Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Drac0_GomeeZ
Kuzenbo
Level 126
God Stats
3W - 2L
1,703 SR
Queue Stats
118W - 105L
1,568 Elo+
Solo
Discordia
Discordia
HiroshimaWasLit
Discordia
Level 98
God Stats
2W - 1L
1,172 SR
Queue Stats
275W - 222L
1,550 Elo+
Party 2
Thanatos
Thanatos
KatjasHaustier
Thanatos
Level 13
God Stats
3W - 3L
1,403 SR
Queue Stats
8W - 10L
1,434 Elo+
Party 2
Tiamat
Tiamat
WTP-Kelvins
Tiamat
Level 129
God Stats
28W - 29L
1,562 SR
Queue Stats
476W - 449L
1,508 Elo+
Solo
Team Averages
Level 97
1,468 SR
1,512 Elo+

VS

Team Averages
Level 129
1,580 SR
1,502 Elo+
Xbalanque
Xbalanque
LöysäLehmä
Xbalanque
Level 63
God Stats
10W - 13L
1,577 SR
Queue Stats
198W - 233L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Naapuri8
Nu Wa
Level 128
God Stats
11W - 4L
1,747 SR
Queue Stats
386W - 433L
1,478 Elo+
Party 1
Thor
Thor
Rxeus_VIII
Thor
Level 149
God Stats
8W - 4L
1,754 SR
Queue Stats
18W - 18L
1,502 Elo+
Solo
Ymir
Ymir
Skostya
Ymir
Level 158
God Stats
0W - 1L
1,321 SR
Queue Stats
16W - 14L
1,571 Elo+
Solo
Tiamat
Tiamat
ben55on1
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 359L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 0 / 1
8,895
741
8,053
9,314
3,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Drac0_GomeeZ
Kuzenbo
15
2 / 1 / 7
8,531
711
9,021
16,361
21,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
HiroshimaWasLit
Discordia
16
3 / 0 / 5
8,587
716
13,117
8,695
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
15
4 / 4 / 3
8,556
713
5,920
12,997
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
16
2 / 0 / 9
9,711
809
12,150
8,946
10,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LöysäLehmä
Xbalanque
14
0 / 2 / 1
7,915
660
11,828
12,643
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Naapuri8
Nu Wa
15
3 / 2 / 2
8,680
723
12,767
7,475
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,091
674
3,993
7,111
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
Skostya
Ymir
14
1 / 5 / 3
8,305
692
6,175
16,758
15,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
ben55on1
Tiamat
15
1 / 2 / 3
8,419
702
11,042
12,260
10,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
13
Kills
5
5
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
W
Kuzenbo
Drac0_GomeeZ
Kuzenbo
2
1
7
5.5
W
Discordia
HiroshimaWasLit
Discordia
3
0
5
5.5
W
Thanatos
4
4
3
1.38
L
Xbalanque
LöysäLehmä
Xbalanque
0
2
1
0.25
L
Nu Wa
Naapuri8
Nu Wa
3
2
2
2
L
0
2
2
0.5
L
Ymir
Skostya
Ymir
1
5
3
0.5
W
Tiamat
2
0
9
6.5
L
Tiamat
ben55on1
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,261
Damage
45,805
56,313
Taken
56,247
44,878
Mitigated
36,717
14,489
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,053
6,222
0
4,191
9,314
3,971
1,896
4,226
4,669
0
47,089
W
Kuzenbo
Drac0_GomeeZ
Kuzenbo
9,021
2,347
0
1,716
16,361
21,776
33
7,333
8,683
18,177
571
W
Discordia
HiroshimaWasLit
Discordia
13,117
855
0
500
8,695
3,256
182
4,956
3,550
40,654
0
W
Thanatos
5,920
261
0
4,197
12,997
5,315
148
7,315
5,259
0
22,276
L
Xbalanque
LöysäLehmä
Xbalanque
11,828
5,074
0
1,842
12,643
4,920
149
7,074
5,035
0
31,628
L
Nu Wa
Naapuri8
Nu Wa
12,767
4,502
0
1,410
7,475
2,772
524
4,536
2,462
46,306
0
L
3,993
827
0
815
7,111
3,005
0
3,104
3,808
0
26,484
L
Ymir
Skostya
Ymir
6,175
1,454
0
552
16,758
15,760
0
10,166
5,425
12,023
0
W
Tiamat
12,150
472
1,630
2,255
8,946
10,560
0
4,217
4,460
38,302
0
L
Tiamat
ben55on1
Tiamat
11,042
625
0
3,131
12,260
10,260
258
5,937
5,800
28,990
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
41,410
275
Minions Killed
262
0
Camps Cleared
0
1,245,545
Distance Traveled
1,120,814
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,895
741
94
8
0
226,192
0
W
Kuzenbo
8,531
711
24
2
0
266,368
0
W
Discordia
8,587
716
61
5
0
261,114
0
W
Thanatos
8,556
713
34
3
0
237,715
0
L
Xbalanque
7,915
660
62
5
0
236,624
0
L
Nu Wa
8,680
723
66
6
0
232,778
0
L
Thor
8,091
674
62
5
0
169,157
0
L
Ymir
8,305
692
17
1
0
233,061
0
W
Tiamat
9,711
809
62
5
0
254,156
4
L
Tiamat
8,419
702
55
5
0
249,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role