Player Matchup

Pele
Pele
Crιdσυ
Pele
Level 159
God Stats
3W - 3L
1,657 SR
Queue Stats
162W - 148L
1,535 Elo+
Solo
Thanatos
Thanatos
EYAL123452345
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Manu41
Skadi
Level 156
God Stats
2W - 1L
1,585 SR
Queue Stats
115W - 119L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Sayziel
Baron Samedi
Level 122
God Stats
14W - 9L
1,813 SR
Queue Stats
381W - 354L
1,490 Elo+
Solo
Tiamat
Tiamat
taboochips
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 104
1,611 SR
1,516 Elo+

VS

Team Averages
Level 99
1,513 SR
1,546 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DoomMainHere
Ullr
Level 120
God Stats
21W - 18L
1,565 SR
Queue Stats
98W - 79L
1,517 Elo+
Solo
Khepri
Khepri
TastefulNut
Khepri
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 185L
1,547 Elo+
Party 1
Susano
Susano
TheRealSbeve
Susano
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 100L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 3 / 1
6,979
698
6,870
9,805
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
EYAL123452345
Thanatos
8
0 / 6 / 1
4,742
474
1,134
6,462
2,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Manu41
Skadi
9
0 / 1 / 2
5,255
526
2,271
5,717
1,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sayziel
Baron Samedi
8
1 / 3 / 2
5,555
556
3,175
7,794
5,628
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
taboochips
Tiamat
8
0 / 3 / 0
4,621
462
2,192
6,969
3,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 0 / 5
6,893
689
4,220
5,112
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
 
Sol
11
2 / 2 / 1
6,363
636
5,245
4,756
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 1
7,903
790
4,991
5,146
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
10
1 / 0 / 7
6,159
616
2,876
5,179
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
12
6 / 1 / 3
7,118
712
6,898
8,725
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
16
16
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
5
3.5
W
Sol
 
Sol
2
2
1
1.25
L
Pele
3
3
1
1.17
W
6
1
1
6.5
L
Thanatos
EYAL123452345
Thanatos
0
6
1
0.08
L
Skadi
Manu41
Skadi
0
1
2
1
L
Baron Samedi
Sayziel
Baron Samedi
1
3
2
0.67
W
Khepri
1
0
7
4.5
W
Susano
6
1
3
7.5
L
Tiamat
taboochips
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
24,230
36,747
Taken
28,918
16,435
Mitigated
12,606
12,571
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,220
285
0
1,408
5,112
1,891
808
1,468
3,644
59,359
0
W
Sol
 
Sol
5,245
1,979
0
2,321
4,756
1,963
1,147
1,263
3,493
42,017
5,521
L
Pele
6,870
1,736
0
3,460
9,805
3,387
0
2,339
7,466
0
50,478
W
4,991
1,569
0
866
5,146
1,897
331
0
5,146
0
56,209
L
Thanatos
EYAL123452345
Thanatos
1,134
29
0
1,824
6,462
2,014
0
214
6,248
0
16,493
L
Skadi
Manu41
Skadi
2,271
1,016
0
1,791
5,717
1,974
0
3,033
2,684
0
35,921
L
Baron Samedi
Sayziel
Baron Samedi
3,175
168
680
3,144
7,794
5,628
0
4,434
3,360
13,442
0
W
Khepri
2,876
511
0
2,036
5,179
3,433
177
2,039
3,140
11,493
0
W
Susano
6,898
1,170
0
3,827
8,725
3,422
0
597
8,128
0
55,317
L
Tiamat
taboochips
Tiamat
2,192
511
0
1,672
6,969
3,432
0
2,026
4,943
24,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
34,436
235
Minions Killed
383
0
Camps Cleared
0
984,786
Distance Traveled
1,107,175
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,893
689
110
11
0
219,471
0
W
Sol
6,363
636
84
8
0
196,044
2
L
Pele
6,979
698
92
9
0
236,285
0
W
Ullr
7,903
790
93
9
0
197,610
0
L
Thanatos
4,742
474
25
3
0
166,365
0
L
Skadi
5,255
526
64
6
0
203,112
2
L
Baron Samedi
5,555
556
20
2
0
190,696
0
W
Khepri
6,159
616
15
2
0
245,790
4
W
Susano
7,118
712
81
8
0
248,260
1
L
Tiamat
4,621
462
34
3
0
188,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role