Player Matchup

Bellona
Bellona
Gold IV
LEGENDS1998
Bellona
Gold IV
Level 104
God Stats
3W - 3L
1,708 SR
Queue Stats
60W - 65L
1,403 MMR
Party 1
Skadi
Skadi
Gold IV
MidgardsSlongen
Skadi
Gold IV
Level 128
God Stats
208W - 154L
1,607 SR
Queue Stats
1,036W - 1,044L
1,444 MMR
Solo
Janus
Janus
Gold III
Remainderyears
Janus
Gold III
Level 101
God Stats
6W - 7L
1,421 SR
Queue Stats
109W - 124L
1,471 MMR
Solo
Bakasura
Bakasura
Gold IV
andreas_hoybye
Bakasura
Gold IV
Level 105
God Stats
27W - 11L
1,627 SR
Queue Stats
183W - 190L
1,471 MMR
Solo
Geb
Geb
Gold III
jamaikol797
Geb
Gold III
Level 125
God Stats
17W - 11L
1,786 SR
Queue Stats
192W - 190L
1,411 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,630 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,516 SR
1,461 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Akаgаmi
Hun Batz
Gold IV
Level 129
God Stats
8W - 13L
1,468 SR
Queue Stats
884W - 886L
1,469 MMR
Solo
Athena
Athena
Gold IV
XTreMe x STyLe
Athena
Gold IV
Level 138
God Stats
7W - 6L
1,637 SR
Queue Stats
85W - 85L
1,409 MMR
Solo
Ra
Ra
Gold IV
meme32w2
Ra
Gold IV
Level 115
God Stats
89W - 84L
1,476 SR
Queue Stats
277W - 297L
1,469 MMR
Solo
Danzaburou
Danzaburou
Silver IV
silentBang360
Danzaburou
Silver IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LEGENDS1998
Bellona
6
1 / 0 / 0
4,136
827
1,729
3,174
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,366
673
1,787
1,749
466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,776
755
808
1,646
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
7
1 / 0 / 0
3,868
774
1,144
4,005
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,399
680
951
3,019
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorBastetKaliAo Kuang

VS

Bans
ThanatosAgniRavanaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 1 / 0
3,110
622
1,001
3,554
1,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Akаgаmi
Hun Batz
6
0 / 1 / 0
3,424
685
1,503
4,413
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,917
583
514
1,487
837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,616
723
1,065
1,815
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
silentBang360
Danzaburou
6
0 / 0 / 0
3,734
747
1,572
3,028
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Hun Batz
Akаgаmi
Hun Batz
0
1
0
0
W
Bellona
LEGENDS1998
Bellona
1
0
0
1
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Bakasura
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Danzaburou
silentBang360
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,419
Damage
5,655
13,593
Taken
14,297
6,045
Mitigated
5,080
5,610
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,001
390
0
888
3,554
1,501
0
0
3,554
0
6,410
L
Hun Batz
Akаgаmi
Hun Batz
1,503
600
0
2,564
4,413
1,278
0
156
4,043
0
17,931
W
Bellona
LEGENDS1998
Bellona
1,729
872
0
1,702
3,174
2,247
0
0
3,174
0
16,197
W
1,787
785
0
500
1,749
466
0
238
1,511
0
21,268
W
808
0
0
750
1,646
441
0
623
1,023
24,251
0
L
514
252
0
1,002
1,487
837
0
238
1,249
3,678
0
W
Bakasura
1,144
892
0
1,231
4,005
1,269
0
442
3,563
0
12,845
W
951
115
0
1,427
3,019
1,622
0
276
2,743
6,206
0
L
1,065
261
120
652
1,815
566
0
570
1,177
25,507
0
L
Danzaburou
silentBang360
Danzaburou
1,572
1,018
0
1,819
3,028
898
0
713
2,315
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
16,801
166
Minions Killed
149
0
Camps Cleared
0
550,139
Distance Traveled
485,097
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,110
622
20
4
0
120,287
0
L
Hun Batz
3,424
685
35
7
0
115,877
0
W
Bellona
4,136
827
28
6
0
105,087
2
W
Skadi
3,366
673
41
8
0
90,597
0
W
Janus
3,776
755
44
9
0
106,853
0
L
Athena
2,917
583
8
2
0
44,521
0
W
Bakasura
3,868
774
47
9
0
139,317
0
W
Geb
3,399
680
6
1
0
108,285
0
L
Ra
3,616
723
43
9
0
107,433
0
L
Danzaburou
3,734
747
43
9
0
96,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role