Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
N3ph4St3
Bacchus
Level 102
God Stats
30W - 38L
1,467 SR
Queue Stats
603W - 848L
1,274 Elo+
Solo
Kukulkan
Kukulkan
thegensta
Kukulkan
Level 65
God Stats
3W - 3L
1,171 SR
Queue Stats
22W - 30L
1,187 Elo+
Solo
Team Averages
Level 92
1,379 SR
1,320 Elo+

VS

Team Averages
Level 91
1,466 SR
1,396 Elo+
Gilgamesh
Gilgamesh
CapBize354
Gilgamesh
Level 108
God Stats
31W - 9L
1,647 SR
Queue Stats
94W - 58L
1,551 Elo+
Solo
Izanami
Izanami
KUBS-94
Izanami
Level 98
God Stats
1W - 2L
1,201 SR
Queue Stats
143W - 187L
1,213 Elo+
Solo
Merlin
Merlin
enricolsss33
Merlin
Level 66
God Stats
109W - 99L
1,551 SR
Queue Stats
141W - 141L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 5 / 1
9,485
730
8,248
8,816
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
N3ph4St3
Bacchus
10
1 / 1 / 3
8,707
670
4,420
7,503
8,584
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
thegensta
Kukulkan
14
1 / 1 / 3
9,680
745
10,438
5,877
2,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CapBize354
Gilgamesh
13
3 / 1 / 4
9,754
750
7,829
10,840
5,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
KUBS-94
Izanami
12
1 / 4 / 5
9,312
716
4,936
12,432
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
12
3 / 2 / 3
9,906
762
6,345
9,017
4,253
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
7
7
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
1
1.1
W
Gilgamesh
CapBize354
Gilgamesh
3
1
4
5
W
Izanami
KUBS-94
Izanami
1
4
5
0.88
L
Bacchus
N3ph4St3
Bacchus
1
1
3
2.5
W
Merlin
3
2
3
2.25
L
Kukulkan
thegensta
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
19,110
22,196
Taken
32,289
14,246
Mitigated
14,025
2,485
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,248
3,506
0
0
8,816
3,298
0
2,652
6,164
0
17,340
W
Gilgamesh
CapBize354
Gilgamesh
7,829
1,487
0
3,352
10,840
5,049
93
5,048
5,792
0
32,346
W
Izanami
KUBS-94
Izanami
4,936
2,794
317
2,468
12,432
4,723
439
5,892
6,540
0
35,199
L
Bacchus
N3ph4St3
Bacchus
4,420
325
0
2,336
7,503
8,584
0
2,272
5,231
16,278
0
W
Merlin
6,345
272
351
467
9,017
4,253
248
4,620
4,397
37,527
0
L
Kukulkan
thegensta
Kukulkan
10,438
528
0
149
5,877
2,364
0
1,895
3,982
55,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
28,972
116
Minions Killed
133
0
Camps Cleared
0
609,102
Distance Traveled
676,912
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,485
730
13
1
0
154,537
1
W
Gilgamesh
9,754
750
40
3
0
243,834
5
W
Izanami
9,312
716
55
4
0
211,634
0
L
Bacchus
8,707
670
15
1
0
217,429
0
W
Merlin
9,906
762
38
3
0
221,444
6
L
Kukulkan
9,680
745
88
7
0
237,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role