Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MaskedScorpion20
Cthulhu
Level 77
God Stats
2W - 3L
1,523 SR
Queue Stats
101W - 140L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
RazrabPidor
Gilgamesh
Level 23
God Stats
4W - 3L
1,553 SR
Queue Stats
9W - 7L
1,419 Elo+
Solo
Zeus
Zeus
SlappFesken
Zeus
Level 170
God Stats
5W - 5L
1,378 SR
Queue Stats
237W - 243L
1,416 Elo+
Party 2
Team Averages
Level 108
1,491 SR
1,452 Elo+

VS

Team Averages
Level 118
1,483 SR
1,503 Elo+
Medusa
Medusa
MichaelC05
Medusa
Level 67
God Stats
3W - 0L
1,565 SR
Queue Stats
25W - 21L
1,495 Elo+
Party 1
Bastet
Bastet
Royal Gucc
Bastet
Level 140
God Stats
2W - 0L
1,405 SR
Queue Stats
38W - 33L
1,559 Elo+
Party 1
Achilles
Achilles
Ryan Woodman
Achilles
Level 148
God Stats
1W - 0L
1,620 SR
Queue Stats
72W - 83L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
TheLocalBM
Ix Chel
Level 105
God Stats
1W - 0L
1,520 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1
Anubis
Anubis
majisty o dark
Anubis
Level 128
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 2 / 1
8,029
803
4,494
6,002
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
12
0 / 8 / 0
6,558
656
3,119
12,638
4,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 5
7,579
758
7,546
14,653
12,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
RazrabPidor
Gilgamesh
13
2 / 2 / 2
7,195
720
5,826
9,863
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 6
7,116
712
12,509
8,335
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MichaelC05
Medusa
14
5 / 2 / 7
8,152
815
10,049
8,599
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Royal Gucc
Bastet
15
5 / 1 / 12
8,462
846
11,644
9,678
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Ryan Woodman
Achilles
15
5 / 1 / 5
8,210
821
6,523
10,685
9,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
TheLocalBM
Ix Chel
15
4 / 1 / 13
8,368
837
11,438
4,848
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 9
7,806
781
5,543
7,395
3,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
7
Kills
22
22
Deaths
7
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
1
2.25
L
Neith
 
Neith
0
8
0
0
L
1
7
5
0.5
W
Medusa
MichaelC05
Medusa
5
2
7
4.25
L
Gilgamesh
RazrabPidor
Gilgamesh
2
2
2
1.5
W
Bastet
Royal Gucc
Bastet
5
1
12
11
W
Achilles
Ryan Woodman
Achilles
5
1
5
7.5
L
0
3
6
1
W
Ix Chel
TheLocalBM
Ix Chel
4
1
13
10.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
45,197
51,491
Taken
41,205
30,733
Mitigated
23,666
3,171
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,494
48
0
0
6,002
2,383
0
1,059
4,943
13,623
0
L
Neith
 
Neith
3,119
877
45
1,135
12,638
4,625
0
5,987
6,651
0
14,510
L
7,546
202
272
0
14,653
12,364
0
5,090
9,563
17,982
0
W
Medusa
MichaelC05
Medusa
10,049
4,123
0
875
8,599
3,761
1,081
5,011
3,351
0
28,693
L
Gilgamesh
RazrabPidor
Gilgamesh
5,826
939
0
1,719
9,863
8,281
0
3,706
6,157
0
16,066
W
Bastet
Royal Gucc
Bastet
11,644
3,312
0
2,341
9,678
4,331
38
6,867
2,621
0
30,954
W
Achilles
Ryan Woodman
Achilles
6,523
1,636
0
1,150
10,685
9,639
0
6,090
4,316
0
18,805
L
12,509
1,459
0
0
8,335
3,080
0
1,139
7,196
25,650
0
W
Ix Chel
TheLocalBM
Ix Chel
11,438
924
973
759
4,848
1,996
614
1,511
3,169
36,084
0
W
5,543
519
10
3,183
7,395
3,939
330
4,658
2,517
23,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
40,998
143
Minions Killed
239
0
Camps Cleared
0
1,006,312
Distance Traveled
1,093,449
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,029
803
29
3
0
218,776
0
L
Neith
6,558
656
19
2
0
166,529
0
L
Cthulhu
7,579
758
28
3
0
218,657
0
W
Medusa
8,152
815
51
5
0
205,545
0
L
Gilgamesh
7,195
720
25
3
0
203,975
4
W
Bastet
8,462
846
49
5
0
240,844
0
W
Achilles
8,210
821
34
3
0
230,034
0
L
Zeus
7,116
712
42
4
0
198,375
0
W
Ix Chel
8,368
837
62
6
0
223,443
0
W
Anubis
7,806
781
43
4
0
193,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role