Player Matchup

Sun Wukong
Sun Wukong
Deinof
Sun Wukong
Level 78
God Stats
12W - 9L
1,624 SR
Queue Stats
196W - 182L
1,528 Elo+
Solo
Hachiman
Hachiman
NADR0L
Hachiman
Level 5
God Stats
2W - 5L
1,362 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 1
Anubis
Anubis
colonelle
Anubis
Level 86
God Stats
2W - 5L
1,362 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 1
Team Averages
Level 56
1,449 SR
1,427 Elo+

VS

Team Averages
Level 75
1,405 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
Rosetail
Kumbhakarna
Level 124
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Selcuk6794
Neith
Level 93
God Stats
265W - 277L
1,436 SR
Queue Stats
265W - 277L
1,481 Elo+
Solo
Ra
Ra
xSilverNerox
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deinof
Sun Wukong
14
3 / 0 / 10
11,503
767
11,292
15,825
17,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
NADR0L
Hachiman
15
2 / 3 / 8
11,495
766
8,471
11,008
4,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
colonelle
Anubis
17
8 / 2 / 5
12,911
861
15,329
15,691
8,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Rosetail
Kumbhakarna
13
2 / 4 / 2
10,169
678
8,153
19,168
20,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
1 / 4 / 3
10,653
710
11,419
11,976
4,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 2
10,650
710
12,256
10,668
4,196
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Deinof
Sun Wukong
3
0
10
8
W
Hachiman
NADR0L
Hachiman
2
3
8
2
L
Kumbhakarna
Rosetail
Kumbhakarna
2
4
2
0.75
L
Neith
1
4
3
0.63
W
Anubis
colonelle
Anubis
8
2
5
5.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,092
Damage
31,828
42,524
Taken
41,812
30,183
Mitigated
29,296
15,244
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Deinof
Sun Wukong
11,292
1,224
0
4,635
15,825
17,022
641
4,745
10,929
0
43,427
W
Hachiman
NADR0L
Hachiman
8,471
5,126
0
1,154
11,008
4,547
1,325
7,388
3,492
0
35,334
L
Kumbhakarna
Rosetail
Kumbhakarna
8,153
256
242
1,155
19,168
20,696
44
5,727
13,441
25,367
618
L
Neith
11,419
4,973
0
2,154
11,976
4,404
911
5,357
6,619
0
57,105
W
Anubis
colonelle
Anubis
15,329
1,182
0
9,455
15,691
8,614
1,028
7,393
8,149
71,829
0
L
12,256
1,415
1,505
2,683
10,668
4,196
412
4,397
6,271
44,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
31,472
186
Minions Killed
153
0
Camps Cleared
0
817,754
Distance Traveled
763,357
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,503
767
38
3
0
297,999
5
W
Hachiman
11,495
766
41
3
0
269,829
0
L
Kumbhakarna
10,169
678
20
1
0
301,037
0
L
Neith
10,653
710
75
5
0
207,649
0
W
Anubis
12,911
861
107
7
0
249,926
3
L
Ra
10,650
710
58
4
0
254,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role