Player Matchup

Thanatos
Thanatos
AuronFFX
Thanatos
Level 151
God Stats
8W - 3L
1,520 SR
Queue Stats
657W - 647L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Darth_Pyre
Cernunnos
Level 106
God Stats
1W - 3L
1,675 SR
Queue Stats
126W - 125L
1,457 Elo+
Solo
King Arthur
King Arthur
FireSnake21
King Arthur
Level 149
God Stats
0W - 9L
1,411 SR
Queue Stats
107W - 154L
1,446 Elo+
Party 1
Tiamat
Tiamat
MDylan8906
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,170 Elo+
Solo
Sylvanus
Sylvanus
ZxCoY
Sylvanus
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 43L
1,502 Elo+
Party 1
Team Averages
Level 114
1,478 SR
1,418 Elo+

VS

Team Averages
Level 129
1,648 SR
1,546 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Binksterr
Medusa
Level 155
God Stats
7W - 0L
2,113 SR
Queue Stats
10W - 2L
1,765 Elo+
Solo
Scylla
Scylla
DanielThacker68
Scylla
Level 135
God Stats
5W - 9L
1,431 SR
Queue Stats
204W - 203L
1,489 Elo+
Solo
Hercules
Hercules
Jake1-up
Hercules
Level 124
God Stats
3W - 1L
1,604 SR
Queue Stats
207W - 210L
1,472 Elo+
Solo
Arachne
Arachne
lil__ace101
Arachne
Level 116
God Stats
43W - 28L
1,595 SR
Queue Stats
312W - 313L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AuronFFX
Thanatos
13
5 / 6 / 0
8,243
550
6,946
15,814
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Darth_Pyre
Cernunnos
11
0 / 2 / 0
6,877
458
6,242
10,870
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
FireSnake21
King Arthur
13
1 / 3 / 3
7,944
530
9,706
14,270
14,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
MDylan8906
Tiamat
11
0 / 6 / 2
6,904
460
5,920
10,024
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ZxCoY
Sylvanus
10
0 / 8 / 0
6,528
435
5,453
19,891
15,761
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 12
8,427
562
6,003
11,480
10,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Binksterr
Medusa
15
6 / 0 / 4
8,909
594
13,622
9,658
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 1 / 4
9,759
651
11,952
7,105
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Jake1-up
Hercules
15
6 / 3 / 3
8,891
593
7,430
15,303
13,641
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
lil__ace101
Arachne
13
5 / 2 / 8
8,301
553
9,137
14,733
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
25
25
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
12
7
L
Thanatos
AuronFFX
Thanatos
5
6
0
0.83
W
Medusa
Binksterr
Medusa
6
0
4
8
W
7
1
4
9
L
Cernunnos
Darth_Pyre
Cernunnos
0
2
0
0
L
King Arthur
FireSnake21
King Arthur
1
3
3
0.83
W
Hercules
Jake1-up
Hercules
6
3
3
2.5
L
Tiamat
MDylan8906
Tiamat
0
6
2
0.17
L
Sylvanus
ZxCoY
Sylvanus
0
8
0
0
W
Arachne
lil__ace101
Arachne
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
48,144
70,869
Taken
58,279
45,724
Mitigated
36,998
16,157
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,003
2,037
7,027
5,881
11,480
10,321
863
4,466
7,014
17,295
0
L
Thanatos
AuronFFX
Thanatos
6,946
1,883
0
7,939
15,814
6,372
521
2,085
13,597
0
65,242
W
Medusa
Binksterr
Medusa
13,622
5,690
0
689
9,658
4,250
786
1,460
8,198
0
87,291
W
11,952
1,334
0
1,447
7,105
3,044
462
2,423
4,682
84,329
0
L
Cernunnos
Darth_Pyre
Cernunnos
6,242
3,228
0
821
10,870
4,263
0
881
9,989
0
53,693
L
King Arthur
FireSnake21
King Arthur
9,706
651
0
710
14,270
14,055
0
1,904
12,333
71
64,399
W
Hercules
Jake1-up
Hercules
7,430
2,297
0
4,729
15,303
13,641
936
1,413
13,890
0
56,608
L
Tiamat
MDylan8906
Tiamat
5,920
603
0
1,133
10,024
5,273
0
4,961
4,790
47,116
0
L
Sylvanus
ZxCoY
Sylvanus
5,453
1,551
2,462
3,092
19,891
15,761
0
7,562
12,205
23,322
0
W
Arachne
lil__ace101
Arachne
9,137
6,434
174
1,774
14,733
5,742
1,946
1,682
13,051
0
42,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
44,287
400
Minions Killed
441
0
Camps Cleared
0
1,367,266
Distance Traveled
1,455,874
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,427
562
15
1
0
286,120
5
L
Thanatos
8,243
550
99
7
0
311,830
0
W
Medusa
8,909
594
142
9
0
283,636
4
W
Scylla
9,759
651
140
9
0
276,896
2
L
Cernunnos
6,877
458
91
6
0
271,023
2
L
King Arthur
7,944
530
102
7
0
290,664
0
W
Hercules
8,891
593
90
6
0
268,974
0
L
Tiamat
6,904
460
77
5
0
260,348
0
L
Sylvanus
6,528
435
31
2
0
233,401
0
W
Arachne
8,301
553
54
4
0
340,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role