Player Matchup

Artio
Artio
Gold III
 
Artio
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Carpos00
Anubis
Bronze III
Level 60
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold III
DasM2
Hou Yi
Gold III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 187L
1,479 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
adamello0424
Ratatoskr
Gold II
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 275L
1,482 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
darkmoon016
Cu Chulainn
Bronze III
Level 55
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,491 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,542 SR
1,497 MMR
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
HateSkyNoHandle
Anhur
Silver I
Level 49
God Stats
1W - 1L
1,726 SR
Queue Stats
18W - 14L
1,500 MMR
Party 3
Janus
Janus
Platinum V
Marquichio777
Janus
Platinum V
Level 128
God Stats
20W - 27L
1,465 SR
Queue Stats
631W - 632L
1,646 MMR
Party 1
Sobek
Sobek
Gold IV
NessiusJr
Sobek
Gold IV
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 71L
1,495 MMR
Party 3
Thanatos
Thanatos
Gold IV
themax300
Thanatos
Gold IV
Level 119
God Stats
4W - 2L
1,518 SR
Queue Stats
107W - 118L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 4 / 0
4,613
461
1,259
10,241
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Carpos00
Anubis
8
0 / 8 / 1
5,012
501
2,793
8,529
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DasM2
Hou Yi
9
1 / 1 / 0
5,246
525
2,526
5,405
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
adamello0424
Ratatoskr
10
4 / 4 / 0
5,946
595
5,062
10,300
3,204
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
darkmoon016
Cu Chulainn
10
0 / 0 / 0
5,756
576
6,271
8,834
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangThorAh Puch

VS

Bans
MartichorasRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 0 / 0
6,314
631
5,659
10,391
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,335
634
3,795
6,374
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 6
7,233
723
6,008
5,312
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
NessiusJr
Sobek
9
0 / 1 / 6
5,578
558
2,835
7,594
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
themax300
Thanatos
11
9 / 3 / 2
7,087
709
8,964
10,273
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
17
17
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Osiris
 
Osiris
0
0
0
0
L
Anubis
Carpos00
Anubis
0
8
1
0.06
L
Hou Yi
DasM2
Hou Yi
1
1
0
1
W
3
0
0
3
W
5
1
6
8
W
Sobek
NessiusJr
Sobek
0
1
6
3
L
Ratatoskr
adamello0424
Ratatoskr
4
4
0
1
L
Cu Chulainn
darkmoon016
Cu Chulainn
0
0
0
0
W
Thanatos
themax300
Thanatos
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,911
Damage
27,261
43,309
Taken
39,944
19,691
Mitigated
23,368
8,973
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,259
89
182
3,365
10,241
6,199
0
2,893
7,280
9,678
0
W
Osiris
 
Osiris
5,659
2,291
0
4,879
10,391
9,429
0
0
10,391
0
48,455
L
Anubis
Carpos00
Anubis
2,793
229
0
195
8,529
2,480
0
2,925
5,368
26,280
0
L
Hou Yi
DasM2
Hou Yi
2,526
1,493
0
2,568
5,405
1,512
0
766
4,639
0
32,305
W
3,795
1,888
0
3,272
6,374
2,506
0
476
5,898
0
50,763
W
6,008
795
0
875
5,312
1,566
66
1,627
3,505
55,671
0
W
Sobek
NessiusJr
Sobek
2,835
359
0
3,606
7,594
5,691
0
406
7,188
14,831
0
L
Ratatoskr
adamello0424
Ratatoskr
5,062
2,150
0
736
10,300
3,204
14
1,638
8,608
0
35,135
L
Cu Chulainn
darkmoon016
Cu Chulainn
6,271
1,559
0
1,927
8,834
6,296
0
263
8,571
0
42,666
W
Thanatos
themax300
Thanatos
8,964
2,853
0
8,384
10,273
4,176
4
1,219
8,910
0
46,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
32,547
270
Minions Killed
361
0
Camps Cleared
0
917,486
Distance Traveled
1,068,623
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,613
461
16
2
0
180,309
0
W
Osiris
6,314
631
86
9
0
194,938
2
L
Anubis
5,012
501
55
6
0
168,527
0
L
Hou Yi
5,246
525
78
8
0
144,313
0
W
Anhur
6,335
634
100
10
0
195,071
0
W
Janus
7,233
723
101
10
0
237,524
0
W
Sobek
5,578
558
15
2
0
218,422
4
L
Ratatoskr
5,946
595
53
5
0
228,330
3
L
Cu Chulainn
5,756
576
68
7
0
196,007
0
W
Thanatos
7,087
709
59
6
0
222,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role