Player Matchup

Merlin
Merlin
BattleKeK_14
Merlin
Level 102
God Stats
1W - 2L
1,334 SR
Queue Stats
396W - 406L
1,419 Elo+
Party 3
Anubis
Anubis
ExecutionXV3
Anubis
Level 85
God Stats
4W - 2L
1,295 SR
Queue Stats
7W - 3L
1,306 Elo+
Party 1
Atlas
Atlas
LargoBrute315
Atlas
Level 117
God Stats
11W - 2L
1,841 SR
Queue Stats
233W - 268L
1,491 Elo+
Solo
Medusa
Medusa
darkycw
Medusa
Level 68
God Stats
7W - 3L
1,231 SR
Queue Stats
362W - 365L
1,407 Elo+
Party 3
Surtr
Surtr
xCraZySKILZz-XV3
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,440 SR
1,424 Elo+

VS

Team Averages
Level 76
1,416 SR
1,445 Elo+
Bellona
Bellona
Dont CrY pls767
Bellona
Level 84
God Stats
6W - 11L
1,233 SR
Queue Stats
27W - 27L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Entryflow
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,416 Elo+
Party 4
Horus
Horus
Filiphiles
Horus
Level 44
God Stats
3W - 3L
1,369 SR
Queue Stats
46W - 43L
1,427 Elo+
Party 4
Danzaburou
Danzaburou
dannymartmart
Danzaburou
Level 148
God Stats
15W - 24L
1,335 SR
Queue Stats
334W - 327L
1,450 Elo+
Solo
Loki
Loki
lafafa
Loki
Level 74
God Stats
13W - 11L
1,645 SR
Queue Stats
23W - 17L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 4
7,936
496
7,000
6,162
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
7 / 0 / 4
9,737
609
8,959
5,200
2,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
5 / 1 / 1
9,010
563
6,896
14,287
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
darkycw
Medusa
12
0 / 3 / 3
7,415
463
2,542
9,416
3,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 3
10,252
641
15,022
17,607
15,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,267
454
7,448
18,026
12,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Entryflow
Ah Puch
12
1 / 7 / 0
7,226
452
5,036
11,285
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
11
0 / 2 / 2
7,004
438
3,853
14,028
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
dannymartmart
Danzaburou
16
1 / 0 / 1
8,942
559
4,281
6,154
2,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
lafafa
Loki
13
5 / 6 / 0
8,309
519
6,622
12,310
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
7
8
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
4
3
L
0
6
3
0.25
L
Ah Puch
Entryflow
Ah Puch
1
7
0
0.14
W
Anubis
7
0
4
9
L
Horus
0
2
2
0.5
W
5
1
1
5.5
L
Danzaburou
dannymartmart
Danzaburou
1
0
1
1.5
W
Medusa
darkycw
Medusa
0
3
3
0.5
L
Loki
lafafa
Loki
5
6
0
0.83
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
27,240
52,672
Taken
61,803
31,299
Mitigated
33,230
19,186
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,000
273
0
810
6,162
1,908
431
558
5,604
56,812
0
L
7,448
3,105
0
3,306
18,026
12,427
0
4,262
13,764
0
53,528
L
Ah Puch
Entryflow
Ah Puch
5,036
296
0
1,913
11,285
3,843
0
5,755
5,530
29,631
0
W
Anubis
8,959
0
0
3,680
5,200
2,636
885
1,899
3,301
74,875
0
L
Horus
3,853
1,679
1,106
4,202
14,028
10,049
0
7,979
6,049
0
21,099
W
6,896
1,685
0
6,210
14,287
7,706
0
1,448
12,839
59,448
0
L
Danzaburou
dannymartmart
Danzaburou
4,281
445
0
4,664
6,154
2,594
360
1,716
4,438
0
88,264
W
Medusa
darkycw
Medusa
2,542
1,301
0
2,806
9,416
3,255
528
0
9,416
0
42,481
L
Loki
lafafa
Loki
6,622
2,219
0
3,360
12,310
4,317
137
3,400
8,910
0
51,136
W
15,022
4,261
0
5,680
17,607
15,794
742
2,079
15,528
879
81,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
38,748
507
Minions Killed
447
0
Camps Cleared
0
1,565,145
Distance Traveled
1,500,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,936
496
94
6
0
335,194
0
L
Bellona
7,267
454
96
6
0
275,488
0
L
Ah Puch
7,226
452
56
4
0
247,807
2
W
Anubis
9,737
609
135
8
0
313,802
3
L
Horus
7,004
438
45
3
0
352,869
4
W
Atlas
9,010
563
87
5
0
354,803
0
L
Danzaburou
8,942
559
169
11
0
300,378
0
W
Medusa
7,415
463
71
4
0
258,125
0
L
Loki
8,309
519
81
5
0
324,445
0
W
Surtr
10,252
641
120
8
0
303,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role