Player Matchup

Zeus
Zeus
Aladon96
Zeus
Level 172
God Stats
19W - 22L
1,283 SR
Queue Stats
324W - 336L
1,496 Elo+
Solo
Nu Wa
Nu Wa
ChepoYogui
Nu Wa
Level 143
God Stats
259W - 262L
1,516 SR
Queue Stats
352W - 396L
1,492 Elo+
Solo
Medusa
Medusa
Daleboy_3000
Medusa
Level 129
God Stats
11W - 2L
1,644 SR
Queue Stats
74W - 73L
1,489 Elo+
Solo
Thanatos
Thanatos
RampageRaptor
Thanatos
Level 158
God Stats
1W - 1L
1,507 SR
Queue Stats
70W - 96L
1,487 Elo+
Solo
Cerberus
Cerberus
Yyyysss
Cerberus
Level 44
God Stats
1W - 2L
1,277 SR
Queue Stats
120W - 131L
1,526 Elo+
Solo
Team Averages
Level 129
1,445 SR
1,498 Elo+

VS

Team Averages
Level 100
1,571 SR
1,516 Elo+
Zeus
Zeus
Doc-Okocha
Zeus
Level 143
God Stats
5W - 9L
1,530 SR
Queue Stats
228W - 260L
1,574 Elo+
Solo
Artemis
Artemis
Fluffy0770wolf
Artemis
Level 66
God Stats
7W - 5L
1,770 SR
Queue Stats
111W - 115L
1,503 Elo+
Solo
Thor
Thor
antman1234101
Thor
Level 105
God Stats
1W - 4L
1,377 SR
Queue Stats
49W - 69L
1,409 Elo+
Solo
Charon
Charon
kirg2004
Charon
Level 87
God Stats
2W - 4L
1,420 SR
Queue Stats
251W - 228L
1,596 Elo+
Solo
Achilles
Achilles
tborgesf
Achilles
Level 98
God Stats
3W - 4L
1,760 SR
Queue Stats
124W - 111L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 0 / 2
6,061
1,212
5,749
1,664
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
11
0 / 0 / 5
5,785
1,157
4,253
2,871
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
10
0 / 0 / 2
5,451
1,090
1,922
1,936
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
RampageRaptor
Thanatos
10
2 / 1 / 1
5,825
1,165
2,815
2,786
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Yyyysss
Cerberus
10
1 / 1 / 2
5,578
1,116
2,580
6,411
4,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

396

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,608
1,122
2,825
2,113
430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,578
1,116
3,608
4,764
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 1
5,575
1,115
2,742
5,834
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
kirg2004
Charon
11
0 / 0 / 2
6,109
1,222
4,537
7,192
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
tborgesf
Achilles
9
0 / 0 / 0
4,844
969
0
82
47

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
5
Kills
2
2
Deaths
5
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
0
2
3
W
Nu Wa
0
0
5
2.5
W
Medusa
0
0
2
1
L
1
1
1
1.5
L
0
1
1
0.5
W
Thanatos
RampageRaptor
Thanatos
2
1
1
2.5
W
Cerberus
Yyyysss
Cerberus
1
1
2
2
L
1
3
1
0.5
L
Charon
kirg2004
Charon
0
0
2
1
L
Achilles
tborgesf
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,319
Damage
13,712
15,668
Taken
19,985
7,483
Mitigated
8,152
3,156
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,749
388
0
0
1,664
501
0
707
957
9,593
0
W
Nu Wa
4,253
2,126
0
0
2,871
993
0
1,402
1,469
17,055
0
W
Medusa
1,922
844
0
100
1,936
699
0
1,130
656
0
13,946
L
2,825
438
0
176
2,113
430
0
1,699
406
11,616
0
L
3,608
932
0
834
4,764
1,149
0
3,234
1,252
0
15,687
W
Thanatos
RampageRaptor
Thanatos
2,815
265
134
1,532
2,786
1,054
0
1,221
1,415
0
5,387
W
Cerberus
Yyyysss
Cerberus
2,580
58
0
1,390
6,411
4,236
0
2,768
3,643
5,381
0
L
2,742
742
0
0
5,834
1,708
0
3,315
2,439
0
11,238
L
Charon
kirg2004
Charon
4,537
728
0
576
7,192
4,818
0
3,704
3,156
11,872
134
L
Achilles
tborgesf
Achilles
0
0
0
0
82
47
0
82
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
27,714
115
Minions Killed
91
5
Camps Cleared
3
479,803
Distance Traveled
314,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,061
1,212
27
5
3
97,150
0
W
Nu Wa
5,785
1,157
32
6
0
95,538
0
W
Medusa
5,451
1,090
32
6
1
86,970
0
L
Zeus
5,608
1,122
20
4
2
46,966
0
L
Artemis
5,578
1,116
49
10
1
89,328
0
W
Thanatos
5,825
1,165
11
2
1
94,251
0
W
Cerberus
5,578
1,116
13
3
0
105,894
0
L
Thor
5,575
1,115
13
3
0
75,920
0
L
Charon
6,109
1,222
9
2
0
101,946
0
L
Achilles
4,844
969
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role