Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond II
Nielsss123
Hachiman
Diamond II
Level 147
God Stats
24W - 19L
1,636 SR
Queue Stats
182W - 169L
2,415 MMR
Solo
Ra
Ra
Masters
Paincy
Ra
Masters
Level 256
God Stats
29W - 29L
1,525 SR
Queue Stats
518W - 487L
2,307 MMR
Solo
Ravana
Ravana
Diamond III
Sevilleison98
Ravana
Diamond III
Level 168
God Stats
43W - 24L
1,736 SR
Queue Stats
289W - 265L
2,161 MMR
Party 1
Mulan
Mulan
Diamond I
goldsilverplayer
Mulan
Diamond I
Level 105
God Stats
10W - 10L
1,544 SR
Queue Stats
551W - 528L
2,445 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,588 SR
2,166 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,636 SR
2,298 MMR
Neith
Neith
Diamond V
Deoxyt
Neith
Diamond V
Level 157
God Stats
2W - 2L
1,911 SR
Queue Stats
526W - 503L
2,026 MMR
Solo
Janus
Janus
Masters
Rανeη
Janus
Masters
Level 157
God Stats
1W - 7L
1,526 SR
Queue Stats
117W - 111L
2,448 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
TtvMatcle
Ao Kuang
Diamond I
Level 88
God Stats
10W - 6L
1,679 SR
Queue Stats
191W - 180L
2,648 MMR
Party 2
Loki
Loki
Diamond V
kopalaa
Loki
Diamond V
Level 179
God Stats
11W - 15L
1,540 SR
Queue Stats
247W - 248L
2,196 MMR
Solo
Terra
Terra
Platinum II
mmmmLasagne
Terra
Platinum II
Level 100
God Stats
1W - 2L
1,521 SR
Queue Stats
65W - 43L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 2
3,655
731
1,439
3,936
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Nielsss123
Hachiman
5
0 / 1 / 2
3,286
657
2,247
2,573
745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
7
1 / 0 / 0
3,893
779
1,330
1,899
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 0
3,831
766
1,085
2,056
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,608
722
2,585
5,914
3,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
FreyaAphroditeSun WukongSet

VS

Bans
SusanoKaliThorIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deoxyt
Neith
6
1 / 1 / 0
3,299
660
3,123
3,403
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Rανeη
Janus
8
0 / 0 / 0
3,854
771
79
1,220
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TtvMatcle
Ao Kuang
6
2 / 0 / 0
3,855
771
4,258
5,365
2,625
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
kopalaa
Loki
1
0 / 0 / 0
2,453
491
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 1
3,415
683
1,364
4,960
3,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
3
3
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
L
Neith
Deoxyt
Neith
1
1
0
1
W
Hachiman
Nielsss123
Hachiman
0
1
2
1
W
Ra
1
0
0
1
L
Janus
Rανeη
Janus
0
0
0
0
W
1
0
0
1
L
Ao Kuang
TtvMatcle
Ao Kuang
2
0
0
2
W
0
2
0
0
L
Loki
kopalaa
Loki
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,686
Damage
8,824
16,378
Taken
14,948
7,240
Mitigated
7,003
6,411
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,439
253
0
1,582
3,936
1,824
0
694
3,242
7,269
0
L
Neith
Deoxyt
Neith
3,123
1,100
0
932
3,403
998
0
1,172
2,179
0
19,305
W
Hachiman
Nielsss123
Hachiman
2,247
1,388
0
1,095
2,573
745
0
601
1,972
0
17,692
W
Ra
1,330
184
72
1,016
1,899
564
0
43
1,856
23,534
0
L
Janus
Rανeη
Janus
79
79
0
742
1,220
263
0
0
1,220
20,290
0
W
1,085
446
0
392
2,056
668
0
217
1,839
0
20,908
L
Ao Kuang
TtvMatcle
Ao Kuang
4,258
1,115
0
2,932
5,365
2,625
0
0
5,365
21,029
75
W
2,585
818
0
2,254
5,914
3,439
0
4,071
1,843
0
19,063
L
Loki
kopalaa
Loki
0
0
0
0
0
0
0
0
0
0
0
L
1,364
507
108
2,162
4,960
3,117
0
1,540
3,415
7,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,273
Gold Earned
16,876
169
Minions Killed
132
0
Camps Cleared
0
524,411
Distance Traveled
412,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,655
731
8
2
0
100,778
0
L
Neith
3,299
660
35
7
0
86,006
0
W
Hachiman
3,286
657
33
7
0
90,993
0
W
Ra
3,893
779
51
10
0
104,440
0
L
Janus
3,854
771
58
12
0
105,581
0
W
Ravana
3,831
766
39
8
0
121,272
0
L
Ao Kuang
3,855
771
29
6
0
117,912
0
W
Mulan
3,608
722
38
8
0
106,928
0
L
Loki
2,453
491
0
0
0
9,932
0
L
Terra
3,415
683
10
2
0
93,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role