Player Matchup

Zeus
Zeus
Elmourice25
Zeus
Level 120
God Stats
4W - 2L
1,444 SR
Queue Stats
425W - 422L
1,461 Elo+
Solo
Ymir
Ymir
Ghostgoul167
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,423 Elo+
Solo
Hou Yi
Hou Yi
L0rd0fda7
Hou Yi
Level 48
God Stats
10W - 10L
1,336 SR
Queue Stats
205W - 231L
1,264 Elo+
Solo
Fenrir
Fenrir
RTR_BaMa10023
Fenrir
Level 107
God Stats
5W - 4L
1,250 SR
Queue Stats
396W - 393L
1,444 Elo+
Solo
Anubis
Anubis
X_HesiMan_X
Anubis
Level 101
God Stats
23W - 9L
1,686 SR
Queue Stats
363W - 335L
1,465 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,411 Elo+

VS

Team Averages
Level 81
1,452 SR
1,388 Elo+
Loki
Loki
Adrianex7000
Loki
Level 147
God Stats
10W - 18L
1,363 SR
Queue Stats
227W - 211L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
BMB_ThaSavage
Zhong Kui
Level 58
God Stats
7W - 5L
1,652 SR
Queue Stats
96W - 120L
1,376 Elo+
Solo
Fenrir
Fenrir
TLZ Pyro
Fenrir
Level 38
God Stats
8W - 9L
1,481 SR
Queue Stats
20W - 31L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
Unknown P7255
Danzaburou
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Thanatos
Thanatos
antraxtor
Thanatos
Level 135
God Stats
26W - 19L
1,476 SR
Queue Stats
685W - 773L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 2
11,003
579
15,478
12,934
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 14
11,157
587
7,464
11,255
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
L0rd0fda7
Hou Yi
15
1 / 4 / 7
9,367
493
7,966
12,388
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 1
11,399
600
9,462
16,513
13,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
19
8 / 1 / 2
11,963
630
14,195
13,964
7,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,624
507
8,965
18,494
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
BMB_ThaSavage
Zhong Kui
15
3 / 4 / 1
9,902
521
12,340
13,903
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TLZ Pyro
Fenrir
13
6 / 6 / 3
9,331
491
6,485
18,279
11,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Unknown P7255
Danzaburou
13
1 / 6 / 6
8,352
440
5,811
14,193
4,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
antraxtor
Thanatos
9
0 / 6 / 0
7,208
379
3,112
11,037
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
28
Kills
13
13
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Zhong Kui
BMB_ThaSavage
Zhong Kui
3
4
1
0.88
W
10
7
2
1.57
W
2
0
14
9
W
Hou Yi
L0rd0fda7
Hou Yi
1
4
7
1.13
W
7
1
1
7.5
L
Fenrir
TLZ Pyro
Fenrir
6
6
3
1.25
L
Danzaburou
Unknown P7255
Danzaburou
1
6
6
0.67
W
Anubis
8
1
2
9
L
Thanatos
antraxtor
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,565
Damage
36,713
67,054
Taken
75,906
43,798
Mitigated
36,531
21,196
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,965
2,516
0
6,614
18,494
6,398
0
9,044
9,450
0
96,372
L
Zhong Kui
BMB_ThaSavage
Zhong Kui
12,340
658
0
3,058
13,903
10,196
615
8,453
5,450
61,690
0
W
15,478
1,722
0
0
12,934
4,125
1,294
2,811
10,123
58,618
0
W
7,464
1,369
0
1,186
11,255
13,770
652
2,607
8,648
43,211
0
W
Hou Yi
L0rd0fda7
Hou Yi
7,966
4,342
0
4,294
12,388
5,053
553
2,033
10,355
0
54,859
W
9,462
2,696
0
5,569
16,513
13,189
4,361
2,037
14,476
0
72,241
L
Fenrir
TLZ Pyro
Fenrir
6,485
1,249
0
3,715
18,279
11,401
0
11,985
6,294
0
25,290
L
Danzaburou
Unknown P7255
Danzaburou
5,811
1,999
0
1,407
14,193
4,846
438
7,417
6,776
0
41,872
W
Anubis
14,195
1,810
0
10,147
13,964
7,661
2,089
2,852
11,112
116,192
0
L
Thanatos
antraxtor
Thanatos
3,112
1,093
0
6,084
11,037
3,690
0
238
10,799
0
27,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
44,417
495
Minions Killed
408
0
Camps Cleared
0
1,765,374
Distance Traveled
1,648,547
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,624
507
155
8
0
353,913
0
L
Zhong Kui
9,902
521
104
5
0
313,642
0
W
Zeus
11,003
579
80
4
0
381,599
0
W
Ymir
11,157
587
43
2
0
367,936
0
W
Hou Yi
9,367
493
83
4
0
319,699
11
W
Fenrir
11,399
600
107
6
0
339,428
0
L
Fenrir
9,331
491
44
2
0
384,853
0
L
Danzaburou
8,352
440
60
3
0
340,843
0
W
Anubis
11,963
630
182
10
0
356,712
2
L
Thanatos
7,208
379
45
2
0
255,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role