Player Matchup

Jormungandr
Jormungandr
Donnievitooo
Jormungandr
Level 108
God Stats
16W - 7L
1,539 SR
Queue Stats
543W - 551L
1,478 Elo+
Solo
Persephone
Persephone
apolloprod
Persephone
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 122L
1,446 Elo+
Solo
Anhur
Anhur
kinkygodzz
Anhur
Level 109
God Stats
1W - 3L
1,124 SR
Queue Stats
405W - 415L
1,406 Elo+
Solo
He Bo
He Bo
pepper002
He Bo
Level 82
God Stats
4W - 3L
1,783 SR
Queue Stats
226W - 197L
1,484 Elo+
Solo
Bacchus
Bacchus
vikkileigh
Bacchus
Level 42
God Stats
1W - 0L
1,479 SR
Queue Stats
8W - 23L
1,270 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,417 Elo+

VS

Team Averages
Level 64
1,580 SR
1,426 Elo+
Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dafander
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,219 Elo+
Solo
Arachne
Arachne
JeanCouch
Arachne
Level 25
God Stats
1W - 1L
1,697 SR
Queue Stats
64W - 59L
1,480 Elo+
Solo
Hades
Hades
umai_s
Hades
Level 29
God Stats
2W - 5L
1,703 SR
Queue Stats
149W - 235L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Donnievitooo
Jormungandr
14
4 / 1 / 6
8,127
903
6,920
9,524
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
apolloprod
Persephone
12
1 / 2 / 7
7,343
816
6,554
6,217
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
2 / 3 / 4
7,112
790
3,416
7,856
2,889
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
pepper002
He Bo
15
4 / 2 / 5
8,106
901
8,670
6,038
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
vikkileigh
Bacchus
13
1 / 2 / 7
7,683
854
828
9,291
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 4 / 0
7,471
830
7,775
9,569
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
 
Chronos
13
0 / 3 / 4
6,347
705
6,107
7,760
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Dafander
Mercury
12
1 / 4 / 1
6,185
687
3,638
6,490
2,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
JeanCouch
Arachne
14
2 / 2 / 2
6,557
729
5,820
5,806
3,797
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
umai_s
Hades
5
0 / 0 / 0
5,176
575
0
167
49
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
12
Kills
7
10
Deaths
13
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
0
1
L
Chronos
 
Chronos
0
3
4
0.67
L
Mercury
Dafander
Mercury
1
4
1
0.38
W
Jormungandr
Donnievitooo
Jormungandr
4
1
6
7
L
Arachne
JeanCouch
Arachne
2
2
2
1.5
W
Persephone
apolloprod
Persephone
1
2
7
2.25
W
Anhur
2
3
4
1.33
W
He Bo
pepper002
He Bo
4
2
5
3.25
L
Hades
umai_s
Hades
0
0
0
0
W
Bacchus
vikkileigh
Bacchus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
23,340
38,926
Taken
29,792
29,658
Mitigated
13,795
15,219
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,775
2,842
182
1,975
9,569
4,084
0
7,621
1,698
0
18,335
L
Chronos
 
Chronos
6,107
1,191
351
1,772
7,760
3,261
0
5,492
1,953
14,082
0
L
Mercury
Dafander
Mercury
3,638
534
161
351
6,490
2,604
0
4,509
1,860
0
7,265
W
Jormungandr
Donnievitooo
Jormungandr
6,920
846
130
3,363
9,524
7,922
45
1,063
8,461
19,166
0
L
Arachne
JeanCouch
Arachne
5,820
3,410
717
1,217
5,806
3,797
0
3,948
1,457
0
8,210
W
Persephone
apolloprod
Persephone
6,554
650
531
1,844
6,217
2,639
330
2,286
3,850
16,494
0
W
Anhur
3,416
976
1,240
2,046
7,856
2,889
1,951
700
7,026
0
8,866
W
He Bo
pepper002
He Bo
8,670
1,062
2,008
1,932
6,038
2,419
122
961
5,077
19,557
0
L
Hades
umai_s
Hades
0
0
0
0
167
49
0
129
0
0
0
W
Bacchus
vikkileigh
Bacchus
828
106
386
1,739
9,291
13,789
414
1,097
8,113
5,845
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
31,736
106
Minions Killed
49
0
Camps Cleared
0
807,081
Distance Traveled
700,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,471
830
23
3
0
153,154
0
L
Chronos
6,347
705
10
1
0
169,149
0
L
Mercury
6,185
687
7
1
0
186,870
0
W
Jormungandr
8,127
903
22
2
0
176,009
0
L
Arachne
6,557
729
9
1
0
173,907
0
W
Persephone
7,343
816
16
2
0
163,309
0
W
Anhur
7,112
790
22
2
0
155,203
0
W
He Bo
8,106
901
36
4
0
166,205
0
L
Hades
5,176
575
0
0
0
17,286
0
W
Bacchus
7,683
854
10
1
0
146,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role