Player Matchup

Shiva
Shiva
Silver V
Kyle10fs
Shiva
Silver V
Level 127
God Stats
2W - 4L
1,794 SR
Queue Stats
162W - 190L
634 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
PORGIY1285
Baron Samedi
Silver II
Level 124
God Stats
7W - 13L
1,436 SR
Queue Stats
84W - 108L
1,059 MMR
Party 1
The Morrigan
The Morrigan
Silver IV
Rοβεevee
The Morrigan
Silver IV
Level 121
God Stats
2W - 10L
1,427 SR
Queue Stats
29W - 58L
746 MMR
Solo
Freya
Freya
Silver V
Viablevelea
Freya
Silver V
Level 170
God Stats
158W - 179L
1,429 SR
Queue Stats
241W - 283L
536 MMR
Solo
Horus
Horus
Bronze I
biralachana
Horus
Bronze I
Level 92
God Stats
13W - 14L
1,594 SR
Queue Stats
110W - 158L
442 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,536 SR
683 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,531 SR
691 MMR
Anubis
Anubis
Silver III
Disc0mbobul8ted
Anubis
Silver III
Level 159
God Stats
3W - 2L
1,508 SR
Queue Stats
218W - 236L
655 MMR
Solo
Danzaburou
Danzaburou
Silver V
Hechizero1121
Danzaburou
Silver V
Level 64
God Stats
3W - 0L
1,814 SR
Queue Stats
17W - 33L
857 MMR
Solo
Sobek
Sobek
Silver IV
HotGirlFishy
Sobek
Silver IV
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 183L
667 MMR
Solo
Janus
Janus
Bronze I
chargrange
Janus
Bronze I
Level 107
God Stats
10W - 16L
1,382 SR
Queue Stats
179W - 205L
489 MMR
Solo
Thor
Thor
Silver III
thisisjimmy2
Thor
Silver III
Level 138
God Stats
10W - 18L
1,451 SR
Queue Stats
225W - 246L
785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kyle10fs
Shiva
17
8 / 7 / 2
10,887
640
14,093
21,637
14,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PORGIY1285
Baron Samedi
16
7 / 3 / 6
9,985
587
16,312
13,817
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Rοβεevee
The Morrigan
14
1 / 8 / 6
8,392
494
6,607
14,009
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 1
7,944
467
10,447
15,638
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 3 / 6
7,949
468
3,903
16,736
14,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
SkadiIzanamiHerculesHera

VS

Bans
KaliAo KuangBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 5 / 4
12,423
731
20,443
15,510
8,307
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hechizero1121
Danzaburou
14
2 / 2 / 3
8,504
500
7,741
11,142
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 8
8,129
478
6,124
15,491
12,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
15
2 / 4 / 8
8,920
525
6,010
9,555
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 12
9,523
560
11,918
19,581
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
19
Kills
25
25
Deaths
19
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
16
5
4
3.6
W
Danzaburou
Hechizero1121
Danzaburou
2
2
3
1.75
W
2
3
8
2
L
Shiva
Kyle10fs
Shiva
8
7
2
1.29
L
Baron Samedi
PORGIY1285
Baron Samedi
7
3
6
3.33
L
The Morrigan
Rοβεevee
The Morrigan
1
8
6
0.5
L
3
4
1
0.88
L
0
3
6
1
W
Janus
2
4
8
1.5
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,362
Damage
52,236
81,837
Taken
71,279
46,431
Mitigated
36,717
24,078
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,443
1,226
0
6,917
15,510
8,307
494
5,286
10,224
91,046
0
W
Danzaburou
Hechizero1121
Danzaburou
7,741
3,657
0
4,298
11,142
4,362
893
7,517
3,625
0
56,483
W
6,124
425
0
3,587
15,491
12,316
0
8,792
6,699
20,431
0
L
Shiva
Kyle10fs
Shiva
14,093
2,717
0
4,284
21,637
14,137
864
8,592
12,951
161
77,182
L
Baron Samedi
PORGIY1285
Baron Samedi
16,312
1,095
1,517
3,672
13,817
6,914
530
7,425
6,336
73,109
0
L
The Morrigan
Rοβεevee
The Morrigan
6,607
1,170
0
4,354
14,009
5,184
0
5,206
8,691
66,676
1,311
L
10,447
3,555
0
3,788
15,638
6,082
184
3,732
11,880
53,955
0
L
3,903
1,674
1,200
5,263
16,736
14,114
16
7,244
9,402
0
15,365
W
Janus
6,010
537
0
500
9,555
3,808
180
4,449
5,106
64,294
0
W
11,918
4,499
0
6,450
19,581
7,924
0
7,547
12,034
0
67,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
47,499
401
Minions Killed
420
0
Camps Cleared
0
1,555,326
Distance Traveled
1,615,675
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,423
731
120
7
0
285,512
1
W
Danzaburou
8,504
500
78
5
0
301,857
0
W
Sobek
8,129
478
19
1
0
372,582
5
L
Shiva
10,887
640
108
6
0
302,843
0
L
Baron Samedi
9,985
587
110
6
0
291,034
0
L
The Morrigan
8,392
494
96
6
0
304,609
3
L
Freya
7,944
467
66
4
0
321,493
0
L
Horus
7,949
468
21
1
0
335,347
5
W
Janus
8,920
525
116
7
0
304,663
6
W
Thor
9,523
560
87
5
0
351,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role