Player Matchup

Ne Zha
Ne Zha
ADDISON34HD
Ne Zha
Level 69
God Stats
2W - 4L
1,179 SR
Queue Stats
226W - 252L
1,365 Elo+
Solo
Vulcan
Vulcan
Flanders2002
Vulcan
Level 63
God Stats
1W - 0L
1,286 SR
Queue Stats
90W - 106L
1,392 Elo+
Party 1
Hades
Hades
danieleteXD7
Hades
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Nu Wa
Nu Wa
l_R3hab_I
Nu Wa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,350 Elo+
Solo
Maui
Maui
shark_ju7
Maui
Level 27
God Stats
30W - 36L
1,170 SR
Queue Stats
62W - 91L
1,278 Elo+
Party 1
Team Averages
Level 74
1,327 SR
1,367 Elo+

VS

Team Averages
Level 110
1,529 SR
1,452 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DangerX700
Arachne
Level 143
God Stats
11W - 7L
1,505 SR
Queue Stats
88W - 87L
1,442 Elo+
Solo
Thoth
Thoth
Raven_Darkness_7
Thoth
Level 109
God Stats
4W - 10L
1,279 SR
Queue Stats
420W - 416L
1,412 Elo+
Solo
Shiva
Shiva
bently12
Shiva
Level 116
God Stats
0W - 1L
1,888 SR
Queue Stats
88W - 76L
1,500 Elo+
Solo
Neith
Neith
pedrocadiz1990
Neith
Level 87
God Stats
131W - 137L
1,471 SR
Queue Stats
131W - 137L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 0 / 4
8,260
516
7,618
14,013
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
1 / 3 / 4
7,144
447
8,734
9,193
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 1
8,553
535
4,232
9,670
4,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
l_R3hab_I
Nu Wa
15
6 / 0 / 5
9,635
602
10,687
5,967
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
11
1 / 2 / 3
6,382
399
1,720
7,060
6,920
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
1 / 2 / 0
9,319
582
6,612
11,648
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
DangerX700
Arachne
7
0 / 2 / 0
6,076
380
1,463
7,634
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 0
8,502
531
2,379
9,750
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
bently12
Shiva
12
2 / 2 / 2
6,976
436
8,916
15,832
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 2
7,808
488
6,632
9,938
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
6
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Ne Zha
3
0
4
5
L
Arachne
DangerX700
Arachne
0
2
0
0
W
Vulcan
1
3
4
1
L
0
4
0
0
L
Shiva
bently12
Shiva
2
2
2
1.5
W
0
1
1
0.5
W
Nu Wa
l_R3hab_I
Nu Wa
6
0
5
8.5
L
2
2
2
1.5
W
Maui
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
26,002
45,903
Taken
54,802
23,074
Mitigated
27,200
7,984
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,612
1,069
0
6,333
11,648
5,248
845
5,146
6,502
73,096
0
W
Ne Zha
7,618
3,183
0
2,782
14,013
6,007
96
68
13,945
0
59,565
L
Arachne
DangerX700
Arachne
1,463
442
0
3,494
7,634
2,659
0
2,739
4,895
0
25,353
W
Vulcan
8,734
2,911
0
370
9,193
3,605
672
0
9,193
47,346
0
L
2,379
0
0
405
9,750
3,941
0
4,468
5,282
79,188
0
L
Shiva
bently12
Shiva
8,916
1,236
372
844
15,832
11,063
123
8,212
7,620
0
35,090
W
4,232
650
49
4,339
9,670
4,253
0
6,405
3,265
71,375
0
W
Nu Wa
l_R3hab_I
Nu Wa
10,687
1,679
0
444
5,967
2,289
706
2,518
3,449
85,162
0
L
6,632
2,520
389
3,735
9,938
4,289
462
4,808
5,130
0
57,861
W
Maui
1,720
299
0
0
7,060
6,920
127
0
7,060
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
38,681
442
Minions Killed
441
0
Camps Cleared
0
1,560,388
Distance Traveled
1,301,826
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,319
582
126
8
0
280,813
0
W
Ne Zha
8,260
516
92
6
0
329,352
0
L
Arachne
6,076
380
41
3
0
142,195
0
W
Vulcan
7,144
447
62
4
0
318,148
0
L
Thoth
8,502
531
139
9
0
280,807
0
L
Shiva
6,976
436
41
3
0
338,203
0
W
Hades
8,553
535
140
9
0
317,223
3
W
Nu Wa
9,635
602
133
8
0
322,834
3
L
Neith
7,808
488
94
6
0
259,808
0
W
Maui
6,382
399
15
1
0
272,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role