Player Matchup

Anubis
Anubis
Silver III
Bigsurge3528526
Anubis
Silver III
Level 136
God Stats
67W - 71L
1,439 SR
Queue Stats
828W - 833L
949 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
KimbopKimchi
Kuzenbo
Silver II
Level 124
God Stats
68W - 80L
1,458 SR
Queue Stats
322W - 339L
908 MMR
Solo
Amaterasu
Amaterasu
Silver III
LennethRune
Amaterasu
Silver III
Level 142
God Stats
45W - 40L
1,576 SR
Queue Stats
82W - 100L
916 MMR
Solo
Chiron
Chiron
Silver II
Patiurko
Chiron
Silver II
Level 159
God Stats
4W - 3L
1,726 SR
Queue Stats
127W - 134L
948 MMR
Solo
Thanatos
Thanatos
Silver III
SpRRimuruTempest
Thanatos
Silver III
Level 125
God Stats
4W - 3L
1,339 SR
Queue Stats
121W - 151L
883 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,508 SR
921 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,475 SR
1,062 MMR
Geb
Geb
Silver V
 
Geb
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver V
AusterHund97114
Artemis
Silver V
Level 67
God Stats
0W - 4L
1,302 SR
Queue Stats
97W - 108L
971 MMR
Party 1
Shiva
Shiva
Silver IV
BukuFadez
Shiva
Silver IV
Level 89
God Stats
22W - 34L
1,489 SR
Queue Stats
33W - 54L
986 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
b3astlyrampag3
Ao Kuang
Silver II
Level 128
God Stats
4W - 4L
1,590 SR
Queue Stats
239W - 253L
973 MMR
Solo
Janus
Janus
Silver III
mushy_selenium7
Janus
Silver III
Level 118
God Stats
10W - 11L
1,493 SR
Queue Stats
106W - 117L
881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,108
822
1,929
3,139
1,445
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
KimbopKimchi
Kuzenbo
6
0 / 0 / 2
4,077
815
2,374
3,731
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
LennethRune
Amaterasu
7
1 / 1 / 0
4,249
850
2,025
4,362
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Patiurko
Chiron
6
2 / 0 / 0
3,911
782
3,467
2,900
851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 0
4,045
809
1,484
3,929
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AgniAtlasSun WukongJormungandr

VS

Bans
DanzaburouBacchusKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,158
632
1,028
4,142
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,060
612
1,529
3,752
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
BukuFadez
Shiva
6
1 / 1 / 0
3,563
713
1,756
4,264
2,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
7
2 / 0 / 1
3,863
773
2,772
4,702
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
1 / 2 / 0
2,956
591
452
1,949
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
0
1
0
0
W
0
2
2
0.5
L
Shiva
BukuFadez
Shiva
1
1
0
1
W
Kuzenbo
KimbopKimchi
Kuzenbo
0
0
2
1
W
Amaterasu
LennethRune
Amaterasu
1
1
0
1
W
Chiron
Patiurko
Chiron
2
0
0
2
W
2
1
0
2
L
Ao Kuang
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
7,537
18,061
Taken
18,809
7,476
Mitigated
7,410
8,777
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,028
81
0
584
4,142
2,354
0
948
3,194
6,951
0
L
1,529
566
0
627
3,752
1,181
0
1,426
2,326
0
15,494
W
1,929
205
0
966
3,139
1,445
815
1,680
1,453
28,892
0
L
Shiva
BukuFadez
Shiva
1,756
284
0
706
4,264
2,489
0
0
4,264
0
12,936
W
Kuzenbo
KimbopKimchi
Kuzenbo
2,374
1,080
58
1,986
3,731
2,282
4
627
3,104
9,877
0
W
Amaterasu
LennethRune
Amaterasu
2,025
986
0
2,212
4,362
1,674
0
873
3,489
0
20,345
W
Chiron
Patiurko
Chiron
3,467
1,609
24
1,103
2,900
851
0
401
2,499
0
23,168
W
1,484
197
0
2,428
3,929
1,224
0
633
3,264
0
15,990
L
Ao Kuang
2,772
812
0
1,716
4,702
1,082
0
1,134
3,568
15,504
0
L
452
0
0
360
1,949
304
0
795
1,154
7,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,390
Gold Earned
16,600
157
Minions Killed
98
0
Camps Cleared
0
526,114
Distance Traveled
471,731
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,158
632
15
3
0
100,448
0
L
Artemis
3,060
612
23
5
0
104,163
0
W
Anubis
4,108
822
42
8
0
83,679
0
L
Shiva
3,563
713
16
3
0
97,594
0
W
Kuzenbo
4,077
815
15
3
0
104,456
2
W
Amaterasu
4,249
850
31
6
0
110,311
1
W
Chiron
3,911
782
40
8
0
107,810
1
W
Thanatos
4,045
809
29
6
0
119,858
0
L
Ao Kuang
3,863
773
30
6
0
123,135
0
L
Janus
2,956
591
14
3
0
46,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role