Player Matchup

Chiron
Chiron
Gold I
GUSWAN
Chiron
Gold I
Level 126
God Stats
5W - 7L
1,549 SR
Queue Stats
271W - 282L
1,638 MMR
Solo
Tyr
Tyr
Gold III
Like A Naruto
Tyr
Gold III
Level 159
God Stats
3W - 2L
1,709 SR
Queue Stats
70W - 81L
1,630 MMR
Solo
Janus
Janus
Platinum III
MrBlood67
Janus
Platinum III
Level 283
God Stats
15W - 8L
1,759 SR
Queue Stats
262W - 257L
1,711 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
iGE Creed
Kuzenbo
Platinum III
Level 159
God Stats
0W - 3L
1,248 SR
Queue Stats
362W - 354L
1,676 MMR
Solo
Ravana
Ravana
Platinum IV
malke_123
Ravana
Platinum IV
Level 126
God Stats
6W - 12L
1,454 SR
Queue Stats
428W - 420L
1,691 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,544 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,696 SR
1,645 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum III
AQuuz
Merlin
Platinum III
Level 149
God Stats
26W - 15L
1,715 SR
Queue Stats
227W - 204L
1,747 MMR
Party 1
Hachiman
Hachiman
Platinum III
AshiNML
Hachiman
Platinum III
Level 89
God Stats
4W - 0L
1,963 SR
Queue Stats
124W - 117L
1,763 MMR
Party 1
Horus
Horus
Platinum V
Ludre2001
Horus
Platinum V
Level 149
God Stats
14W - 20L
1,629 SR
Queue Stats
244W - 228L
1,617 MMR
Solo
Nike
Nike
Gold III
PierrotLeBarjot
Nike
Gold III
Level 159
God Stats
6W - 4L
1,673 SR
Queue Stats
53W - 42L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GUSWAN
Chiron
12
0 / 2 / 0
6,856
527
3,515
7,317
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
6,310
485
4,925
12,163
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
MrBlood67
Janus
12
0 / 4 / 0
6,565
505
1,515
5,558
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
iGE Creed
Kuzenbo
6
0 / 2 / 0
5,524
425
1,227
6,057
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
malke_123
Ravana
11
0 / 2 / 0
6,359
489
2,386
8,406
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
FreyaAo KuangMartichorasThor

VS

Bans
CharonLokiSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 0 / 5
8,444
650
4,647
9,203
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
AQuuz
Merlin
14
6 / 0 / 2
8,582
660
6,265
2,650
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
AshiNML
Hachiman
14
0 / 0 / 3
8,179
629
5,618
6,489
2,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ludre2001
Horus
13
0 / 0 / 9
7,847
604
2,424
8,704
8,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 0 / 2
8,716
670
10,121
10,262
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
5
6.5
W
Merlin
AQuuz
Merlin
6
0
2
7
W
Hachiman
AshiNML
Hachiman
0
0
3
1.5
L
Chiron
GUSWAN
Chiron
0
2
0
0
L
0
2
0
0
W
Horus
Ludre2001
Horus
0
0
9
4.5
L
Janus
MrBlood67
Janus
0
4
0
0
W
2
0
2
3
L
Kuzenbo
iGE Creed
Kuzenbo
0
2
0
0
L
Ravana
malke_123
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
29,075
39,501
Taken
37,308
20,502
Mitigated
26,489
9,878
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,647
1,383
0
5,675
9,203
6,607
0
32
9,171
60,206
0
W
Merlin
AQuuz
Merlin
6,265
575
0
555
2,650
1,032
609
343
2,289
74,574
0
W
Hachiman
AshiNML
Hachiman
5,618
2,669
0
3,924
6,489
2,564
739
929
5,522
0
74,006
L
Chiron
GUSWAN
Chiron
3,515
1,991
267
1,625
7,317
2,294
0
1,231
6,086
0
58,031
L
4,925
880
0
2,514
12,163
9,113
0
1,341
10,822
0
40,933
W
Horus
Ludre2001
Horus
2,424
1,199
480
3,516
8,704
8,029
89
1,296
7,322
0
23,542
L
Janus
MrBlood67
Janus
1,515
158
0
350
5,558
1,717
0
2,682
2,876
41,813
0
W
10,121
2,009
0
1,214
10,262
8,257
0
0
10,262
0
79,775
L
Kuzenbo
iGE Creed
Kuzenbo
1,227
677
0
1,242
6,057
4,126
0
1,706
4,351
8,236
0
L
Ravana
malke_123
Ravana
2,386
226
0
3,880
8,406
3,252
0
3,952
4,454
0
52,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
41,768
391
Minions Killed
539
0
Camps Cleared
0
1,187,233
Distance Traveled
1,393,825
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,444
650
114
9
0
303,888
0
W
Merlin
8,582
660
130
10
0
286,381
4
W
Hachiman
8,179
629
148
11
0
262,186
3
L
Chiron
6,856
527
113
9
0
269,445
1
L
Tyr
6,310
485
69
5
0
264,914
0
W
Horus
7,847
604
30
2
0
298,676
1
L
Janus
6,565
505
97
7
0
224,460
0
W
Nike
8,716
670
117
9
0
242,694
0
L
Kuzenbo
5,524
425
9
1
0
150,005
2
L
Ravana
6,359
489
103
8
0
278,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role