Player Matchup

Fenrir
Fenrir
Bilamos
Fenrir
Level 3
God Stats
2W - 2L
1,706 SR
Queue Stats
8W - 6L
1,692 Elo+
Party 1
Odin
Odin
MEmoXFN
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PilotGhost
Morgan Le Fay
Level 103
God Stats
1W - 1L
1,542 SR
Queue Stats
73W - 57L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
mflowe
Kuzenbo
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 24L
1,467 Elo+
Party 1
Chiron
Chiron
xxLegendary_JC
Chiron
Level 128
God Stats
2W - 0L
1,814 SR
Queue Stats
292W - 265L
1,507 Elo+
Solo
Team Averages
Level 73
1,612 SR
1,516 Elo+

VS

Team Averages
Level 105
1,521 SR
1,529 Elo+
Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ID-en-ligne91
Aphrodite
Level 109
God Stats
8W - 10L
1,553 SR
Queue Stats
224W - 213L
1,549 Elo+
Solo
Pele
Pele
Lord x Tupac
Pele
Level 149
God Stats
8W - 9L
1,591 SR
Queue Stats
220W - 221L
1,459 Elo+
Solo
Yu Huang
Yu Huang
OrganicMac03
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 266L
1,565 Elo+
Party 2
King Arthur
King Arthur
TheJager92
King Arthur
Level 158
God Stats
5W - 6L
1,462 SR
Queue Stats
429W - 392L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bilamos
Fenrir
16
8 / 0 / 6
9,818
578
14,364
16,276
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
MEmoXFN
Odin
15
0 / 2 / 4
8,877
522
4,422
10,220
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
PilotGhost
Morgan Le Fay
15
8 / 3 / 4
9,419
554
11,005
15,644
7,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
mflowe
Kuzenbo
13
3 / 1 / 12
8,559
503
6,456
12,164
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 10
9,240
544
11,422
11,879
4,839
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 5 / 1
7,127
419
7,416
14,610
5,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ID-en-ligne91
Aphrodite
13
2 / 4 / 2
8,231
484
6,826
14,256
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 6 / 0
8,678
510
10,581
18,009
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
OrganicMac03
Yu Huang
14
0 / 4 / 2
8,397
494
8,871
9,708
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheJager92
King Arthur
14
1 / 4 / 1
8,735
514
10,081
15,402
14,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
7
7
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
1
0.1
W
Fenrir
Bilamos
Fenrir
8
0
6
11
L
Aphrodite
ID-en-ligne91
Aphrodite
2
4
2
0.75
L
4
6
0
0.67
W
Odin
MEmoXFN
Odin
0
2
4
1
L
Yu Huang
OrganicMac03
Yu Huang
0
4
2
0.25
W
Morgan Le Fay
PilotGhost
Morgan Le Fay
8
3
4
3.33
L
King Arthur
TheJager92
King Arthur
1
4
1
0.38
W
Kuzenbo
mflowe
Kuzenbo
3
1
12
9
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
43,775
66,183
Taken
71,985
48,754
Mitigated
39,218
17,636
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,416
4,395
0
3,399
14,610
5,364
162
2,613
11,881
0
52,923
W
Fenrir
Bilamos
Fenrir
14,364
3,147
0
5,788
16,276
8,922
0
1,738
14,386
0
80,446
L
Aphrodite
ID-en-ligne91
Aphrodite
6,826
955
4,832
6,363
14,256
8,489
60
4,674
9,428
42,114
0
L
10,581
2,263
0
3,416
18,009
6,969
630
4,384
13,537
0
74,230
W
Odin
MEmoXFN
Odin
4,422
889
0
590
10,220
11,302
0
44
10,176
365
58,649
L
Yu Huang
OrganicMac03
Yu Huang
8,871
755
0
755
9,708
4,011
0
2,820
6,696
69,719
0
W
Morgan Le Fay
PilotGhost
Morgan Le Fay
11,005
857
0
3,140
15,644
7,319
80
5,928
9,444
62,770
0
L
King Arthur
TheJager92
King Arthur
10,081
625
0
1,338
15,402
14,385
145
2,696
12,617
84
65,016
W
Kuzenbo
mflowe
Kuzenbo
6,456
2,086
0
1,727
12,164
16,372
226
3,712
8,279
22,276
0
W
11,422
5,699
362
6,029
11,879
4,839
1,342
3,654
8,117
0
72,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
41,168
435
Minions Killed
470
0
Camps Cleared
0
1,767,241
Distance Traveled
1,598,950
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,127
419
81
5
0
286,100
0
W
Fenrir
9,818
578
98
6
0
427,478
0
L
Aphrodite
8,231
484
61
4
0
318,308
3
L
Pele
8,678
510
93
5
0
333,935
2
W
Odin
8,877
522
104
6
0
317,430
1
L
Yu Huang
8,397
494
133
8
0
332,115
3
W
Morgan Le Fay
9,419
554
112
7
0
348,898
1
L
King Arthur
8,735
514
102
6
0
328,492
1
W
Kuzenbo
8,559
503
16
1
0
351,781
0
W
Chiron
9,240
544
105
6
0
321,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role