Player Matchup

Raijin
Raijin
Daniel Acab 92
Raijin
Level 174
God Stats
19W - 8L
1,787 SR
Queue Stats
399W - 432L
1,415 Elo+
Party 1
Surtr
Surtr
bobroj
Surtr
Level 122
God Stats
6W - 6L
1,723 SR
Queue Stats
45W - 47L
1,539 Elo+
Solo
Ymir
Ymir
simon12364
Ymir
Level 147
God Stats
113W - 120L
1,426 SR
Queue Stats
202W - 209L
1,362 Elo+
Party 1
Team Averages
Level 148
1,645 SR
1,439 Elo+

VS

Team Averages
Level 42
1,740 SR
1,419 Elo+
Olorun
Olorun
Baeie
Olorun
Level 48
God Stats
1W - 0L
1,767 SR
Queue Stats
6W - 3L
1,438 Elo+
Solo
Chaac
Chaac
MrOizo0912
Chaac
Level 44
God Stats
13W - 9L
1,589 SR
Queue Stats
160W - 165L
1,448 Elo+
Solo
Apollo
Apollo
huguitospv
Apollo
Level 33
God Stats
2W - 0L
1,863 SR
Queue Stats
15W - 15L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,960
596
0
764
205
Surtr
bobroj
Surtr
10
1 / 3 / 0
7,469
747
7,635
13,879
8,144
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
6,219
622
355
4,570
2,504
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baeie
Olorun
12
3 / 1 / 2
8,887
889
7,442
8,024
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chaac
11
2 / 0 / 2
7,939
794
4,072
5,635
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
huguitospv
Apollo
10
0 / 0 / 5
7,798
780
4,057
4,673
1,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Baeie
Olorun
3
1
2
4
L
0
0
0
0
W
Chaac
2
0
2
3
L
Surtr
bobroj
Surtr
1
3
0
0.33
W
Apollo
huguitospv
Apollo
0
0
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,990
Damage
15,571
19,213
Taken
18,332
10,853
Mitigated
9,835
3,730
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Baeie
Olorun
7,442
3,024
340
3,655
8,024
3,597
1,329
462
7,562
47,335
4,907
L
0
0
0
0
764
205
0
500
264
595
0
W
Chaac
4,072
652
0
1,744
5,635
4,598
279
349
5,286
0
21,690
L
Surtr
bobroj
Surtr
7,635
3,551
0
2,936
13,879
8,144
0
4,960
8,527
355
25,946
W
Apollo
huguitospv
Apollo
4,057
2,591
0
911
4,673
1,640
999
251
4,422
0
26,000
L
355
0
114
680
4,570
2,504
0
1,831
2,625
6,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
24,624
38
Minions Killed
155
0
Camps Cleared
0
374,665
Distance Traveled
511,697
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,887
889
78
8
0
149,765
0
L
Raijin
5,960
596
3
0
0
59,370
0
W
Chaac
7,939
794
31
3
0
197,309
2
L
Surtr
7,469
747
30
3
0
181,731
2
W
Apollo
7,798
780
46
5
0
164,623
0
L
Ymir
6,219
622
5
1
0
133,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role