Player Matchup

Hachiman
Hachiman
Akselyx
Hachiman
Level 156
God Stats
1W - 9L
1,115 SR
Queue Stats
648W - 669L
1,529 Elo+
Party 1
Nox
Nox
OffTomato145699
Nox
Level 158
God Stats
1W - 5L
1,583 SR
Queue Stats
168W - 201L
1,527 Elo+
Solo
Ullr
Ullr
Oumor
Ullr
Level 143
God Stats
0W - 3L
1,285 SR
Queue Stats
470W - 505L
1,506 Elo+
Solo
Guan Yu
Guan Yu
elpulgoso0
Guan Yu
Level 146
God Stats
6W - 10L
1,405 SR
Queue Stats
894W - 951L
1,501 Elo+
Party 1
Anubis
Anubis
peepoGIad
Anubis
Level 68
God Stats
6W - 4L
1,559 SR
Queue Stats
387W - 337L
1,516 Elo+
Solo
Team Averages
Level 134
1,389 SR
1,516 Elo+

VS

Team Averages
Level 117
1,389 SR
1,528 Elo+
Ah Puch
Ah Puch
AxlSal
Ah Puch
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,524 Elo+
Solo
Persephone
Persephone
PrinceBlazinn
Persephone
Level 108
God Stats
6W - 5L
1,228 SR
Queue Stats
396W - 372L
1,561 Elo+
Solo
Guan Yu
Guan Yu
TheAssassinGoat
Guan Yu
Level 126
God Stats
12W - 10L
1,486 SR
Queue Stats
803W - 786L
1,528 Elo+
Solo
Maui
Maui
Zeroknife13
Maui
Level 151
God Stats
2W - 2L
1,233 SR
Queue Stats
418W - 452L
1,553 Elo+
Solo
Danzaburou
Danzaburou
傻逼你耗子尾汁
Danzaburou
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 212L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akselyx
Hachiman
16
3 / 8 / 5
9,678
645
13,836
16,423
9,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 5
10,085
672
12,475
18,094
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Oumor
Ullr
16
1 / 3 / 2
8,663
578
11,461
14,612
7,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
elpulgoso0
Guan Yu
13
0 / 7 / 4
8,409
561
2,968
24,820
24,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
peepoGIad
Anubis
17
0 / 4 / 4
9,007
600
14,468
11,649
7,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AxlSal
Ah Puch
20
8 / 1 / 16
11,930
795
22,257
13,432
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Persephone
PrinceBlazinn
Persephone
19
4 / 1 / 20
11,722
781
19,856
11,781
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 18
10,779
719
12,915
23,412
29,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
4 / 1 / 23
11,888
793
5,527
22,818
27,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 3 / 14
12,045
803
21,751
15,459
10,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
121
6
Kills
30
30
Deaths
8
20
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akselyx
Hachiman
3
8
5
0.69
W
Ah Puch
AxlSal
Ah Puch
8
1
16
16
L
2
8
5
0.56
L
Ullr
Oumor
Ullr
1
3
2
0.67
W
Persephone
PrinceBlazinn
Persephone
4
1
20
14
W
5
2
18
7
W
4
1
23
15.5
L
Guan Yu
elpulgoso0
Guan Yu
0
7
4
0.29
L
Anubis
peepoGIad
Anubis
0
4
4
0.5
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,208
Damage
82,306
85,598
Taken
86,902
59,115
Mitigated
80,594
27,235
Healing
45,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akselyx
Hachiman
13,836
8,406
244
294
16,423
9,575
0
9,469
6,954
0
19,427
W
Ah Puch
AxlSal
Ah Puch
22,257
618
1,493
2,804
13,432
8,026
1,179
5,007
8,425
43,729
0
L
12,475
145
1,154
3,485
18,094
10,181
0
10,648
7,446
33,010
0
L
Ullr
Oumor
Ullr
11,461
3,521
748
2,359
14,612
7,441
0
8,366
6,246
0
22,790
W
Persephone
PrinceBlazinn
Persephone
19,856
495
2,550
2,763
11,781
5,837
2,413
3,682
8,078
47,940
0
W
12,915
981
14,234
8,599
23,412
29,103
366
7,351
16,061
0
20,474
W
5,527
498
3,135
4,641
22,818
27,189
316
6,820
15,797
10,546
0
L
Guan Yu
elpulgoso0
Guan Yu
2,968
493
7,379
8,566
24,820
24,175
0
14,065
10,755
0
4,820
L
Anubis
peepoGIad
Anubis
14,468
279
726
2,280
11,649
7,743
0
5,092
6,557
39,417
0
W
21,751
8,822
1,513
3,650
15,459
10,439
2,633
4,083
11,376
0
44,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
58,364
174
Minions Killed
167
0
Camps Cleared
0
1,265,010
Distance Traveled
1,507,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,678
645
17
1
0
199,363
0
W
Ah Puch
11,930
795
41
3
0
299,055
0
L
Nox
10,085
672
62
4
0
254,737
0
L
Ullr
8,663
578
28
2
0
265,560
0
W
Persephone
11,722
781
56
4
0
310,500
0
W
Guan Yu
10,779
719
10
1
0
332,896
0
W
Maui
11,888
793
12
1
0
306,985
3
L
Guan Yu
8,409
561
5
0
0
289,297
0
L
Anubis
9,007
600
62
4
0
256,053
0
W
Danzaburou
12,045
803
48
3
0
258,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role