Player Matchup

Charon
Charon
NymphoSamurai
Charon
Level 69
God Stats
28W - 20L
1,531 SR
Queue Stats
240W - 205L
1,473 Elo+
Solo
Neith
Neith
Queen-of-Toxic
Neith
Level 146
God Stats
5W - 4L
1,381 SR
Queue Stats
51W - 50L
1,589 Elo+
Solo
Sol
Sol
Scorpian070707
Sol
Level 122
God Stats
1W - 5L
1,107 SR
Queue Stats
245W - 211L
1,547 Elo+
Solo
Freya
Freya
Tetrevus
Freya
Level 194
God Stats
5W - 7L
1,439 SR
Queue Stats
721W - 746L
1,486 Elo+
Solo
Hercules
Hercules
pedrofrituras
Hercules
Level 160
God Stats
3W - 2L
1,505 SR
Queue Stats
175W - 123L
1,541 Elo+
Solo
Team Averages
Level 138
1,393 SR
1,527 Elo+

VS

Team Averages
Level 149
1,508 SR
1,539 Elo+
Bacchus
Bacchus
Babazooky
Bacchus
Level 83
God Stats
23W - 11L
1,732 SR
Queue Stats
306W - 281L
1,541 Elo+
Solo
Osiris
Osiris
Dany316
Osiris
Level 154
God Stats
3W - 7L
1,211 SR
Queue Stats
291W - 278L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
SC Fade
Tsukuyomi
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
324W - 295L
1,558 Elo+
Solo
Anhur
Anhur
WoopsiPeepwpsi
Anhur
Level 226
God Stats
51W - 51L
1,577 SR
Queue Stats
219W - 207L
1,537 Elo+
Solo
Janus
Janus
iCompRed
Janus
Level 129
God Stats
7W - 9L
1,519 SR
Queue Stats
250W - 244L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,265
486
3,508
7,123
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 3 / 1
8,479
499
5,075
10,344
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 0 / 1
10,673
628
5,168
11,474
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Tetrevus
Freya
13
1 / 6 / 1
8,229
484
5,150
14,611
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
pedrofrituras
Hercules
16
2 / 2 / 0
10,203
600
9,901
18,319
15,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babazooky
Bacchus
14
0 / 0 / 3
7,861
462
4,104
12,403
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Dany316
Osiris
15
3 / 1 / 1
8,419
495
12,561
17,886
25,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SC Fade
Tsukuyomi
15
4 / 4 / 3
8,946
526
11,032
16,449
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,931
290
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
iCompRed
Janus
16
5 / 1 / 1
9,776
575
8,354
7,000
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
12
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Babazooky
Bacchus
0
0
3
1.5
L
Osiris
Dany316
Osiris
3
1
1
3.5
W
1
1
3
2.5
W
0
3
1
0.17
L
Tsukuyomi
SC Fade
Tsukuyomi
4
4
3
1.38
W
2
0
1
2.5
W
Freya
Tetrevus
Freya
1
6
1
0.25
L
0
0
0
0
L
Janus
iCompRed
Janus
5
1
1
5.5
W
Hercules
pedrofrituras
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
36,051
61,871
Taken
53,738
34,968
Mitigated
50,365
25,632
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Babazooky
Bacchus
4,104
144
0
1,041
12,403
14,592
0
2,586
9,817
40,651
0
L
Osiris
Dany316
Osiris
12,561
4,069
0
3,136
17,886
25,036
0
3,277
14,609
0
65,224
W
3,508
574
0
1,518
7,123
5,198
372
2,930
4,193
17,176
0
W
5,075
1,547
0
1,654
10,344
3,857
754
3,462
6,882
0
70,314
L
Tsukuyomi
SC Fade
Tsukuyomi
11,032
3,676
0
6,266
16,449
7,710
0
3,628
12,821
0
83,448
W
5,168
2,163
0
9,039
11,474
4,717
139
1,607
9,867
116,883
0
W
Freya
Tetrevus
Freya
5,150
1,662
0
4,929
14,611
5,230
35
3,829
10,596
57,311
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
iCompRed
Janus
8,354
153
0
250
7,000
3,027
0
4,335
2,665
79,832
0
W
Hercules
pedrofrituras
Hercules
9,901
4,213
0
8,492
18,319
15,966
86
630
15,953
0
88,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
39,933
554
Minions Killed
421
0
Camps Cleared
0
1,580,754
Distance Traveled
1,420,510
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,861
462
65
4
0
365,129
6
L
Osiris
8,419
495
86
5
0
311,542
0
W
Charon
8,265
486
15
1
0
277,172
0
W
Neith
8,479
499
119
7
0
304,869
2
L
Tsukuyomi
8,946
526
121
7
0
381,628
2
W
Sol
10,673
628
158
9
0
311,924
0
W
Freya
8,229
484
109
6
0
316,917
0
L
Anhur
4,931
290
0
0
0
1,773
0
L
Janus
9,776
575
149
9
0
360,438
0
W
Hercules
10,203
600
153
9
0
369,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role