Player Matchup

Nike
Nike
Eraticus1234
Nike
Level 146
God Stats
4W - 0L
1,681 SR
Queue Stats
161W - 142L
1,564 Elo+
Solo
Hachiman
Hachiman
FriedrichMerzz
Hachiman
Level 56
God Stats
5W - 7L
1,366 SR
Queue Stats
63W - 52L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
OverlordAinz805
Baba Yaga
Level 108
God Stats
2W - 4L
1,302 SR
Queue Stats
56W - 61L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
TOPPLAYER86
Baron Samedi
Level 65
God Stats
27W - 20L
1,676 SR
Queue Stats
502W - 458L
1,511 Elo+
Solo
Mercury
Mercury
jacquisey
Mercury
Level 99
God Stats
5W - 5L
1,395 SR
Queue Stats
273W - 222L
1,537 Elo+
Solo
Team Averages
Level 95
1,484 SR
1,527 Elo+

VS

Team Averages
Level 97
1,516 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AdelTaarabt
Kumbhakarna
Level 65
God Stats
2W - 5L
1,578 SR
Queue Stats
27W - 37L
1,438 Elo+
Solo
Danzaburou
Danzaburou
IBeechy
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,633 Elo+
Solo
Pele
Pele
Whiptongue
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
12,269
584
11,984
24,493
24,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
17
6 / 3 / 10
11,114
529
15,151
17,327
6,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
OverlordAinz805
Baba Yaga
17
4 / 4 / 10
10,788
514
10,589
15,476
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TOPPLAYER86
Baron Samedi
16
5 / 3 / 8
10,368
494
12,884
15,677
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
jacquisey
Mercury
20
10 / 5 / 8
12,672
603
16,966
19,637
8,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 5 / 2
10,228
487
14,957
15,023
8,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
16
2 / 4 / 0
10,177
485
13,157
20,353
24,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
AdelTaarabt
Kumbhakarna
14
2 / 6 / 8
9,175
437
6,488
20,750
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
IBeechy
Danzaburou
16
1 / 9 / 3
9,840
469
9,640
21,245
9,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 4
10,860
517
7,872
18,260
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
28
Kills
16
18
Deaths
28
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
2
1.2
L
King Arthur
 
King Arthur
2
4
0
0.5
L
Kumbhakarna
AdelTaarabt
Kumbhakarna
2
6
8
1
W
3
3
6
2
W
Hachiman
6
3
10
3.67
L
Danzaburou
IBeechy
Danzaburou
1
9
3
0.28
W
Baba Yaga
OverlordAinz805
Baba Yaga
4
4
10
2.25
W
Baron Samedi
TOPPLAYER86
Baron Samedi
5
3
8
3
L
6
4
4
2
W
Mercury
jacquisey
Mercury
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,574
Damage
52,114
92,610
Taken
95,631
52,345
Mitigated
71,508
21,141
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,957
786
0
4,845
15,023
8,609
666
7,267
7,579
79,151
0
L
King Arthur
 
King Arthur
13,157
1,941
0
2,565
20,353
24,062
0
1,525
18,734
345
78,432
L
Kumbhakarna
AdelTaarabt
Kumbhakarna
6,488
1,434
0
2,759
20,750
20,981
0
6,652
13,681
16,575
0
W
11,984
1,044
0
3,692
24,493
24,137
354
1,225
23,268
0
96,602
W
Hachiman
15,151
10,613
0
8,050
17,327
6,860
1,613
3,744
13,583
0
86,539
L
Danzaburou
IBeechy
Danzaburou
9,640
3,554
0
4,522
21,245
9,717
0
2,939
18,244
0
76,252
W
Baba Yaga
OverlordAinz805
Baba Yaga
10,589
584
0
3,494
15,476
5,569
777
8,949
6,527
61,815
0
W
Baron Samedi
TOPPLAYER86
Baron Samedi
12,884
431
848
2,739
15,677
7,256
624
7,490
8,187
53,663
0
L
7,872
1,558
0
3,351
18,260
8,139
0
4,400
13,740
0
68,504
W
Mercury
jacquisey
Mercury
16,966
9,897
0
2,318
19,637
8,523
995
2,865
16,772
0
122,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
50,280
568
Minions Killed
459
0
Camps Cleared
0
2,055,321
Distance Traveled
1,895,089
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,228
487
115
5
0
350,161
4
L
King Arthur
10,177
485
127
6
0
369,641
0
L
Kumbhakarna
9,175
437
17
1
0
346,792
2
W
Nike
12,269
584
156
7
0
363,063
5
W
Hachiman
11,114
529
114
5
0
390,129
4
L
Danzaburou
9,840
469
116
6
0
369,157
0
W
Baba Yaga
10,788
514
100
5
0
395,928
0
W
Baron Samedi
10,368
494
48
2
0
416,133
6
L
Pele
10,860
517
84
4
0
459,338
0
W
Mercury
12,672
603
150
7
0
490,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role