Player Matchup

Xbalanque
Xbalanque
FreeeSpanks
Xbalanque
Level 235
God Stats
2W - 0L
1,559 SR
Queue Stats
336W - 357L
1,534 Elo+
Solo
Bastet
Bastet
Oldman_Leo74
Bastet
Level 158
God Stats
11W - 7L
1,523 SR
Queue Stats
567W - 584L
1,464 Elo+
Solo
Bakasura
Bakasura
Only Lame
Bakasura
Level 100
God Stats
1W - 2L
1,204 SR
Queue Stats
73W - 81L
1,490 Elo+
Party 1
Chaac
Chaac
Ranked_Last
Chaac
Level 141
God Stats
5W - 3L
1,575 SR
Queue Stats
372W - 390L
1,579 Elo+
Solo
Raijin
Raijin
ToxicTreez420
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 121L
1,421 Elo+
Party 1
Team Averages
Level 136
1,472 SR
1,498 Elo+

VS

Team Averages
Level 140
1,466 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DragonOric
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,552 Elo+
Solo
Hou Yi
Hou Yi
TunedAR
Hou Yi
Level 159
God Stats
0W - 3L
1,241 SR
Queue Stats
249W - 271L
1,475 Elo+
Solo
Cabrakan
Cabrakan
inoki bom ba yi
Cabrakan
Level 121
God Stats
5W - 5L
1,591 SR
Queue Stats
119W - 106L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FreeeSpanks
Xbalanque
17
7 / 3 / 7
10,089
841
21,040
11,309
6,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
6 / 2 / 11
9,439
787
11,467
10,275
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Only Lame
Bakasura
14
1 / 1 / 9
8,300
692
2,451
8,877
8,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 11
8,924
744
14,810
16,487
16,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 8
8,143
679
7,928
8,709
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 3 / 3
9,033
753
8,925
9,082
4,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
 
Vamana
14
2 / 4 / 4
8,711
726
6,600
12,333
17,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
DragonOric
Chiron
16
5 / 3 / 2
9,324
777
12,732
9,187
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
TunedAR
Hou Yi
14
1 / 1 / 5
8,531
711
8,169
6,639
2,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
0 / 6 / 4
7,383
615
7,539
23,509
22,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
17
Kills
9
10
Deaths
17
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
3
0.83
L
Vamana
 
Vamana
2
4
4
1
L
Chiron
DragonOric
Chiron
5
3
2
2
W
Xbalanque
FreeeSpanks
Xbalanque
7
3
7
3.5
W
Bastet
6
2
11
5.75
W
Bakasura
Only Lame
Bakasura
1
1
9
5.5
W
2
1
11
7.5
W
1
3
8
1.67
L
Hou Yi
TunedAR
Hou Yi
1
1
5
3.5
L
Cabrakan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,696
Damage
43,965
55,657
Taken
60,750
40,608
Mitigated
50,672
22,041
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,925
546
420
1,678
9,082
4,717
56
247
8,835
26,108
0
L
Vamana
 
Vamana
6,600
2,178
426
2,071
12,333
17,091
0
1,659
10,510
352
21,788
L
Chiron
DragonOric
Chiron
12,732
3,187
1,989
1,421
9,187
3,959
0
748
8,439
0
19,056
W
Xbalanque
FreeeSpanks
Xbalanque
21,040
12,331
528
2,932
11,309
6,198
1,603
3,490
7,819
0
48,475
W
Bastet
11,467
2,792
2,302
2,105
10,275
5,336
31
2,288
7,987
0
16,393
W
Bakasura
Only Lame
Bakasura
2,451
1,869
1,439
2,076
8,877
8,837
172
2,558
6,319
0
4,240
W
14,810
1,288
3,105
4,780
16,487
16,530
300
6,254
10,233
0
28,513
W
7,928
837
1,251
1,523
8,709
3,707
225
1,525
7,184
16,429
0
L
Hou Yi
TunedAR
Hou Yi
8,169
1,556
1,276
1,543
6,639
2,659
0
549
6,090
0
17,116
L
Cabrakan
7,539
704
786
6,247
23,509
22,246
0
4,725
18,427
10,927
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
42,982
136
Minions Killed
144
0
Camps Cleared
0
1,152,321
Distance Traveled
1,056,258
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,033
753
52
4
0
204,526
0
L
Vamana
8,711
726
27
2
0
230,224
1
L
Chiron
9,324
777
29
2
0
225,243
0
W
Xbalanque
10,089
841
61
5
0
210,510
0
W
Bastet
9,439
787
11
1
0
252,223
0
W
Bakasura
8,300
692
14
1
0
223,665
0
W
Chaac
8,924
744
22
2
0
257,462
0
W
Raijin
8,143
679
28
2
0
208,461
0
L
Hou Yi
8,531
711
19
2
0
230,441
0
L
Cabrakan
7,383
615
17
1
0
165,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role