Player Matchup

Chronos
Chronos
 
Chronos
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hectalie
Hel
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 90L
1,482 Elo+
Solo
Nox
Nox
TheLaZ
Nox
Level 159
God Stats
2W - 2L
1,380 SR
Queue Stats
259W - 289L
1,425 Elo+
Solo
Hachiman
Hachiman
dimskiy
Hachiman
Level 126
God Stats
4W - 0L
1,877 SR
Queue Stats
51W - 50L
1,486 Elo+
Solo
Cerberus
Cerberus
exMiz
Cerberus
Level 62
God Stats
1W - 0L
1,746 SR
Queue Stats
5W - 7L
1,273 Elo+
Solo
Team Averages
Level 139
1,601 SR
1,433 Elo+

VS

Team Averages
Level 56
1,524 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Beclans
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Hel
Hel
Ekilow_
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,463 Elo+
Solo
Hera
Hera
KN1GНT
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Stranik123
Zhong Kui
Level 56
God Stats
0W - 2L
1,621 SR
Queue Stats
21W - 19L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 1 / 9
8,831
883
9,677
9,481
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 10
9,288
929
5,787
10,597
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nox
TheLaZ
Nox
13
4 / 3 / 10
8,326
833
7,700
10,228
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
dimskiy
Hachiman
14
3 / 1 / 10
8,480
848
6,553
5,190
2,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
exMiz
Cerberus
14
1 / 2 / 14
8,660
866
7,996
13,696
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 4
8,226
823
7,245
8,473
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Surtr
Beclans
Surtr
9
0 / 5 / 1
6,133
613
3,508
8,670
9,611
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
13
1 / 3 / 4
7,262
726
3,684
8,960
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
KN1GНT
Hera
13
1 / 4 / 4
7,370
737
9,964
6,086
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Stranik123
Zhong Kui
13
1 / 4 / 5
7,845
785
14,013
9,245
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
17
Kills
6
8
Deaths
17
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
9
7.5
L
Fenrir
 
Fenrir
3
1
4
5
L
Surtr
Beclans
Surtr
0
5
1
0.1
L
Hel
1
3
4
1
W
6
1
10
11
L
Hera
KN1GНT
Hera
1
4
4
0.75
L
Zhong Kui
Stranik123
Zhong Kui
1
4
5
0.88
W
Nox
TheLaZ
Nox
4
3
10
3
W
Hachiman
dimskiy
Hachiman
3
1
10
8
W
Cerberus
exMiz
Cerberus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,713
Damage
38,414
49,192
Taken
41,434
30,136
Mitigated
27,002
28,766
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,677
2,234
1,047
1,224
9,481
4,493
3,610
5,792
3,334
28,730
0
L
Fenrir
 
Fenrir
7,245
1,145
416
954
8,473
4,736
0
5,938
2,535
634
12,832
L
Surtr
Beclans
Surtr
3,508
799
0
188
8,670
9,611
0
6,518
2,152
167
6,696
L
Hel
3,684
204
3,528
3,560
8,960
4,116
0
7,073
1,887
10,743
0
W
5,787
48
10,574
7,511
10,597
4,798
441
6,073
4,336
18,188
0
L
Hera
KN1GНT
Hera
9,964
2,696
0
248
6,086
2,407
0
3,994
2,092
21,251
0
L
Zhong Kui
Stranik123
Zhong Kui
14,013
1,180
580
1,292
9,245
6,132
0
7,637
1,608
23,685
0
W
Nox
TheLaZ
Nox
7,700
125
588
1,469
10,228
4,705
760
5,367
4,696
17,788
0
W
Hachiman
dimskiy
Hachiman
6,553
3,487
857
968
5,190
2,142
2,466
2,885
2,237
0
13,366
W
Cerberus
exMiz
Cerberus
7,996
201
446
4,082
13,696
13,998
517
7,333
6,181
14,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
36,836
148
Minions Killed
95
0
Camps Cleared
0
890,573
Distance Traveled
837,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,831
883
48
5
0
198,152
0
L
Fenrir
8,226
823
18
2
0
179,117
0
L
Surtr
6,133
613
4
0
0
135,481
0
L
Hel
7,262
726
15
2
0
186,518
0
W
Hel
9,288
929
38
4
0
203,714
0
L
Hera
7,370
737
19
2
0
172,143
0
L
Zhong Kui
7,845
785
39
4
0
164,455
4
W
Nox
8,326
833
22
2
0
152,011
0
W
Hachiman
8,480
848
16
2
0
170,013
0
W
Cerberus
8,660
866
24
2
0
166,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role