Player Matchup

Baron Samedi
Baron Samedi
BeastModeLvl9000
Baron Samedi
Level 125
God Stats
2W - 1L
1,550 SR
Queue Stats
292W - 280L
1,462 Elo+
Solo
Xing Tian
Xing Tian
CranSizzle
Xing Tian
Level 119
God Stats
4W - 7L
1,362 SR
Queue Stats
299W - 320L
1,422 Elo+
Party 1
He Bo
He Bo
Gulo Gulo Bibax
He Bo
Level 117
God Stats
5W - 5L
1,464 SR
Queue Stats
538W - 568L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ReiJohnStark
Cthulhu
Level 109
God Stats
9W - 2L
1,884 SR
Queue Stats
388W - 372L
1,513 Elo+
Solo
Cernunnos
Cernunnos
w0lffman17
Cernunnos
Level 130
God Stats
6W - 1L
1,756 SR
Queue Stats
406W - 398L
1,443 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,455 Elo+

VS

Team Averages
Level 91
1,550 SR
1,488 Elo+
Thanatos
Thanatos
MarquesDaGod
Thanatos
Level 89
God Stats
3W - 3L
1,547 SR
Queue Stats
49W - 50L
1,485 Elo+
Party 2
Artio
Artio
MÄÖRÖ
Artio
Level 129
God Stats
0W - 2L
1,290 SR
Queue Stats
234W - 234L
1,429 Elo+
Solo
The Morrigan
The Morrigan
NekoFireKeeper
The Morrigan
Level 69
God Stats
2W - 1L
1,726 SR
Queue Stats
223W - 213L
1,483 Elo+
Solo
Atlas
Atlas
Nobushige
Atlas
Level 67
God Stats
0W - 1L
1,687 SR
Queue Stats
53W - 28L
1,665 Elo+
Solo
Maui
Maui
SSJxOtaku
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastModeLvl9000
Baron Samedi
18
3 / 2 / 12
10,391
799
15,114
9,661
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
CranSizzle
Xing Tian
15
2 / 1 / 15
9,526
733
9,256
12,974
15,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 12
9,284
714
5,085
10,063
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ReiJohnStark
Cthulhu
18
7 / 2 / 14
10,885
837
18,526
21,132
14,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
w0lffman17
Cernunnos
18
8 / 2 / 7
10,650
819
16,077
10,167
5,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MarquesDaGod
Thanatos
15
3 / 5 / 4
8,713
670
6,361
9,291
4,900
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
MÄÖRÖ
Artio
16
2 / 5 / 6
8,753
673
8,089
22,819
18,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
NekoFireKeeper
The Morrigan
14
2 / 6 / 7
8,087
622
12,027
8,893
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Nobushige
Atlas
16
2 / 5 / 7
9,002
692
13,023
15,746
12,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
16
1 / 2 / 7
9,148
704
4,992
14,048
15,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
22
Kills
10
12
Deaths
23
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BeastModeLvl9000
Baron Samedi
3
2
12
4.5
W
Xing Tian
CranSizzle
Xing Tian
2
1
15
9.5
W
2
5
12
1.6
L
Thanatos
MarquesDaGod
Thanatos
3
5
4
1
L
Artio
MÄÖRÖ
Artio
2
5
6
1
L
The Morrigan
NekoFireKeeper
The Morrigan
2
6
7
0.92
L
Atlas
Nobushige
Atlas
2
5
7
1.1
W
Cthulhu
ReiJohnStark
Cthulhu
7
2
14
7
L
Maui
1
2
7
2.25
W
Cernunnos
w0lffman17
Cernunnos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,058
Damage
44,492
63,997
Taken
70,797
44,923
Mitigated
56,302
28,042
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BeastModeLvl9000
Baron Samedi
15,114
561
5,099
3,166
9,661
5,489
1,311
7,642
1,713
37,204
0
W
Xing Tian
CranSizzle
Xing Tian
9,256
705
1,354
2,554
12,974
15,901
30
6,053
6,625
17,121
0
W
5,085
601
407
752
10,063
3,683
802
5,833
4,054
8,140
0
L
Thanatos
MarquesDaGod
Thanatos
6,361
167
1,212
3,307
9,291
4,900
0
7,143
2,148
0
14,203
L
Artio
MÄÖRÖ
Artio
8,089
620
3,390
7,648
22,819
18,580
0
14,314
8,505
20,082
0
L
The Morrigan
NekoFireKeeper
The Morrigan
12,027
1,185
312
266
8,893
4,365
0
6,357
2,462
21,903
0
L
Atlas
Nobushige
Atlas
13,023
4,479
573
1,675
15,746
12,872
76
10,527
5,219
24,920
0
W
Cthulhu
ReiJohnStark
Cthulhu
18,526
930
2,042
8,860
21,132
14,720
234
9,549
11,356
39,222
0
L
Maui
4,992
525
46
2,415
14,048
15,585
0
9,566
4,482
8,623
0
W
Cernunnos
w0lffman17
Cernunnos
16,077
7,891
2,412
1,396
10,167
5,130
3,124
7,937
2,118
0
33,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
43,703
144
Minions Killed
92
0
Camps Cleared
0
1,187,902
Distance Traveled
1,195,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,391
799
45
3
0
247,112
0
W
Xing Tian
9,526
733
10
1
0
262,043
0
W
He Bo
9,284
714
7
1
0
218,090
0
L
Thanatos
8,713
670
11
1
0
245,146
0
L
Artio
8,753
673
24
2
0
271,627
0
L
The Morrigan
8,087
622
18
1
0
197,386
0
L
Atlas
9,002
692
31
2
0
226,203
0
W
Cthulhu
10,885
837
46
4
0
247,658
0
L
Maui
9,148
704
8
1
0
255,163
0
W
Cernunnos
10,650
819
36
3
0
212,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role