Player Matchup

Pele
Pele
FressaDaKing08
Pele
Level 159
God Stats
10W - 6L
1,772 SR
Queue Stats
188W - 201L
1,463 Elo+
Solo
Sol
Sol
GrandpasDrawers
Sol
Level 178
God Stats
6W - 2L
1,883 SR
Queue Stats
420W - 457L
1,468 Elo+
Party 2
Ymir
Ymir
Rudeboiii
Ymir
Level 106
God Stats
15W - 21L
1,529 SR
Queue Stats
51W - 57L
1,488 Elo+
Party 2
Team Averages
Level 148
1,728 SR
1,473 Elo+

VS

Team Averages
Level 79
1,550 SR
1,439 Elo+
Cupid
Cupid
Brawdslayer
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 154L
1,434 Elo+
Party 1
Freya
Freya
HundoThaBuilder
Freya
Level 80
God Stats
21W - 14L
1,709 SR
Queue Stats
148W - 151L
1,426 Elo+
Party 1
King Arthur
King Arthur
beldo_vlogs
King Arthur
Level 129
God Stats
9W - 12L
1,441 SR
Queue Stats
267W - 281L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
9,007
901
6,092
10,112
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 9
8,207
821
15,835
5,837
1,893
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
1 / 2 / 6
7,293
729
2,572
7,895
7,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,429
743
5,801
8,373
2,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 5 / 1
7,350
735
5,843
9,407
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
beldo_vlogs
King Arthur
9
0 / 3 / 3
6,800
680
6,646
12,035
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
8
1
4
10
W
3
0
9
7.5
L
2
5
1
0.5
W
Ymir
1
2
6
2
L
King Arthur
beldo_vlogs
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
18,290
23,844
Taken
29,815
13,435
Mitigated
13,240
5,861
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,801
2,096
281
1,231
8,373
2,974
0
4,933
3,440
0
21,392
W
6,092
1,566
0
2,584
10,112
3,886
240
2,181
7,709
0
40,111
W
15,835
4,772
0
3,277
5,837
1,893
1,419
1,091
4,627
39,035
0
L
5,843
1,849
0
861
9,407
3,577
0
4,983
4,424
21,820
0
W
Ymir
2,572
171
0
0
7,895
7,656
0
2,498
5,121
4,467
0
L
King Arthur
beldo_vlogs
King Arthur
6,646
679
0
1,197
12,035
6,689
0
8,674
3,361
0
20,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
21,579
112
Minions Killed
84
0
Camps Cleared
0
468,682
Distance Traveled
478,842
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,429
743
28
3
0
144,511
0
W
Pele
9,007
901
59
6
0
166,209
0
W
Sol
8,207
821
49
5
0
154,141
1
L
Freya
7,350
735
34
3
0
152,847
0
W
Ymir
7,293
729
4
0
0
148,332
0
L
King Arthur
6,800
680
22
2
0
181,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role