Player Matchup

Kuzenbo
Kuzenbo
Archydoom
Kuzenbo
Level 129
God Stats
6W - 8L
1,522 SR
Queue Stats
385W - 367L
1,554 Elo+
Solo
Susano
Susano
DonAno
Susano
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
299W - 291L
1,421 Elo+
Party 2
Horus
Horus
FunkyFrogger
Horus
Level 68
God Stats
8W - 6L
1,626 SR
Queue Stats
304W - 293L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
MrGamaoTao
Ah Puch
Level 143
God Stats
3W - 1L
1,899 SR
Queue Stats
43W - 38L
1,524 Elo+
Solo
Pele
Pele
scolius
Pele
Level 118
God Stats
10W - 3L
1,714 SR
Queue Stats
362W - 338L
1,555 Elo+
Solo
Team Averages
Level 115
1,652 SR
1,498 Elo+

VS

Team Averages
Level 109
1,571 SR
1,389 Elo+
Maui
Maui
EmasFDGod
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,255 Elo+
Party 1
Chang'e
Chang'e
MuTe-lx
Chang'e
Level 146
God Stats
2W - 1L
1,814 SR
Queue Stats
292W - 326L
1,529 Elo+
Solo
Tyr
Tyr
WelorJoy
Tyr
Level 58
God Stats
0W - 3L
1,280 SR
Queue Stats
7W - 32L
1,154 Elo+
Party 1
Thoth
Thoth
jvaiBoirTonSang
Thoth
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
56W - 51L
1,511 Elo+
Solo
Chiron
Chiron
miki36O
Chiron
Level 149
God Stats
5W - 9L
1,548 SR
Queue Stats
279W - 277L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Archydoom
Kuzenbo
16
2 / 2 / 19
9,756
976
10,066
15,558
20,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Susano
DonAno
Susano
16
10 / 2 / 9
10,106
1,011
15,162
13,156
7,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 14
9,360
936
4,453
15,015
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
MrGamaoTao
Ah Puch
14
3 / 2 / 11
8,557
856
17,994
11,404
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
scolius
Pele
16
9 / 2 / 5
9,558
956
14,564
11,010
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
1 / 4 / 7
8,062
806
5,118
13,782
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MuTe-lx
Chang'e
11
1 / 5 / 4
6,900
690
6,073
11,870
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 7 / 3
7,915
792
8,591
16,475
15,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 5 / 4
8,033
803
14,951
10,730
3,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
miki36O
Chiron
14
1 / 5 / 6
8,090
809
12,659
13,574
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
26
Kills
8
9
Deaths
26
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Archydoom
Kuzenbo
2
2
19
5.75
W
Susano
DonAno
Susano
10
2
9
7.25
L
Maui
1
4
7
1.13
W
2
1
14
9
W
Ah Puch
MrGamaoTao
Ah Puch
3
2
11
4.25
L
Chang'e
MuTe-lx
Chang'e
1
5
4
0.6
L
3
7
3
0.64
L
2
5
4
0.8
L
Chiron
miki36O
Chiron
1
5
6
0.8
W
Pele
scolius
Pele
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,239
Damage
47,392
66,143
Taken
66,431
55,478
Mitigated
42,850
29,168
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Archydoom
Kuzenbo
10,066
3,507
2,701
2,396
15,558
20,243
212
6,221
9,337
17,756
0
W
Susano
DonAno
Susano
15,162
2,646
1,584
2,108
13,156
7,413
1,700
5,403
7,753
0
25,598
L
Maui
5,118
1,308
724
1,818
13,782
12,906
0
5,108
8,674
8,496
0
W
4,453
1,970
5,976
6,400
15,015
15,342
448
5,541
9,474
562
7,472
W
Ah Puch
MrGamaoTao
Ah Puch
17,994
210
1,059
3,834
11,404
6,373
536
4,871
6,533
31,154
0
L
Chang'e
MuTe-lx
Chang'e
6,073
286
6,049
3,792
11,870
4,609
0
4,997
6,873
12,719
0
L
8,591
705
16
1,170
16,475
15,768
0
7,576
8,899
0
12,094
L
14,951
145
0
1,035
10,730
3,983
0
4,841
5,889
32,542
0
L
Chiron
miki36O
Chiron
12,659
1,714
1,496
2,195
13,574
5,584
0
5,880
7,683
0
22,830
W
Pele
scolius
Pele
14,564
3,431
892
2,218
11,010
6,107
1,280
4,106
6,904
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
39,000
108
Minions Killed
107
0
Camps Cleared
0
1,107,491
Distance Traveled
886,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,756
976
12
1
0
216,102
0
W
Susano
10,106
1,011
26
3
0
217,076
0
L
Maui
8,062
806
8
1
0
177,511
0
W
Horus
9,360
936
10
1
0
225,749
0
W
Ah Puch
8,557
856
30
3
0
227,594
0
L
Chang'e
6,900
690
17
2
0
168,017
0
L
Tyr
7,915
792
10
1
0
190,686
0
L
Thoth
8,033
803
47
5
0
170,346
0
L
Chiron
8,090
809
25
3
0
180,144
0
W
Pele
9,558
956
30
3
0
220,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role