Player Matchup

Nu Wa
Nu Wa
RoSoFo
Nu Wa
Level 69
God Stats
0W - 7L
1,027 SR
Queue Stats
24W - 30L
1,357 Elo+
Solo
Bakasura
Bakasura
VMonteri
Bakasura
Level 129
God Stats
10W - 5L
1,463 SR
Queue Stats
135W - 120L
1,514 Elo+
Solo
Hades
Hades
VederT
Hades
Level 49
God Stats
6W - 9L
1,731 SR
Queue Stats
409W - 401L
1,513 Elo+
Solo
Achilles
Achilles
ymapalympa
Achilles
Level 85
God Stats
12W - 10L
1,619 SR
Queue Stats
359W - 373L
1,432 Elo+
Solo
Jormungandr
Jormungandr
zSaxyy
Jormungandr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,478 Elo+
Solo
Team Averages
Level 84
1,468 SR
1,459 Elo+

VS

Team Averages
Level 91
1,479 SR
1,459 Elo+
Cernunnos
Cernunnos
TheTundraBoy
Cernunnos
Level 89
God Stats
5W - 10L
1,454 SR
Queue Stats
192W - 171L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Waps_SkyTmix
Baron Samedi
Level 87
God Stats
10W - 7L
1,676 SR
Queue Stats
135W - 137L
1,470 Elo+
Solo
Odin
Odin
aspross__
Odin
Level 106
God Stats
13W - 5L
1,761 SR
Queue Stats
102W - 110L
1,446 Elo+
Solo
Atlas
Atlas
josecan24
Atlas
Level 92
God Stats
1W - 1L
1,306 SR
Queue Stats
114W - 110L
1,509 Elo+
Solo
Nox
Nox
mishka-frede9
Nox
Level 82
God Stats
3W - 3L
1,198 SR
Queue Stats
311W - 322L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RoSoFo
Nu Wa
14
1 / 10 / 7
9,110
414
11,743
16,353
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
VMonteri
Bakasura
20
6 / 6 / 4
12,454
566
13,968
24,198
13,910
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
VederT
Hades
16
6 / 7 / 4
10,418
474
13,077
22,661
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
ymapalympa
Achilles
14
1 / 4 / 7
9,502
432
5,685
22,534
23,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
zSaxyy
Jormungandr
17
1 / 2 / 3
9,703
441
6,772
17,187
14,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TheTundraBoy
Cernunnos
18
6 / 2 / 13
11,565
526
16,515
13,206
5,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Waps_SkyTmix
Baron Samedi
19
7 / 7 / 9
12,178
554
9,721
19,958
11,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
20
7 / 0 / 7
13,370
608
17,329
12,771
13,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Atlas
josecan24
Atlas
16
3 / 1 / 14
10,986
499
15,064
15,087
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 6 / 10
11,774
535
14,054
16,210
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
15
Kills
29
29
Deaths
16
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
RoSoFo
Nu Wa
1
10
7
0.45
W
Cernunnos
TheTundraBoy
Cernunnos
6
2
13
6.25
L
Bakasura
VMonteri
Bakasura
6
6
4
1.33
L
Hades
VederT
Hades
6
7
4
1.14
W
Baron Samedi
Waps_SkyTmix
Baron Samedi
7
7
9
1.64
W
Odin
7
0
7
10.5
W
Atlas
josecan24
Atlas
3
1
14
10
W
6
6
10
1.83
L
Achilles
ymapalympa
Achilles
1
4
7
1.13
L
Jormungandr
zSaxyy
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,245
Damage
72,683
102,933
Taken
77,232
70,146
Mitigated
51,559
19,503
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
RoSoFo
Nu Wa
11,743
2,970
0
1,052
16,353
6,182
192
7,441
8,912
49,482
0
W
Cernunnos
TheTundraBoy
Cernunnos
16,515
8,028
0
6,231
13,206
5,960
4,026
5,261
7,637
0
97,651
L
Bakasura
VMonteri
Bakasura
13,968
10,118
0
5,561
24,198
13,910
508
5,987
18,211
0
122,714
L
Hades
VederT
Hades
13,077
1,125
825
6,064
22,661
11,379
0
11,995
10,666
57,303
0
W
Baron Samedi
Waps_SkyTmix
Baron Samedi
9,721
633
127
1,668
19,958
11,165
680
4,332
14,822
100,931
0
W
Odin
17,329
2,825
0
2,297
12,771
13,829
0
7,499
4,897
106
93,353
W
Atlas
josecan24
Atlas
15,064
5,813
0
3,597
15,087
12,932
0
6,215
7,652
43,400
0
W
14,054
324
0
1,931
16,210
7,673
0
7,435
8,250
76,791
0
L
Achilles
ymapalympa
Achilles
5,685
653
0
3,090
22,534
23,871
24
9,595
12,939
0
37,724
L
Jormungandr
zSaxyy
Jormungandr
6,772
1,376
0
2,911
17,187
14,804
133
3,927
13,260
70,742
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
59,873
518
Minions Killed
569
0
Camps Cleared
0
2,036,236
Distance Traveled
1,991,375
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,110
414
102
5
0
357,727
0
W
Cernunnos
11,565
526
147
7
0
403,390
0
L
Bakasura
12,454
566
185
8
0
468,326
0
L
Hades
10,418
474
81
4
0
382,934
6
W
Baron Samedi
12,178
554
123
6
0
378,415
2
W
Odin
13,370
608
151
7
0
401,862
7
W
Atlas
10,986
499
34
2
0
403,484
0
W
Nox
11,774
535
114
5
0
404,224
3
L
Achilles
9,502
432
42
2
0
430,991
0
L
Jormungandr
9,703
441
108
5
0
396,258
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role