Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ImTheKhalessi
Freya
Level 148
God Stats
3W - 7L
1,561 SR
Queue Stats
349W - 406L
1,419 Elo+
Solo
Bellona
Bellona
Keshino_01
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MDidiot
Ah Puch
Level 45
God Stats
5W - 1L
1,994 SR
Queue Stats
64W - 73L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dh17
Ah Muzen Cab
Level 127
God Stats
8W - 10L
1,518 SR
Queue Stats
429W - 436L
1,384 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,437 Elo+

VS

Team Averages
Level 127
1,518 SR
1,437 Elo+
Zeus
Zeus
GematriaCode641
Zeus
Level 149
God Stats
12W - 12L
1,390 SR
Queue Stats
717W - 749L
1,472 Elo+
Solo
Sobek
Sobek
King Biddle 21
Sobek
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 202L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Psion Feenyx
Cthulhu
Level 123
God Stats
6W - 5L
1,551 SR
Queue Stats
488W - 491L
1,370 Elo+
Solo
King Arthur
King Arthur
TehWiill
King Arthur
Level 42
God Stats
2W - 1L
1,537 SR
Queue Stats
86W - 108L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
surehotnative
Erlang Shen
Level 182
God Stats
11W - 5L
1,610 SR
Queue Stats
1,472W - 1,483L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 6 / 10
11,556
770
17,373
34,303
33,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

18
2 / 5 / 12
10,059
671
13,812
14,098
7,213
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Keshino_01
Bellona
16
3 / 11 / 14
9,729
649
9,361
20,862
12,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
MDidiot
Ah Puch
9
2 / 0 / 5
7,604
507
5,743
2,619
996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
dh17
Ah Muzen Cab
19
10 / 5 / 9
11,186
746
16,908
16,617
8,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 11
12,724
848
29,923
12,385
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 19
10,343
690
7,564
17,826
24,531
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Psion Feenyx
Cthulhu
20
6 / 6 / 14
12,686
846
18,582
19,987
29,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
TehWiill
King Arthur
18
5 / 4 / 12
11,368
758
13,169
16,260
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
surehotnative
Erlang Shen
18
5 / 4 / 14
11,351
757
9,547
18,443
11,491
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
24
Kills
27
27
Deaths
25
50
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
6
10
2
W
9
5
11
2.9
L
2
5
12
1.6
L
Bellona
Keshino_01
Bellona
3
11
14
0.91
W
2
6
19
1.92
L
Ah Puch
MDidiot
Ah Puch
2
0
5
4.5
W
Cthulhu
Psion Feenyx
Cthulhu
6
6
14
2.17
W
King Arthur
TehWiill
King Arthur
5
4
12
2.75
L
Ah Muzen Cab
dh17
Ah Muzen Cab
10
5
9
2.9
W
Erlang Shen
surehotnative
Erlang Shen
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,197
Damage
78,785
88,499
Taken
84,901
62,973
Mitigated
80,113
23,654
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,373
1,997
351
12,173
34,303
33,329
60
18,363
15,363
677
36,243
W
29,923
2,355
629
2,546
12,385
5,125
3,530
1,584
10,801
66,197
0
L
13,812
3,378
758
2,684
14,098
7,213
188
9,138
4,617
27,632
0
L
Bellona
Keshino_01
Bellona
9,361
1,504
833
1,323
20,862
12,945
0
13,885
6,694
0
11,805
W
7,564
594
553
2,227
17,826
24,531
319
4,525
13,301
11,855
769
L
Ah Puch
MDidiot
Ah Puch
5,743
33
411
1,117
2,619
996
39
1,394
1,187
9,271
0
W
Cthulhu
Psion Feenyx
Cthulhu
18,582
988
2,150
2,561
19,987
29,888
297
6,391
13,596
29,177
542
W
King Arthur
TehWiill
King Arthur
13,169
2,055
1,668
2,323
16,260
9,078
256
3,443
12,817
0
22,288
L
Ah Muzen Cab
dh17
Ah Muzen Cab
16,908
5,695
1,328
2,676
16,617
8,490
574
10,269
5,880
0
36,241
W
Erlang Shen
surehotnative
Erlang Shen
9,547
4,299
1,560
6,249
18,443
11,491
2,567
3,935
14,508
0
21,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
58,472
125
Minions Killed
168
0
Camps Cleared
0
1,068,454
Distance Traveled
1,377,267
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,556
770
38
3
0
279,569
0
W
Zeus
12,724
848
70
5
0
260,376
1
L
Freya
10,059
671
44
3
0
244,835
0
L
Bellona
9,729
649
1
0
0
236,242
0
W
Sobek
10,343
690
7
0
0
263,074
0
L
Ah Puch
7,604
507
6
0
0
102,948
0
W
Cthulhu
12,686
846
39
3
0
266,114
0
W
King Arthur
11,368
758
20
1
0
288,312
0
L
Ah Muzen Cab
11,186
746
36
2
0
204,860
0
W
Erlang Shen
11,351
757
32
2
0
299,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role