Player Matchup

Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B1sm4rkus
Sol
Level 157
God Stats
1W - 1L
1,333 SR
Queue Stats
97W - 99L
1,539 Elo+
Solo
Thoth
Thoth
GoldenHammer79
Thoth
Level 142
God Stats
16W - 10L
1,537 SR
Queue Stats
771W - 814L
1,468 Elo+
Solo
Anubis
Anubis
Saxor88
Anubis
Level 91
God Stats
5W - 2L
1,320 SR
Queue Stats
124W - 124L
1,497 Elo+
Solo
Nemesis
Nemesis
ricardo03032302
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,714 Elo+
Solo
Team Averages
Level 121
1,438 SR
1,544 Elo+

VS

Team Averages
Level 109
1,491 SR
1,512 Elo+
Hera
Hera
 
Hera
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BE774297
Sun Wukong
Level 63
God Stats
2W - 2L
1,738 SR
Queue Stats
517W - 574L
1,420 Elo+
Solo
Hercules
Hercules
ShаdyLady
Hercules
Level 147
God Stats
7W - 19L
1,217 SR
Queue Stats
394W - 411L
1,473 Elo+
Solo
Bacchus
Bacchus
Sømbral
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 10
8,308
755
7,614
7,809
7,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 6
9,140
831
13,045
11,490
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 8
8,168
743
12,331
8,467
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Saxor88
Anubis
13
3 / 6 / 4
7,819
711
7,731
10,800
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 8
8,178
743
6,626
9,611
7,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 4 / 8
9,496
863
14,931
6,975
3,472
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
15
3 / 2 / 9
8,380
762
8,102
10,035
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BE774297
Sun Wukong
15
4 / 2 / 6
9,046
822
10,648
12,094
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
ShаdyLady
Hercules
16
5 / 2 / 7
9,026
821
6,213
16,885
14,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Sømbral
Bacchus
12
0 / 3 / 11
7,923
720
4,931
11,334
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
13
Kills
18
18
Deaths
13
36
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
10
2.33
W
Hera
 
Hera
6
4
8
2.5
W
Skadi
 
Skadi
3
2
9
3.75
L
5
3
6
2.67
W
Sun Wukong
BE774297
Sun Wukong
4
2
6
3.5
L
1
3
8
1.67
L
Anubis
Saxor88
Anubis
3
6
4
0.83
W
Hercules
ShаdyLady
Hercules
5
2
7
4.25
W
Bacchus
Sømbral
Bacchus
0
3
11
1.83
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
44,825
48,177
Taken
57,323
28,465
Mitigated
46,598
15,960
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,614
1,687
796
1,326
7,809
7,167
40
3,204
4,605
18,988
0
W
Hera
 
Hera
14,931
3,062
0
0
6,975
3,472
916
5,047
1,928
29,435
0
W
Skadi
 
Skadi
8,102
2,748
559
2,953
10,035
4,532
0
7,304
2,731
0
22,049
L
13,045
4,714
789
4,467
11,490
4,899
0
6,363
5,127
30,662
0
W
Sun Wukong
BE774297
Sun Wukong
10,648
1,080
627
4,165
12,094
9,094
0
9,717
2,377
0
27,391
L
12,331
0
288
1,785
8,467
3,247
0
3,400
5,067
25,215
0
L
Anubis
Saxor88
Anubis
7,731
200
1,490
2,392
10,800
5,915
0
4,040
6,760
13,564
0
W
Hercules
ShаdyLady
Hercules
6,213
944
2,626
10,059
16,885
14,948
467
12,349
4,536
0
10,396
W
Bacchus
Sømbral
Bacchus
4,931
103
1,798
2,636
11,334
14,552
69
6,352
4,982
8,030
0
L
6,626
1,997
665
1,962
9,611
7,237
0
2,855
6,756
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
43,871
117
Minions Killed
116
0
Camps Cleared
0
1,032,027
Distance Traveled
1,022,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,308
755
12
1
0
178,934
0
W
Hera
9,496
863
41
4
0
181,440
0
W
Skadi
8,380
762
19
2
0
186,941
0
L
Sol
9,140
831
52
5
0
198,620
0
W
Sun Wukong
9,046
822
46
4
0
216,146
0
L
Thoth
8,168
743
29
3
0
209,629
0
L
Anubis
7,819
711
10
1
0
187,492
0
W
Hercules
9,026
821
8
1
0
245,693
0
W
Bacchus
7,923
720
2
0
0
192,224
0
L
Nemesis
8,178
743
14
1
0
257,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role