Player Matchup

Sol
Sol
Bronze V
GankMePls
Sol
Bronze V
Level 149
God Stats
2W - 0L
1,860 SR
Queue Stats
5W - 6L
1,428 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 149
1,860 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,925 SR
1,373 MMR
Chang'e
Chang'e
Silver I
alancri1
Chang'e
Silver I
Level 92
God Stats
4W - 2L
1,925 SR
Queue Stats
20W - 26L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
12,950
1,079
12,968
13,542
6,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MercuryBakasuraLokiAnubisKali

VS

Bans
HadesFenrirBastetAchillesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
alancri1
Chang'e
16
1 / 6 / 0
10,986
916
6,705
16,315
12,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Chang'e
alancri1
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
6,705
13,542
Taken
16,315
6,639
Mitigated
12,132
8,209
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,968
4,877
0
8,209
13,542
6,639
2,068
6,832
6,710
72,349
0
L
Chang'e
alancri1
Chang'e
6,705
569
0
4,137
16,315
12,132
1,291
13,517
2,798
54,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,950
Gold Earned
10,986
139
Minions Killed
117
6
Camps Cleared
4
226,088
Distance Traveled
211,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,950
1,079
139
12
6
226,088
0
L
Chang'e
10,986
916
117
10
4
211,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role