Player Matchup

Ravana
Ravana
Platinum III
Dentos
Ravana
Platinum III
Level 141
God Stats
7W - 6L
1,607 SR
Queue Stats
81W - 87L
1,804 MMR
Party 1
Thor
Thor
Platinum V
HalitAltay
Thor
Platinum V
Level 120
God Stats
9W - 6L
1,575 SR
Queue Stats
99W - 113L
1,726 MMR
Party 1
Anubis
Anubis
Silver II
Juann11
Anubis
Silver II
Level 153
God Stats
18W - 10L
1,568 SR
Queue Stats
40W - 38L
1,537 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,583 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,623 SR
1,697 MMR
Bacchus
Bacchus
Platinum II
GoldNecklace
Bacchus
Platinum II
Level 137
God Stats
6W - 3L
1,635 SR
Queue Stats
55W - 61L
1,919 MMR
Solo
Hachiman
Hachiman
Gold III
Mitior02
Hachiman
Gold III
Level 73
God Stats
8W - 12L
1,590 SR
Queue Stats
28W - 33L
1,648 MMR
Solo
Ix Chel
Ix Chel
Silver I
Saint_Sergius
Ix Chel
Silver I
Level 158
God Stats
0W - 2L
1,642 SR
Queue Stats
27W - 33L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dentos
Ravana
12
5 / 1 / 7
8,939
894
9,141
6,486
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 8
7,842
784
5,966
5,895
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Juann11
Anubis
12
6 / 2 / 5
9,067
907
6,434
7,516
3,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KuzenboThothMorgan Le FayDiscordiaAchilles

VS

Bans
Hou YiPersephoneJanusNoxAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoldNecklace
Bacchus
11
2 / 2 / 1
7,455
746
5,919
8,205
8,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Mitior02
Hachiman
11
1 / 2 / 2
7,721
772
5,213
6,428
1,531
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
9
0 / 8 / 2
6,890
689
4,073
9,444
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dentos
Ravana
5
1
7
8.5
L
Bacchus
GoldNecklace
Bacchus
2
2
1
1.25
W
1
0
8
5
W
Anubis
Juann11
Anubis
6
2
5
4.25
L
Hachiman
Mitior02
Hachiman
1
2
2
1
L
Ix Chel
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
15,205
19,897
Taken
24,077
11,786
Mitigated
12,122
5,426
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dentos
Ravana
9,141
1,718
0
1,590
6,486
4,814
162
2,009
4,477
0
32,370
L
Bacchus
GoldNecklace
Bacchus
5,919
760
0
1,501
8,205
8,009
0
3,052
4,616
15,804
0
W
5,966
314
0
723
5,895
3,385
0
3,318
2,577
0
14,735
W
Anubis
Juann11
Anubis
6,434
142
0
3,113
7,516
3,587
317
4,958
2,558
48,959
0
L
Hachiman
Mitior02
Hachiman
5,213
2,881
0
1,281
6,428
1,531
0
1,439
4,645
0
29,875
L
Ix Chel
4,073
249
425
664
9,444
2,582
0
2,153
6,757
21,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
22,066
142
Minions Killed
77
0
Camps Cleared
0
644,028
Distance Traveled
546,726
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,939
894
58
6
0
237,382
0
L
Bacchus
7,455
746
11
1
0
193,631
4
W
Thor
7,842
784
12
1
0
223,522
0
W
Anubis
9,067
907
72
7
0
183,124
2
L
Hachiman
7,721
772
43
4
0
187,795
0
L
Ix Chel
6,890
689
23
2
0
165,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role