Player Matchup

Fenrir
Fenrir
DespotCPP
Fenrir
Level 93
God Stats
0W - 2L
1,849 SR
Queue Stats
198W - 175L
1,455 Elo+
Solo
Agni
Agni
Excusity
Agni
Level 57
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 4L
947 Elo+
Solo
Sun Wukong
Sun Wukong
Kaanashimi
Sun Wukong
Level 60
God Stats
3W - 2L
1,849 SR
Queue Stats
20W - 15L
1,524 Elo+
Solo
Cernunnos
Cernunnos
cruse_187
Cernunnos
Level 106
God Stats
4W - 3L
1,657 SR
Queue Stats
20W - 10L
1,605 Elo+
Solo
Cerberus
Cerberus
steel565
Cerberus
Level 63
God Stats
18W - 24L
1,479 SR
Queue Stats
102W - 119L
1,446 Elo+
Solo
Team Averages
Level 76
1,631 SR
1,395 Elo+

VS

Team Averages
Level 95
1,443 SR
1,405 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fossil_Xcore8
Chiron
Level 120
God Stats
28W - 25L
1,537 SR
Queue Stats
249W - 237L
1,450 Elo+
Solo
Nu Wa
Nu Wa
JustSenti
Nu Wa
Level 43
God Stats
8W - 10L
1,418 SR
Queue Stats
48W - 79L
1,267 Elo+
Party 1
Ares
Ares
funky duck32
Ares
Level 48
God Stats
3W - 5L
1,306 SR
Queue Stats
48W - 71L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
龙的传人中国心
Xbalanque
Level 133
God Stats
37W - 34L
1,457 SR
Queue Stats
606W - 605L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DespotCPP
Fenrir
10
1 / 3 / 1
6,245
480
5,793
12,514
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 4 / 1
6,132
472
2,520
7,580
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kaanashimi
Sun Wukong
12
1 / 1 / 0
7,136
549
5,979
12,088
8,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
cruse_187
Cernunnos
10
0 / 4 / 0
5,525
425
3,412
10,245
3,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
steel565
Cerberus
10
0 / 0 / 0
6,137
472
2,410
7,833
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 2
7,132
549
4,646
7,879
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 1
7,094
546
9,080
5,502
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
JustSenti
Nu Wa
13
3 / 1 / 3
7,303
562
8,667
6,872
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
7,036
541
5,164
9,747
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 1
8,380
645
7,600
8,974
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
2
4
L
Fenrir
DespotCPP
Fenrir
1
3
1
0.5
L
Agni
0
4
1
0.13
W
4
0
1
4.5
W
Nu Wa
JustSenti
Nu Wa
3
1
3
4.5
L
Sun Wukong
Kaanashimi
Sun Wukong
1
1
0
1
L
Cernunnos
cruse_187
Cernunnos
0
4
0
0
W
1
1
4
3
L
Cerberus
steel565
Cerberus
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
35,157
50,260
Taken
38,974
24,882
Mitigated
18,129
13,618
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,646
1,045
0
2,161
7,879
2,522
0
457
7,422
0
48,112
L
Fenrir
DespotCPP
Fenrir
5,793
1,305
0
3,486
12,514
4,515
0
3,795
8,719
0
47,409
L
Agni
2,520
284
0
250
7,580
1,743
180
4,231
3,349
36,461
0
W
9,080
2,000
742
2,505
5,502
2,030
453
873
4,629
0
56,079
W
Nu Wa
JustSenti
Nu Wa
8,667
1,925
0
0
6,872
2,059
810
1,857
5,015
45,058
0
L
Sun Wukong
Kaanashimi
Sun Wukong
5,979
1,145
0
4,108
12,088
8,465
0
802
11,286
0
50,501
L
Cernunnos
cruse_187
Cernunnos
3,412
1,739
337
3,546
10,245
3,592
492
2,634
7,611
0
39,720
W
5,164
217
0
2,777
9,747
8,081
216
1,743
8,004
18,908
0
L
Cerberus
steel565
Cerberus
2,410
105
0
1,891
7,833
6,567
23
2,369
5,464
20,909
0
W
7,600
3,206
0
4,336
8,974
3,437
725
0
8,974
0
74,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
36,945
342
Minions Killed
362
0
Camps Cleared
0
1,236,318
Distance Traveled
1,180,393
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,132
549
65
5
0
281,969
0
L
Fenrir
6,245
480
68
5
0
274,005
0
L
Agni
6,132
472
73
6
0
249,065
0
W
Chiron
7,094
546
87
7
0
218,695
4
W
Nu Wa
7,303
562
69
5
0
221,875
0
L
Sun Wukong
7,136
549
98
8
0
254,685
0
L
Cernunnos
5,525
425
62
5
0
211,731
0
W
Ares
7,036
541
19
1
0
250,916
0
L
Cerberus
6,137
472
41
3
0
246,832
0
W
Xbalanque
8,380
645
122
9
0
206,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role