Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FormerDanBill
Janus
Level 143
God Stats
7W - 9L
1,556 SR
Queue Stats
225W - 219L
1,598 Elo+
Party 1
Charon
Charon
WitheredAbyss18
Charon
Level 120
God Stats
10W - 10L
1,525 SR
Queue Stats
58W - 48L
1,580 Elo+
Party 1
Team Averages
Level 137
1,527 SR
1,560 Elo+

VS

Team Averages
Level 110
1,615 SR
1,647 Elo+
Awilix
Awilix
AngelicDaemon
Awilix
Level 49
God Stats
18W - 15L
1,786 SR
Queue Stats
111W - 116L
1,547 Elo+
Solo
Baba Yaga
Baba Yaga
Hodokeado
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,758 Elo+
Solo
Shiva
Shiva
StealthyBison
Shiva
Level 155
God Stats
2W - 1L
1,559 SR
Queue Stats
43W - 28L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 4
8,353
835
8,558
7,604
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
8,135
814
6,272
6,237
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
7,514
751
4,318
5,125
4,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,215
722
2,891
7,347
2,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Hodokeado
Baba Yaga
9
0 / 2 / 2
7,038
704
6,055
5,412
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 0
7,332
733
7,747
11,132
8,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
1
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
4
6
L
0
3
1
0.17
W
3
1
4
5
L
Baba Yaga
Hodokeado
Baba Yaga
0
2
2
0.5
L
1
3
0
0.33
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
16,693
18,966
Taken
23,891
10,001
Mitigated
13,321
3,685
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,558
3,917
0
1,541
7,604
2,742
0
2,541
4,662
0
26,436
L
2,891
861
0
0
7,347
2,617
0
3,654
3,546
0
30,537
W
6,272
747
0
458
6,237
2,315
0
1,950
4,126
36,855
0
L
Baba Yaga
Hodokeado
Baba Yaga
6,055
242
0
828
5,412
2,278
0
1,661
3,677
26,536
0
L
7,747
1,336
55
3,733
11,132
8,426
0
5,215
5,595
0
17,722
W
4,318
479
381
1,305
5,125
4,944
105
1,783
3,181
12,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,002
Gold Earned
21,585
113
Minions Killed
96
0
Camps Cleared
0
607,650
Distance Traveled
600,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,353
835
38
4
0
199,182
0
L
Awilix
7,215
722
52
5
0
215,542
0
W
Janus
8,135
814
61
6
0
197,068
0
L
Baba Yaga
7,038
704
32
3
0
182,617
0
L
Shiva
7,332
733
12
1
0
202,707
0
W
Charon
7,514
751
14
1
0
211,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role