Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andrew2211
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
DespotCPP
Kuzenbo
Level 92
God Stats
9W - 9L
1,585 SR
Queue Stats
198W - 175L
1,459 Elo+
Solo
Cthulhu
Cthulhu
DunyaTunya
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 219L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
Kuksziir
Aphrodite
Level 68
God Stats
15W - 7L
1,498 SR
Queue Stats
180W - 181L
1,447 Elo+
Party 1
Thor
Thor
NeonReaper2001
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,449 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,423 Elo+

VS

Team Averages
Level 114
1,502 SR
1,470 Elo+
Fenrir
Fenrir
BePrime
Fenrir
Level 214
God Stats
4W - 0L
1,485 SR
Queue Stats
49W - 47L
1,568 Elo+
Solo
Kukulkan
Kukulkan
DeViLlIkECooKIE
Kukulkan
Level 152
God Stats
6W - 7L
1,317 SR
Queue Stats
383W - 427L
1,452 Elo+
Solo
Hades
Hades
Meloncat53
Hades
Level 89
God Stats
11W - 12L
1,384 SR
Queue Stats
194W - 194L
1,472 Elo+
Solo
Atlas
Atlas
NUCL3ARWARH3ADS
Atlas
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 38L
1,476 Elo+
Solo
Chernobog
Chernobog
X-ADIDAS-FREAK-X
Chernobog
Level 46
God Stats
4W - 2L
1,823 SR
Queue Stats
186W - 193L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrew2211
Ah Muzen Cab
15
1 / 2 / 1
8,684
457
7,942
12,818
5,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
DespotCPP
Kuzenbo
13
0 / 3 / 1
8,344
439
9,481
18,952
23,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
DunyaTunya
Cthulhu
16
2 / 2 / 0
9,108
479
11,596
16,639
14,096
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Kuksziir
Aphrodite
14
0 / 3 / 0
8,553
450
6,091
12,671
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 1
9,340
492
12,516
20,930
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BePrime
Fenrir
17
8 / 0 / 4
10,669
562
12,333
19,113
9,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
3 / 2 / 5
10,476
551
15,154
10,754
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
18
4 / 2 / 2
11,532
607
15,969
19,925
11,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 7
8,884
468
7,304
11,320
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
13
1 / 3 / 6
8,165
430
5,655
13,883
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
7
Kills
16
16
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Andrew2211
Ah Muzen Cab
1
2
1
0.75
W
Fenrir
BePrime
Fenrir
8
0
4
10
W
Kukulkan
3
2
5
2.75
L
Kuzenbo
DespotCPP
Kuzenbo
0
3
1
0.17
L
Cthulhu
DunyaTunya
Cthulhu
2
2
0
1
L
Aphrodite
Kuksziir
Aphrodite
0
3
0
0
W
Hades
4
2
2
2.5
W
0
0
7
3.5
L
4
6
1
0.75
W
Chernobog
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,626
Damage
56,415
82,010
Taken
74,995
57,711
Mitigated
43,721
32,263
Healing
25,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Andrew2211
Ah Muzen Cab
7,942
3,769
0
3,354
12,818
5,224
437
3,887
8,931
0
73,397
W
Fenrir
BePrime
Fenrir
12,333
2,687
0
3,245
19,113
9,272
103
6,736
12,238
0
71,948
W
Kukulkan
15,154
843
0
1,250
10,754
5,160
0
3,196
7,460
95,538
0
L
Kuzenbo
DespotCPP
Kuzenbo
9,481
3,954
0
5,947
18,952
23,272
92
8,268
10,684
25,992
0
L
Cthulhu
DunyaTunya
Cthulhu
11,596
546
365
5,105
16,639
14,096
0
9,882
6,757
73,149
757
L
Aphrodite
Kuksziir
Aphrodite
6,091
170
3,938
6,549
12,671
5,779
312
6,715
5,956
72,526
0
W
Hades
15,969
1,879
140
12,441
19,925
11,613
345
9,415
10,451
101,331
0
W
7,304
2,078
0
3,226
11,320
11,829
0
3,445
7,743
37,163
0
L
12,516
3,408
0
7,005
20,930
9,340
351
9,675
11,255
17
76,458
W
Chernobog
5,655
2,622
0
5,190
13,883
5,847
918
3,192
10,675
0
55,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
49,726
505
Minions Killed
594
0
Camps Cleared
0
1,904,601
Distance Traveled
1,821,794
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,684
457
117
6
0
365,588
0
W
Fenrir
10,669
562
103
5
0
429,396
0
W
Kukulkan
10,476
551
162
9
0
357,035
3
L
Kuzenbo
8,344
439
25
1
0
398,601
1
L
Cthulhu
9,108
479
107
6
0
380,445
0
L
Aphrodite
8,553
450
146
8
0
389,602
0
W
Hades
11,532
607
180
9
0
332,251
0
W
Atlas
8,884
468
37
2
0
370,230
0
L
Thor
9,340
492
110
6
0
370,365
3
W
Chernobog
8,165
430
112
6
0
332,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role