Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Toothless_7344
Maui
Level 43
God Stats
9W - 9L
1,553 SR
Queue Stats
229W - 294L
1,356 Elo+
Solo
Janus
Janus
VENT3RS
Janus
Level 97
God Stats
4W - 9L
1,400 SR
Queue Stats
114W - 113L
1,506 Elo+
Solo
Team Averages
Level 89
1,484 SR
1,454 Elo+

VS

Team Averages
Level 85
1,487 SR
1,499 Elo+
Zeus
Zeus
GandalftheDank1
Zeus
Level 69
God Stats
9W - 6L
1,614 SR
Queue Stats
63W - 68L
1,434 Elo+
Solo
Arachne
Arachne
TUTUCANSALVAJE
Arachne
Level 96
God Stats
3W - 3L
1,346 SR
Queue Stats
420W - 419L
1,463 Elo+
Solo
Hachiman
Hachiman
sebasurrr
Hachiman
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 0
7,422
675
5,996
6,280
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 2
7,132
648
2,461
8,868
7,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
VENT3RS
Janus
9
0 / 4 / 0
7,054
641
5,520
7,056
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
8,112
737
8,026
4,701
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 2
9,040
822
4,464
10,404
4,462
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
sebasurrr
Hachiman
12
1 / 1 / 5
8,146
741
5,932
5,003
1,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
2
1
6
5
W
5
0
2
6
L
0
2
2
0.5
L
Janus
VENT3RS
Janus
0
4
0
0
W
Hachiman
sebasurrr
Hachiman
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,977
Damage
18,422
22,204
Taken
20,108
13,506
Mitigated
7,116
4,157
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,996
323
0
3,785
6,280
2,589
0
2,207
4,073
0
14,186
W
8,026
799
0
875
4,701
1,098
0
1,656
3,045
21,708
0
W
4,464
2,933
0
6,748
10,404
4,462
317
4,632
5,772
0
30,791
L
2,461
631
0
122
8,868
7,834
0
2,291
6,577
11,701
0
L
Janus
VENT3RS
Janus
5,520
258
0
250
7,056
3,083
0
3,668
3,388
41,261
0
W
Hachiman
sebasurrr
Hachiman
5,932
2,852
0
1,614
5,003
1,556
434
2,286
2,717
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,608
Gold Earned
25,298
118
Minions Killed
143
0
Camps Cleared
0
564,430
Distance Traveled
586,957
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,422
675
28
3
0
210,096
4
W
Zeus
8,112
737
19
2
0
193,244
4
W
Arachne
9,040
822
62
6
0
202,182
0
L
Maui
7,132
648
11
1
0
181,210
0
L
Janus
7,054
641
79
7
0
173,124
3
W
Hachiman
8,146
741
62
6
0
191,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role