Player Matchup

Sun Wukong
Sun Wukong
Ayzeusss
Sun Wukong
Level 58
God Stats
4W - 2L
1,248 SR
Queue Stats
115W - 136L
1,372 Elo+
Solo
Anubis
Anubis
BigRhys1507
Anubis
Level 82
God Stats
66W - 68L
1,636 SR
Queue Stats
345W - 338L
1,430 Elo+
Party 2
Agni
Agni
Rapiidsx
Agni
Level 47
God Stats
4W - 6L
1,307 SR
Queue Stats
477W - 455L
1,446 Elo+
Party 2
Neith
Neith
Saberslight
Neith
Level 64
God Stats
1W - 3L
1,167 SR
Queue Stats
24W - 30L
1,452 Elo+
Solo
Cthulhu
Cthulhu
一孤寂哥一
Cthulhu
Level 107
God Stats
3W - 2L
1,222 SR
Queue Stats
140W - 123L
1,516 Elo+
Solo
Team Averages
Level 72
1,316 SR
1,443 Elo+

VS

Team Averages
Level 77
1,540 SR
1,436 Elo+
Janus
Janus
Amonstar-6
Janus
Level 48
God Stats
5W - 3L
1,737 SR
Queue Stats
62W - 60L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Bøuliah
Gilgamesh
Level 66
God Stats
6W - 7L
1,447 SR
Queue Stats
378W - 378L
1,458 Elo+
Solo
Hachiman
Hachiman
Jumpe_Yumm74
Hachiman
Level 105
God Stats
7W - 6L
1,507 SR
Queue Stats
435W - 415L
1,480 Elo+
Party 1
Khepri
Khepri
Neon8090
Khepri
Level 99
God Stats
6W - 5L
1,538 SR
Queue Stats
175W - 165L
1,434 Elo+
Party 1
Apollo
Apollo
VinceMoone
Apollo
Level 65
God Stats
12W - 9L
1,471 SR
Queue Stats
41W - 42L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayzeusss
Sun Wukong
11
2 / 0 / 1
6,492
649
4,030
6,604
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
2 / 2 / 5
6,126
613
4,025
5,294
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
10
6 / 0 / 1
6,676
668
6,883
6,318
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 1
5,343
534
4,446
5,488
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 4
5,192
519
2,382
8,813
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 4 / 1
4,716
472
3,689
6,300
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Bøuliah
Gilgamesh
10
2 / 1 / 0
5,511
551
4,380
9,269
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Jumpe_Yumm74
Hachiman
10
2 / 0 / 1
5,735
574
6,254
5,173
1,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Neon8090
Khepri
8
1 / 1 / 1
5,352
535
1,430
5,635
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
VinceMoone
Apollo
7
0 / 4 / 0
4,292
429
1,897
8,577
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
0
4
1
0.13
W
Sun Wukong
Ayzeusss
Sun Wukong
2
0
1
2.5
W
Anubis
2
2
5
2.25
L
Gilgamesh
Bøuliah
Gilgamesh
2
1
0
2
L
Hachiman
Jumpe_Yumm74
Hachiman
2
0
1
2.5
L
Khepri
Neon8090
Khepri
1
1
1
1.5
W
Agni
6
0
1
6.5
W
0
0
1
0.5
L
Apollo
VinceMoone
Apollo
0
4
0
0
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
17,650
32,517
Taken
34,954
15,045
Mitigated
14,830
5,879
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,689
342
0
660
6,300
1,573
0
1,393
4,877
23,703
0
W
Sun Wukong
Ayzeusss
Sun Wukong
4,030
871
0
1,691
6,604
3,662
304
1,807
4,537
0
41,855
W
Anubis
4,025
166
0
452
5,294
2,351
0
776
4,484
43,354
0
L
Gilgamesh
Bøuliah
Gilgamesh
4,380
1,533
0
2,900
9,269
4,228
0
3,087
6,078
0
33,874
L
Hachiman
Jumpe_Yumm74
Hachiman
6,254
2,751
0
1,554
5,173
1,911
0
919
4,254
0
47,790
L
Khepri
Neon8090
Khepri
1,430
218
0
1,858
5,635
4,402
0
2,159
3,426
15,247
0
W
Agni
6,883
1,388
0
1,180
6,318
1,866
500
583
5,693
35,429
0
W
4,446
1,824
0
1,380
5,488
1,834
0
229
5,259
0
39,412
L
Apollo
VinceMoone
Apollo
1,897
968
0
2,769
8,577
2,716
54
5,310
3,029
0
21,976
W
2,382
84
234
942
8,813
5,332
0
1,334
7,425
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
25,606
295
Minions Killed
257
0
Camps Cleared
0
938,603
Distance Traveled
896,551
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,716
472
41
4
0
206,759
2
W
Sun Wukong
6,492
649
80
8
0
197,031
5
W
Anubis
6,126
613
62
6
0
179,327
0
L
Gilgamesh
5,511
551
74
7
0
188,800
0
L
Hachiman
5,735
574
89
9
0
161,805
0
L
Khepri
5,352
535
17
2
0
199,099
2
W
Agni
6,676
668
51
5
0
201,514
0
W
Neith
5,343
534
63
6
0
169,955
0
L
Apollo
4,292
429
36
4
0
140,088
0
W
Cthulhu
5,192
519
39
4
0
190,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role