Player Matchup

Ares
Ares
Five I Nine
Ares
Level 101
God Stats
1W - 3L
1,276 SR
Queue Stats
347W - 333L
1,463 Elo+
Solo
Nike
Nike
No Worse NME
Nike
Level 125
God Stats
21W - 13L
1,500 SR
Queue Stats
139W - 132L
1,355 Elo+
Solo
Shiva
Shiva
Zayamex
Shiva
Level 111
God Stats
6W - 8L
1,740 SR
Queue Stats
54W - 57L
1,487 Elo+
Solo
Freya
Freya
nepidestroyer2
Freya
Level 86
God Stats
4W - 4L
1,643 SR
Queue Stats
178W - 189L
1,475 Elo+
Solo
Janus
Janus
xENlGMAA_
Janus
Level 143
God Stats
2W - 6L
1,297 SR
Queue Stats
132W - 158L
1,405 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,437 Elo+

VS

Team Averages
Level 72
1,601 SR
1,456 Elo+
Bacchus
Bacchus
Coffeewithmemes
Bacchus
Level 87
God Stats
8W - 0L
1,932 SR
Queue Stats
276W - 300L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Darkevent569
Danzaburou
Level 23
God Stats
36W - 25L
1,620 SR
Queue Stats
105W - 93L
1,470 Elo+
Party 1
Hercules
Hercules
ElFilly0
Hercules
Level 108
God Stats
14W - 20L
1,443 SR
Queue Stats
384W - 380L
1,477 Elo+
Solo
Pele
Pele
Insanenia999
Pele
Level 40
God Stats
9W - 9L
1,441 SR
Queue Stats
114W - 145L
1,423 Elo+
Solo
Chang'e
Chang'e
bethzylol
Chang'e
Level 101
God Stats
102W - 64L
1,569 SR
Queue Stats
317W - 303L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,894
413
100
1,136
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 1 / 0
4,490
641
1,376
3,975
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Zayamex
Shiva
7
0 / 1 / 1
4,080
583
3,662
4,776
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,644
521
955
3,460
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
xENlGMAA_
Janus
8
3 / 1 / 0
4,827
690
2,970
2,846
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,949
707
1,094
3,191
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Darkevent569
Danzaburou
7
0 / 0 / 2
4,312
616
2,390
3,654
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ElFilly0
Hercules
8
0 / 0 / 0
4,373
625
1,118
3,746
2,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,116
731
2,430
4,999
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
bethzylol
Chang'e
7
0 / 3 / 1
4,479
640
1,522
4,114
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Danzaburou
Darkevent569
Danzaburou
0
0
2
1
W
Hercules
ElFilly0
Hercules
0
0
0
0
L
0
0
0
0
W
3
0
0
3
L
0
1
0
0
L
Shiva
Zayamex
Shiva
0
1
1
0.5
W
Chang'e
bethzylol
Chang'e
0
3
1
0.17
L
0
2
0
0
L
Janus
xENlGMAA_
Janus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,063
Damage
8,554
16,193
Taken
19,704
6,183
Mitigated
9,102
5,132
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,094
117
0
1,522
3,191
2,223
105
628
2,523
10,243
0
W
Danzaburou
Darkevent569
Danzaburou
2,390
644
0
750
3,654
1,136
479
387
3,267
0
26,785
W
Hercules
ElFilly0
Hercules
1,118
269
0
1,741
3,746
2,794
0
0
3,746
0
24,006
L
100
0
0
140
1,136
381
0
175
961
596
0
W
2,430
1,148
0
438
4,999
1,616
0
0
4,999
0
37,167
L
1,376
177
0
548
3,975
2,052
0
0
3,975
0
28,749
L
Shiva
Zayamex
Shiva
3,662
524
0
2,232
4,776
1,758
0
296
4,480
0
22,321
W
Chang'e
bethzylol
Chang'e
1,522
42
0
670
4,114
1,333
0
2,759
1,144
23,595
0
L
955
202
0
1,020
3,460
1,062
0
819
2,641
15,050
0
L
Janus
xENlGMAA_
Janus
2,970
168
0
1,192
2,846
930
0
1,326
1,520
26,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
23,229
167
Minions Killed
206
0
Camps Cleared
0
569,758
Distance Traveled
685,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,949
707
16
2
0
143,184
0
W
Danzaburou
4,312
616
39
6
0
123,622
0
W
Hercules
4,373
625
44
6
0
139,004
0
L
Ares
2,894
413
1
0
0
37,845
0
W
Pele
5,116
731
68
10
0
150,830
0
L
Nike
4,490
641
47
7
0
135,298
0
L
Shiva
4,080
583
42
6
0
150,482
0
W
Chang'e
4,479
640
39
6
0
129,064
3
L
Freya
3,644
521
20
3
0
113,382
0
L
Janus
4,827
690
57
8
0
132,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role