Player Matchup

Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
InBlueFlames
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,517 Elo+
Party 2
Thor
Thor
N3SS7
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 243L
1,478 Elo+
Solo
Hun Batz
Hun Batz
galitsios
Hun Batz
Level 153
God Stats
1W - 2L
1,733 SR
Queue Stats
140W - 150L
1,524 Elo+
Party 2
Bastet
Bastet
rjyjackblt
Bastet
Level 156
God Stats
9W - 1L
1,756 SR
Queue Stats
475W - 498L
1,482 Elo+
Solo
Team Averages
Level 118
1,598 SR
1,500 Elo+

VS

Team Averages
Level 123
1,511 SR
1,514 Elo+
Chiron
Chiron
 
Chiron
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Arkhamize
Merlin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Chicharron568
Cthulhu
Level 154
God Stats
23W - 12L
1,528 SR
Queue Stats
943W - 974L
1,594 Elo+
Solo
Freya
Freya
michele1564
Freya
Level 148
God Stats
7W - 7L
1,528 SR
Queue Stats
370W - 354L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 2 / 6
7,732
859
6,340
6,529
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 2 / 5
6,970
774
4,208
3,293
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
N3SS7
Thor
5
0 / 0 / 0
5,236
582
0
0
0
Hun Batz
galitsios
Hun Batz
16
9 / 6 / 6
8,956
995
11,200
18,688
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
rjyjackblt
Bastet
14
2 / 4 / 8
7,268
808
9,107
10,573
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 4 / 3
8,795
977
5,804
8,063
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
 
Mercury
13
2 / 5 / 7
7,557
840
5,254
9,287
3,934
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Arkhamize
Merlin
15
0 / 2 / 8
8,266
918
7,507
6,095
2,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
3 / 4 / 10
8,909
990
6,475
10,758
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 5
8,341
927
9,541
8,780
3,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
17
Kills
14
14
Deaths
18
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
6
2.5
W
Chiron
 
Chiron
5
4
3
1.63
W
Mercury
 
Mercury
2
5
7
1.1
W
Merlin
Arkhamize
Merlin
0
2
8
2
W
Cthulhu
3
4
10
2
L
4
2
5
3.25
L
Thor
N3SS7
Thor
0
0
0
0
L
Hun Batz
galitsios
Hun Batz
9
6
6
2
W
4
3
5
2.17
L
Bastet
rjyjackblt
Bastet
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
34,581
39,083
Taken
42,983
19,772
Mitigated
24,136
11,124
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,340
64
376
1,912
6,529
2,901
0
3,308
3,019
17,905
0
W
Chiron
 
Chiron
5,804
3,373
715
1,370
8,063
3,043
1,336
1,981
6,082
0
11,108
W
Mercury
 
Mercury
5,254
2,435
0
1,435
9,287
3,934
0
2,077
7,210
0
7,894
W
Merlin
Arkhamize
Merlin
7,507
358
36
974
6,095
2,383
240
2,002
4,093
26,247
0
W
Cthulhu
6,475
105
1,982
1,867
10,758
11,298
0
2,491
8,267
14,185
0
L
4,208
155
88
286
3,293
1,320
0
1,955
1,296
13,142
0
L
Thor
N3SS7
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
galitsios
Hun Batz
11,200
1,631
394
5,124
18,688
11,041
0
11,589
6,755
0
18,305
W
9,541
3,623
206
2,671
8,780
3,478
378
1,997
6,783
16,258
0
L
Bastet
rjyjackblt
Bastet
9,107
1,478
586
2,358
10,573
4,510
0
5,859
4,490
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
41,868
79
Minions Killed
114
0
Camps Cleared
0
622,997
Distance Traveled
912,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,732
859
27
3
0
181,300
0
W
Chiron
8,795
977
17
2
0
179,260
0
W
Mercury
7,557
840
9
1
0
204,154
0
W
Merlin
8,266
918
51
6
0
176,789
0
W
Cthulhu
8,909
990
23
3
0
175,402
0
L
Agni
6,970
774
17
2
0
108,695
0
L
Thor
5,236
582
0
0
0
0
0
L
Hun Batz
8,956
995
17
2
0
144,137
0
W
Freya
8,341
927
14
2
0
176,688
0
L
Bastet
7,268
808
18
2
0
188,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role