilgamesh
19
3 / 9 / 19
12,834
642
17,896
33,860
37,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
111
25
Kills
30
30
Deaths
25
65
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
4
16
2.75
L
Baron Samedi
LeeSenra
Baron Samedi
8
6
14
2.5
L
Amaterasu
Lickalettuce
Amaterasu
3
6
17
1.92
L
He Bo
Makosen
He Bo
4
6
10
1.5
W
Bastet
QcMarkusQc
Bastet
10
3
11
5.17
L
Neith
Stymie
Neith
3
6
14
1.67
W
Sun Wukong
Umbrella 9111
Sun Wukong
8
7
17
2.36
W
Baron Samedi
Yum Yum3008
Baron Samedi
6
2
18
7.5
L
Skadi
tomazillo
Skadi
7
6
10
2
W
Gilgamesh
xDaRkxShAdOx
Gilgamesh
3
9
19
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,013
Damage
101,787
112,386
Taken
126,307
79,611
Mitigated
120,114
40,273
Healing
52,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
19,344
2,045
980
1,040
17,581
9,451
1,324
7,416
9,891
35,812
0
L
Baron Samedi
LeeSenra
Baron Samedi
26,930
1,084
6,156
4,792
20,289
12,686
1,280
7,843
12,107
51,831
0
L
Amaterasu
Lickalettuce
Amaterasu
12,374
3,294
726
10,873
33,247
39,091
271
12,677
20,184
43
16,072
L
He Bo
Makosen
He Bo
20,884
691
2,569
2,905
18,376
8,002
0
4,735
13,389
38,072
0
W
Bastet
QcMarkusQc
Bastet
25,680
5,708
2,754
5,849
19,753
10,731
3,187
8,068
11,401
0
44,051
L
Neith
Stymie
Neith
13,130
5,902
1,592
3,673
18,781
9,265
0
7,799
10,722
0
22,021
W
Sun Wukong
Umbrella 9111
Sun Wukong
18,038
1,636
2,545
10,111
34,243
49,778
829
13,104
19,643
3,034
40,594
W
Baron Samedi
Yum Yum3008
Baron Samedi
20,829
989
13,210
10,784
20,870
13,106
2,431
10,024
10,790
52,623
0
L
Skadi
tomazillo
Skadi
26,695
10,124
3,130
3,857
21,693
10,567
4,202
8,580
12,912
0
60,532
W
Gilgamesh
xDaRkxShAdOx
Gilgamesh
17,896
2,917
128
5,507
33,860
37,048
1,224
9,245
24,443
0
27,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,755
Gold Earned
69,210
189
Minions Killed
204
0
Camps Cleared
0
1,563,920
Distance Traveled
1,743,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,706
635
33
2
0
338,168
0
L
Baron Samedi
14,026
701
43
2
0
297,994
0
L
Amaterasu
12,820
641
12
1
0
303,454
0
L
He Bo
12,104
605
36
2
0
333,297
0
W
Bastet
14,074
704
38
2
0
393,862
0
L
Neith
12,020
601
20
1
0
309,048
0
W
Sun Wukong
14,971
749
35
2
0
375,445
0
W
Baron Samedi
14,625
731
74
4
0
319,818
0
L
Skadi
13,785
689
78
4
0
320,127
0
W
Gilgamesh
12,834
642
24
1
0
316,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role