Player Matchup

Sun Wukong
Sun Wukong
isantycan08
Sun Wukong
Level 47
God Stats
5W - 2L
1,563 SR
Queue Stats
64W - 74L
1,353 Elo+
Party 1
Arachne
Arachne
looney42o
Arachne
Level 105
God Stats
90W - 78L
1,521 SR
Queue Stats
114W - 106L
1,407 Elo+
Solo
Discordia
Discordia
nicofarias1401
Discordia
Level 39
God Stats
15W - 11L
1,476 SR
Queue Stats
43W - 57L
1,288 Elo+
Party 1
Team Averages
Level 64
1,520 SR
1,349 Elo+

VS

Team Averages
Level 63
1,584 SR
1,311 Elo+
Skadi
Skadi
Greenflame17104
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,330 Elo+
Party 2
Ishtar
Ishtar
StinkyGrundIe
Ishtar
Level 67
God Stats
26W - 25L
1,751 SR
Queue Stats
42W - 56L
1,304 Elo+
Solo
Medusa
Medusa
sadtxmes
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
isantycan08
Sun Wukong
12
4 / 3 / 8
8,851
885
7,443
15,777
14,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
looney42o
Arachne
13
6 / 4 / 6
9,594
959
6,880
10,549
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
nicofarias1401
Discordia
12
6 / 2 / 7
9,468
947
13,244
8,258
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,580
858
9,811
11,159
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 7
7,662
766
7,264
9,538
3,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
sadtxmes
Medusa
10
5 / 6 / 4
8,899
890
11,421
12,535
4,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
9
9
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
0
5
7
0.7
W
Sun Wukong
isantycan08
Sun Wukong
4
3
8
2.67
W
Arachne
looney42o
Arachne
6
4
6
2.25
W
Discordia
nicofarias1401
Discordia
6
2
7
4.75
L
Medusa
sadtxmes
Medusa
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
28,496
34,584
Taken
33,232
22,383
Mitigated
11,644
3,898
Healing
1,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,811
4,023
0
452
11,159
4,024
27
3,857
7,302
0
30,553
L
7,264
3,769
202
300
9,538
3,401
0
4,474
5,064
0
26,768
W
Sun Wukong
isantycan08
Sun Wukong
7,443
1,518
0
1,317
15,777
14,158
0
127
15,650
0
22,030
W
Arachne
looney42o
Arachne
6,880
5,383
126
2,282
10,549
5,207
875
177
10,372
0
24,055
W
Discordia
nicofarias1401
Discordia
13,244
799
0
173
8,258
3,018
372
44
8,214
38,297
0
L
Medusa
sadtxmes
Medusa
11,421
5,187
0
100
12,535
4,219
0
5,163
7,372
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
25,141
108
Minions Killed
106
0
Camps Cleared
0
573,962
Distance Traveled
526,357
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,580
858
33
3
0
171,298
0
L
Ishtar
7,662
766
38
4
0
181,964
1
W
Sun Wukong
8,851
885
23
2
0
203,338
0
W
Arachne
9,594
959
30
3
0
193,381
0
W
Discordia
9,468
947
55
6
0
177,243
0
L
Medusa
8,899
890
35
4
0
173,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role