Player Matchup

Hercules
Hercules
Ale__95__
Hercules
Level 89
God Stats
13W - 15L
1,595 SR
Queue Stats
246W - 261L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Jzilla1991
Baron Samedi
Level 38
God Stats
1W - 3L
1,781 SR
Queue Stats
11W - 21L
1,442 Elo+
Solo
Tiamat
Tiamat
Seelendrachen
Tiamat
Level 104
God Stats
12W - 12L
1,522 SR
Queue Stats
93W - 98L
1,513 Elo+
Solo
Team Averages
Level 77
1,633 SR
1,470 Elo+

VS

Team Averages
Level 77
1,557 SR
1,442 Elo+
Anhur
Anhur
Juilyanus12
Anhur
Level 130
God Stats
5W - 1L
1,518 SR
Queue Stats
82W - 80L
1,418 Elo+
Solo
Atlas
Atlas
NocturnalMonkey_
Atlas
Level 48
God Stats
25W - 24L
1,480 SR
Queue Stats
45W - 41L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
egaRoN
Baron Samedi
Level 54
God Stats
12W - 8L
1,674 SR
Queue Stats
49W - 47L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ale__95__
Hercules
10
2 / 4 / 2
7,298
730
5,729
13,833
7,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Jzilla1991
Baron Samedi
9
0 / 4 / 3
6,969
697
4,252
6,748
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 1
8,022
802
4,862
5,048
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,244
824
5,970
5,891
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 8
7,506
751
4,398
7,585
6,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
egaRoN
Baron Samedi
12
7 / 2 / 3
8,845
885
10,718
6,458
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
10
10
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ale__95__
Hercules
2
4
2
0.75
W
3
1
4
5
L
Baron Samedi
Jzilla1991
Baron Samedi
0
4
3
0.38
W
0
1
8
4
L
2
2
1
1.25
W
Baron Samedi
egaRoN
Baron Samedi
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
21,086
25,629
Taken
19,934
13,932
Mitigated
11,982
6,025
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ale__95__
Hercules
5,729
1,644
0
4,039
13,833
7,798
0
7,562
6,271
0
13,448
W
5,970
3,662
0
1,209
5,891
2,297
0
2,916
2,845
0
41,094
L
Baron Samedi
Jzilla1991
Baron Samedi
4,252
236
463
386
6,748
3,224
111
5,362
1,386
19,340
0
W
4,398
1,598
0
1,000
7,585
6,234
56
3,412
3,909
12,614
0
L
4,862
336
412
725
5,048
2,910
0
2,689
2,359
32,203
0
W
Baron Samedi
egaRoN
Baron Samedi
10,718
711
1,236
1,724
6,458
3,451
132
2,351
3,950
32,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,289
Gold Earned
24,595
88
Minions Killed
128
0
Camps Cleared
0
477,707
Distance Traveled
517,990
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,298
730
9
1
0
180,563
2
W
Anhur
8,244
824
75
8
0
162,172
0
L
Baron Samedi
6,969
697
46
5
0
149,667
0
W
Atlas
7,506
751
19
2
0
192,081
0
L
Tiamat
8,022
802
33
3
0
147,477
1
W
Baron Samedi
8,845
885
34
3
0
163,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role