Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Luispese
Medusa
Level 141
God Stats
41W - 28L
1,707 SR
Queue Stats
52W - 51L
1,742 Elo+
Party 2
Geb
Geb
Qyles
Geb
Level 121
God Stats
2W - 2L
1,785 SR
Queue Stats
46W - 38L
1,742 Elo+
Party 2
Serqet
Serqet
RandomiusXVIII
Serqet
Level 132
God Stats
29W - 23L
1,655 SR
Queue Stats
212W - 201L
1,546 Elo+
Solo
Bellona
Bellona
fabianG
Bellona
Level 84
God Stats
4W - 3L
1,792 SR
Queue Stats
193W - 191L
1,519 Elo+
Party 4
Team Averages
Level 117
1,688 SR
1,610 Elo+

VS

Team Averages
Level 120
1,483 SR
1,467 Elo+
Susano
Susano
BoxKnight64
Susano
Level 55
God Stats
12W - 13L
1,442 SR
Queue Stats
73W - 76L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
Lordz_Of_Truth
Sun Wukong
Level 141
God Stats
2W - 1L
1,306 SR
Queue Stats
195W - 176L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
RedBull81
Jormungandr
Level 108
God Stats
2W - 0L
1,714 SR
Queue Stats
109W - 93L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
skydiamand
Danzaburou
Level 147
God Stats
7W - 9L
1,455 SR
Queue Stats
147W - 142L
1,451 Elo+
Solo
Aphrodite
Aphrodite
venom9816
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 2
8,483
566
8,486
10,563
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Luispese
Medusa
12
0 / 4 / 0
6,585
439
5,640
9,637
3,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
Qyles
Geb
9
0 / 2 / 1
6,199
413
3,400
11,443
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 3
8,253
550
6,880
11,647
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
fabianG
Bellona
11
0 / 4 / 1
6,655
444
4,261
14,252
10,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 4 / 6
8,218
548
8,292
11,702
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Lordz_Of_Truth
Sun Wukong
15
2 / 0 / 6
9,168
611
10,289
10,924
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
RedBull81
Jormungandr
12
1 / 1 / 8
7,978
532
7,574
12,521
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
skydiamand
Danzaburou
14
3 / 0 / 1
8,720
581
6,327
10,190
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
venom9816
Aphrodite
14
6 / 1 / 4
8,849
590
8,666
9,191
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
2
1.25
W
Susano
3
4
6
1.5
W
Sun Wukong
Lordz_Of_Truth
Sun Wukong
2
0
6
5
L
Medusa
Luispese
Medusa
0
4
0
0
L
Geb
Qyles
Geb
0
2
1
0.25
L
2
1
3
3.5
W
Jormungandr
RedBull81
Jormungandr
1
1
8
5
L
Bellona
fabianG
Bellona
0
4
1
0.13
W
Danzaburou
skydiamand
Danzaburou
3
0
1
3.5
W
Aphrodite
venom9816
Aphrodite
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
41,148
57,542
Taken
54,528
32,789
Mitigated
29,115
13,674
Healing
26,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,486
287
0
3,756
10,563
5,502
0
4,559
6,004
75,759
0
W
Susano
8,292
2,153
0
4,306
11,702
3,962
21
2,587
8,760
0
52,271
W
Sun Wukong
Lordz_Of_Truth
Sun Wukong
10,289
2,139
0
3,679
10,924
7,230
190
872
10,052
0
70,521
L
Medusa
Luispese
Medusa
5,640
3,186
0
968
9,637
3,418
245
2,216
7,421
0
55,627
L
Geb
Qyles
Geb
3,400
204
0
2,523
11,443
8,158
0
5,272
6,171
14,212
0
L
6,880
1,685
0
2,310
11,647
5,120
0
1,957
9,690
0
70,884
W
Jormungandr
RedBull81
Jormungandr
7,574
2,193
0
2,456
12,521
10,021
459
4,055
8,208
34,990
0
L
Bellona
fabianG
Bellona
4,261
1,360
0
4,117
14,252
10,591
0
2,236
12,016
0
40,509
W
Danzaburou
skydiamand
Danzaburou
6,327
3,153
0
6,686
10,190
4,558
3,068
821
9,045
0
65,950
W
Aphrodite
venom9816
Aphrodite
8,666
1,197
3,532
6,153
9,191
3,344
929
3,551
5,640
57,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
42,933
426
Minions Killed
448
0
Camps Cleared
0
1,524,516
Distance Traveled
1,509,008
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,483
566
133
9
0
266,856
4
W
Susano
8,218
548
68
5
0
351,141
0
W
Sun Wukong
9,168
611
117
8
0
291,753
1
L
Medusa
6,585
439
94
6
0
292,921
1
L
Geb
6,199
413
10
1
0
331,710
4
L
Serqet
8,253
550
115
8
0
352,425
0
W
Jormungandr
7,978
532
44
3
0
293,485
0
L
Bellona
6,655
444
74
5
0
280,604
8
W
Danzaburou
8,720
581
116
8
0
278,272
0
W
Aphrodite
8,849
590
103
7
0
294,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role