Player Matchup

Gilgamesh
Gilgamesh
MinorParadox
Gilgamesh
Level 107
God Stats
5W - 3L
1,791 SR
Queue Stats
112W - 100L
1,476 Elo+
Solo
Danzaburou
Danzaburou
SimplyyRetro
Danzaburou
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 286L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sisuuuuuuuuuu
Morgan Le Fay
Level 45
God Stats
6W - 11L
1,364 SR
Queue Stats
278W - 307L
1,481 Elo+
Party 2
Team Averages
Level 71
1,552 SR
1,475 Elo+

VS

Team Averages
Level 107
1,426 SR
1,430 Elo+
Eset
Eset
KittyGirlMillie
Eset
Level 129
God Stats
6W - 7L
1,634 SR
Queue Stats
174W - 192L
1,446 Elo+
Solo
Izanami
Izanami
MrSnai
Izanami
Level 88
God Stats
0W - 4L
1,142 SR
Queue Stats
9W - 19L
1,324 Elo+
Party 1
Surtr
Surtr
RonnieDott
Surtr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 35L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MinorParadox
Gilgamesh
14
4 / 2 / 7
10,744
826
9,550
17,260
19,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SimplyyRetro
Danzaburou
14
4 / 1 / 7
11,334
872
10,076
9,963
4,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sisuuuuuuuuuu
Morgan Le Fay
14
3 / 4 / 8
10,576
814
10,674
10,915
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,881
760
9,534
10,569
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrSnai
Izanami
13
3 / 5 / 1
10,017
771
7,710
9,386
4,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
11
2 / 2 / 5
9,469
728
13,158
16,021
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
11
Kills
7
7
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Gilgamesh
MinorParadox
Gilgamesh
4
2
7
3.75
L
Izanami
MrSnai
Izanami
3
5
1
0.7
L
Surtr
2
2
5
2.25
W
Danzaburou
SimplyyRetro
Danzaburou
4
1
7
7.5
W
Morgan Le Fay
Sisuuuuuuuuuu
Morgan Le Fay
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
30,402
38,138
Taken
35,976
28,350
Mitigated
22,889
6,767
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,534
590
384
1,608
10,569
4,764
207
3,306
6,908
40,545
0
W
Gilgamesh
MinorParadox
Gilgamesh
9,550
2,549
141
1,024
17,260
19,058
524
3,605
12,955
0
28,179
L
Izanami
MrSnai
Izanami
7,710
5,057
0
1,137
9,386
4,033
886
3,038
6,202
0
39,990
L
Surtr
13,158
5,866
0
3,663
16,021
14,092
171
3,823
11,827
468
24,459
W
Danzaburou
SimplyyRetro
Danzaburou
10,076
4,087
0
4,478
9,963
4,461
2,124
2,856
6,932
0
60,078
W
Morgan Le Fay
Sisuuuuuuuuuu
Morgan Le Fay
10,674
394
0
1,124
10,915
4,831
307
3,876
6,823
43,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
29,367
195
Minions Killed
137
0
Camps Cleared
0
748,566
Distance Traveled
699,745
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,881
760
57
4
0
231,345
0
W
Gilgamesh
10,744
826
39
3
0
265,595
0
L
Izanami
10,017
771
56
4
0
209,891
1
L
Surtr
9,469
728
24
2
0
258,509
4
W
Danzaburou
11,334
872
97
7
0
243,056
0
W
Morgan Le Fay
10,576
814
59
5
0
239,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role