Player Matchup

Ishtar
Ishtar
BrokenKnie
Ishtar
Level 27
God Stats
4W - 11L
1,513 SR
Queue Stats
84W - 81L
1,546 Elo+
Party 1
Agni
Agni
CommerzGandalf9
Agni
Level 145
God Stats
7W - 2L
1,695 SR
Queue Stats
331W - 299L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
GwnLukas-
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,282 Elo+
Solo
Odin
Odin
byhector11
Odin
Level 71
God Stats
3W - 1L
1,891 SR
Queue Stats
15W - 15L
1,338 Elo+
Solo
Atlas
Atlas
iFuSi0nZzx3
Atlas
Level 156
God Stats
4W - 5L
1,563 SR
Queue Stats
393W - 390L
1,583 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,456 Elo+

VS

Team Averages
Level 99
1,576 SR
1,492 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FORGISDELUXE
Sylvanus
Level 98
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 6L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaruxGG
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,850 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 2
Janus
Janus
SpeedingStag
Janus
Level 134
God Stats
5W - 7L
1,360 SR
Queue Stats
246W - 237L
1,450 Elo+
Solo
Nemesis
Nemesis
lII-ReaPer-llI
Nemesis
Level 70
God Stats
3W - 1L
1,671 SR
Queue Stats
145W - 134L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BrokenKnie
Ishtar
12
3 / 5 / 1
7,082
472
6,663
12,764
5,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 4 / 2
7,358
491
9,699
9,872
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
GwnLukas-
Ne Zha
12
1 / 4 / 1
7,071
471
7,144
13,111
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
2 / 5 / 0
6,843
456
4,851
12,708
10,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 3
7,727
515
9,242
13,893
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 3
9,866
658
9,185
15,614
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
FORGISDELUXE
Sylvanus
13
2 / 5 / 7
8,442
563
7,068
19,614
15,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
LaruxGG
Ah Muzen Cab
15
2 / 2 / 3
9,193
613
10,250
11,602
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 1 / 4
9,002
600
10,441
8,721
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 2
9,426
628
6,749
16,623
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
20
20
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
3
3.25
L
Ishtar
BrokenKnie
Ishtar
3
5
1
0.7
L
0
4
2
0.25
W
Sylvanus
FORGISDELUXE
Sylvanus
2
5
7
1.1
L
Ne Zha
GwnLukas-
Ne Zha
1
4
1
0.38
W
Ah Muzen Cab
LaruxGG
Ah Muzen Cab
2
2
3
1.75
W
5
1
4
7
L
2
5
0
0.4
L
4
2
3
2.75
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,599
Damage
43,693
62,348
Taken
72,174
35,152
Mitigated
43,092
9,191
Healing
20,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,185
1,351
0
7,292
15,614
11,728
2,721
101
15,058
0
69,085
L
Ishtar
BrokenKnie
Ishtar
6,663
4,491
0
3,955
12,764
5,278
0
2,081
10,637
0
45,936
L
9,699
688
0
1,330
9,872
3,549
0
3,619
6,139
62,335
0
W
Sylvanus
FORGISDELUXE
Sylvanus
7,068
1,724
2,638
3,397
19,614
15,808
695
6,019
13,461
20,970
0
L
Ne Zha
GwnLukas-
Ne Zha
7,144
1,654
0
1,875
13,111
4,857
0
2,348
10,677
0
54,662
W
Ah Muzen Cab
LaruxGG
Ah Muzen Cab
10,250
5,049
0
799
11,602
5,037
65
4,098
7,504
0
78,809
W
10,441
894
0
1,391
8,721
3,565
49
4,217
4,460
53,853
0
L
4,851
1,223
0
373
12,708
10,140
0
2,811
9,851
313
22,464
L
9,242
3,684
0
1,658
13,893
11,328
0
6,152
7,535
26,980
0
W
6,749
3,198
0
4,918
16,623
6,954
595
5,390
11,233
0
87,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
45,929
351
Minions Killed
464
0
Camps Cleared
0
1,471,945
Distance Traveled
1,519,985
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,866
658
113
8
0
245,855
0
L
Ishtar
7,082
472
94
6
0
254,305
2
L
Agni
7,358
491
113
8
0
279,561
1
W
Sylvanus
8,442
563
22
1
0
286,595
5
L
Ne Zha
7,071
471
77
5
0
346,091
2
W
Ah Muzen Cab
9,193
613
118
8
0
302,694
2
W
Janus
9,002
600
99
7
0
323,796
0
L
Odin
6,843
456
29
2
0
295,540
2
L
Atlas
7,727
515
38
3
0
296,448
3
W
Nemesis
9,426
628
112
7
0
361,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role