Player Matchup

Loki
Loki
Adribr_02
Loki
Level 77
God Stats
1W - 2L
1,791 SR
Queue Stats
73W - 79L
1,480 Elo+
Solo
Guan Yu
Guan Yu
AfeRisT619
Guan Yu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,477 Elo+
Party 2
Pele
Pele
AlexAuMax
Pele
Level 109
God Stats
10W - 13L
1,456 SR
Queue Stats
345W - 330L
1,454 Elo+
Party 1
Persephone
Persephone
Karembz
Persephone
Level 68
God Stats
6W - 4L
1,576 SR
Queue Stats
103W - 94L
1,448 Elo+
Party 1
Atlas
Atlas
PrisonerHell
Atlas
Level 22
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 13L
1,388 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,449 Elo+

VS

Team Averages
Level 114
1,433 SR
1,441 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Godmichel-69
Ra
Level 26
God Stats
2W - 1L
1,245 SR
Queue Stats
42W - 41L
1,428 Elo+
Solo
Ishtar
Ishtar
Mr cheese4088
Ishtar
Level 173
God Stats
10W - 11L
1,465 SR
Queue Stats
982W - 1,014L
1,419 Elo+
Solo
Jing Wei
Jing Wei
SallyBD
Jing Wei
Level 88
God Stats
5W - 1L
1,475 SR
Queue Stats
379W - 363L
1,381 Elo+
Solo
Artemis
Artemis
devil_fish23
Artemis
Level 117
God Stats
4W - 3L
1,479 SR
Queue Stats
628W - 671L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 6 / 5
8,661
666
12,051
11,031
5,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
AfeRisT619
Guan Yu
15
4 / 5 / 2
9,426
725
8,530
12,418
12,289
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
17
1 / 3 / 5
9,240
711
10,604
10,644
5,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
Karembz
Persephone
14
1 / 3 / 1
8,404
646
8,249
5,860
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 8 / 6
8,261
635
7,162
17,511
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 1 / 21
9,953
766
8,415
14,469
10,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 12
10,429
802
7,827
8,156
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 13
10,415
801
6,533
9,278
3,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
SallyBD
Jing Wei
17
1 / 2 / 15
9,835
757
11,751
9,252
3,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
devil_fish23
Artemis
18
10 / 2 / 12
12,060
928
15,771
15,442
6,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
8
Kills
25
25
Deaths
8
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
21
12.5
L
Loki
2
6
5
0.75
L
Guan Yu
AfeRisT619
Guan Yu
4
5
2
1
L
Pele
1
3
5
1.17
W
5
2
12
5.5
L
Persephone
Karembz
Persephone
1
3
1
0.5
W
7
1
13
13.5
L
0
8
6
0.38
W
Jing Wei
SallyBD
Jing Wei
1
2
15
4.25
W
Artemis
devil_fish23
Artemis
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
50,297
57,464
Taken
56,597
44,011
Mitigated
27,691
9,909
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,415
1,525
841
4,947
14,469
10,338
306
2,829
11,640
17,008
0
L
Loki
12,051
965
205
977
11,031
5,290
0
2,775
7,949
0
30,522
L
Guan Yu
AfeRisT619
Guan Yu
8,530
412
1,955
2,654
12,418
12,289
0
3,782
8,382
0
10,263
L
Pele
10,604
1,504
248
2,185
10,644
5,334
0
2,486
7,922
0
31,336
W
7,827
129
8,289
2,668
8,156
3,461
1,015
3,134
5,022
36,141
0
L
Persephone
Karembz
Persephone
8,249
134
118
917
5,860
2,534
0
2,553
3,000
18,263
0
W
6,533
4,168
214
849
9,278
3,738
2,219
2,697
6,581
0
11,183
L
7,162
1,978
219
431
17,511
18,564
0
3,235
13,948
10,392
0
W
Jing Wei
SallyBD
Jing Wei
11,751
7,210
1,797
1,795
9,252
3,464
2,904
2,545
6,707
0
29,673
W
Artemis
devil_fish23
Artemis
15,771
6,447
2,880
3,718
15,442
6,690
1,413
4,206
11,236
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
52,692
103
Minions Killed
158
0
Camps Cleared
0
1,150,143
Distance Traveled
1,339,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,953
766
20
2
0
270,186
0
L
Loki
8,661
666
22
2
0
250,509
0
L
Guan Yu
9,426
725
2
0
0
272,156
0
L
Pele
9,240
711
42
3
0
251,616
0
W
Ra
10,429
802
49
4
0
290,892
0
L
Persephone
8,404
646
29
2
0
175,707
0
W
Ishtar
10,415
801
10
1
0
259,375
0
L
Atlas
8,261
635
8
1
0
200,155
0
W
Jing Wei
9,835
757
31
2
0
276,373
0
W
Artemis
12,060
928
48
4
0
242,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role