Player Matchup

Ymir
Ymir
DaSchmidty18
Ymir
Level 20
God Stats
17W - 14L
1,425 SR
Queue Stats
110W - 102L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
ImPlxd
Danzaburou
Level 62
God Stats
23W - 16L
1,621 SR
Queue Stats
39W - 27L
1,467 Elo+
Solo
Scylla
Scylla
Madric33
Scylla
Level 90
God Stats
11W - 8L
1,175 SR
Queue Stats
211W - 201L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Monky D Luffy7
Cu Chulainn
Level 121
God Stats
2W - 4L
1,238 SR
Queue Stats
215W - 178L
1,487 Elo+
Solo
Lancelot
Lancelot
meno destroyer
Lancelot
Level 145
God Stats
14W - 19L
1,496 SR
Queue Stats
376W - 349L
1,473 Elo+
Solo
Team Averages
Level 88
1,391 SR
1,476 Elo+

VS

Team Averages
Level 113
1,520 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Balor-The-Pup
Hades
Level 129
God Stats
6W - 3L
1,727 SR
Queue Stats
121W - 134L
1,474 Elo+
Party 2
Loki
Loki
DripSumICE
Loki
Level 95
God Stats
1W - 3L
1,461 SR
Queue Stats
28W - 45L
1,331 Elo+
Solo
Aphrodite
Aphrodite
legendaryberryom
Aphrodite
Level 159
God Stats
66W - 56L
1,604 SR
Queue Stats
742W - 753L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shadowmage14
Morgan Le Fay
Level 46
God Stats
0W - 2L
1,310 SR
Queue Stats
115W - 128L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,899
460
2,696
11,657
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
ImPlxd
Danzaburou
13
0 / 4 / 1
7,575
505
4,967
12,023
5,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Madric33
Scylla
16
10 / 0 / 1
10,234
682
12,036
8,982
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Monky D Luffy7
Cu Chulainn
15
2 / 0 / 4
9,305
620
10,057
11,632
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
13
4 / 1 / 3
8,374
558
8,665
13,901
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 0 / 5
8,178
545
13,664
9,102
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 1
7,286
486
8,411
15,731
9,258
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 4 / 0
8,278
552
5,786
13,305
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
12
0 / 1 / 6
7,550
503
4,137
10,184
8,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
shadowmage14
Morgan Le Fay
10
0 / 6 / 0
6,136
409
3,529
10,591
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
16
Kills
8
8
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
5
5.5
L
0
5
1
0.1
W
0
3
2
0.33
L
5
4
0
1.25
W
Danzaburou
ImPlxd
Danzaburou
0
4
1
0.13
W
Scylla
Madric33
Scylla
10
0
1
10.5
W
Cu Chulainn
Monky D Luffy7
Cu Chulainn
2
0
4
4
L
Aphrodite
0
1
6
3
W
Lancelot
4
1
3
5.5
L
Morgan Le Fay
shadowmage14
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
35,527
58,195
Taken
58,913
30,949
Mitigated
30,117
13,318
Healing
24,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,664
6,432
0
3,044
9,102
3,676
760
1,245
7,857
0
76,515
L
8,411
917
305
5,948
15,731
9,258
0
1,316
14,415
56,065
149
W
2,696
703
0
1,677
11,657
9,201
126
1,853
9,804
17,570
0
L
5,786
1,300
0
5,140
13,305
5,174
0
3,612
9,693
0
66,774
W
Danzaburou
ImPlxd
Danzaburou
4,967
2,430
0
3,944
12,023
5,069
1,101
985
11,038
0
57,193
W
Scylla
Madric33
Scylla
12,036
1,074
0
2,086
8,982
3,541
132
4,028
4,954
89,399
0
W
Cu Chulainn
Monky D Luffy7
Cu Chulainn
10,057
1,754
0
2,399
11,632
7,427
98
5,865
5,767
1,231
71,383
L
Aphrodite
4,137
224
3,459
6,211
10,184
8,574
0
2,039
8,145
35,863
0
W
Lancelot
8,665
2,569
0
3,212
13,901
5,711
1,066
3,197
10,704
0
54,517
L
Morgan Le Fay
shadowmage14
Morgan Le Fay
3,529
789
0
545
10,591
3,435
0
6,875
3,716
26,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
37,428
454
Minions Killed
426
0
Camps Cleared
0
1,556,324
Distance Traveled
1,392,642
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,178
545
125
8
0
280,832
2
L
Hades
7,286
486
103
7
0
248,638
0
W
Ymir
6,899
460
27
2
0
285,855
0
L
Loki
8,278
552
108
7
0
328,443
0
W
Danzaburou
7,575
505
90
6
0
283,712
0
W
Scylla
10,234
682
148
10
0
334,774
4
W
Cu Chulainn
9,305
620
114
8
0
301,143
0
L
Aphrodite
7,550
503
42
3
0
290,434
6
W
Lancelot
8,374
558
75
5
0
350,840
0
L
Morgan Le Fay
6,136
409
48
3
0
244,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role